
You explore an alien machine, learn to operate it, create virtual organisms, and grow an artificial ecosystem inside it. You design species down to individual atoms and watch them fight for survival. You then send successful species to other players to leech energy from them and power your machine.
Modeled estimate, not a reported figure. How we estimate →
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About
soul Interface is an evolution simulator / sandbox with functioning natural selection and space multiplayer. It provides multiple playstyles depending on which you prefer:
Involved - You get to design organisms with soft bodies made of individual atoms and brains made up of neurons and neural networks. You program or train their behaviors to outeat, outgrow or hunt into extinction competing lifeforms. Eventually, you get to send out your most invasive organsims and duel with other players, trying to overtake their ecosystems with your species…
Chill - You are tasked with growing and maintaining a virtual aquarium.
You will create safe, warm currents to grow digital jellyfish; architect growbeds for virtual seaweed; or safe hunting grounds for baby sharks. Select species of plants and predators that coexist well together… and watch your digital ecosystem flourish!
All this wrapped in hand-programmed vector graphics, from an alternate reality 2000s. The game features full voiceacting and an atmospheric music score by our amazing composer, Geoffrey Guyer.
| Join our Discord to participate in development and ex[erimentation;
| Check our YouTube for instructional videos if you want to try AI-training.
| We recommend "Morse Expert" or similar for transcribing encrypted transmissions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
I really want to like the game but I can't figure out how to get things to work. I'm stuck trying to get my lifeform to replicate, but it keeps disintegrating. The controls are hard to work with and I got stuck in a state where every time I click I just swap between undeletable cameras. I want to restart the game from scratch to go through the tutorial again, but I can't even figure out how to do that. Maybe in a future update things will become more streamlined, but I just can't figure it out.
[h1] Soul Interface [/h1] [h2] A Hidden Gem [/h2] [b] Where to begin: [/b] [i] Soul Interface is a Game a AI Lerner a Sandbox experience a Aquarium and a single player game while being a multiplayer game. You start of with getting uploaded into a Kernel that will be supplying your closed chamber/circuit/aquarium with power among other things. as you slowly progress through the easy to use steps. [Hard to master stay with Static until you know what you are doing] you will learn to build Organisms/Fish from the ground up. you will learn them in real time to Hunt Survive Move and Defend themselves in a self sustained Sphere that is your desktop. you will then release these Organisms into your own ecosystem and observe witch is the Apex Organism. and send them out into other peoples Spheres in an attempt to make a APEX organism that will rule supreme [/i] [b] AI Learning in real time. [/b] [i] When you create organisms you can create Static and Dynamic Organisms. When you create static creatures and give them static neurons they will act like jellyfish with no way to learn. Where if you go with Dynamic body and Dynamic AI Learning then you will have to train them in real time over thousands of generations. by introducing them to "Food/Gravity/Dangers" etc these things are all done in real time and can take a LONG time. so when training a organism in this game it is meant to be minimized while it trains the organisim. Lowest training time for a Dynamic camera to reach optimal behavior was around 3 hours where just to learn a dynamic life form to hunt took my first attempts up to 11 hours of real time training (This was done in the demo) [/i] [h3] Honest Opinion [/h3] [i] [b] Its been a long time since i was last captivated on a level as i am with this Game/Simulator/AI Trainer. It is not Meant to be played in full screen 24/7 but something you minimize when you play/work with something else. due to its unique approach i am giving this game 10/10 for what it is. It delivers what it promises and i sure hope there is more to come And for the low price of 12.79 Euro this is a DEFINED BUY for those who are looking for something new and special to relax with. the game is easy to use but it will take a long time to MASTER. [/b] [/i]
This game looks and sounds great, but the tutorial at the beginning is a disaster. I thought I might just be too dumb to understand what the robot wanted, especially since she was either too far away and too quiet or had a distorted voice. I even showed it to a friend to test, but he had the same experience. With a proper, simple tutorial, this might have worked better for us.
I have a bit of a bias with this game. I've been following the development of it for seven years, I've seen numerous iterations of this game, and I've played a handful of unreleased demos for it. [h1]I am obsessed with this game.[/h1] If this game were to just remain in the state that it currently is, I would still be satisfied with what's currently there. [i]As an evolution simulator[/i], this game wants to have its cake and eat it. It wants complex soft-body creatures while also having a galaxy-sized ecosystem. It wants creatures with brains so complex that you can go in and either manually program your own creatures or have a neural network figure it out for you. It wants you to take simple components and build not just your own visions for what a creature should be, but your own biosphere so that you can train the organism you want to train. It wants you to understand its own life cycles and user interface so that you realize that your creatures don't exist in a vacuum, but are an extension of both yourself and the world. [i]As its own universe[/i], I've never seen a game quite like it. A flat vector aesthetic trying to fit into an organic mold. The droning soundscape of screaming stars and ominous music. The clicking of machinery and flickering of screens. The writing of the game puts the player as a cog in a machine, and yet you can feel the warmth of humanity trying to break through the cracks. [url=https://www.youtube.com/watch?v=xeaER8CjfzA&t=1m52s]The developer has stated in an interview that the general vibe was, "how capitalism makes you feel on a bad day," and it really rings true here.[/url] It's an alien world that doesn't care about you, but I really, wholeheartedly care about it. The game demands a [b]lot[/b] from the player. It demands that you be a biologist, engineer, and a paleontologist. Heck, throw in some ecology and diplomacy for fun. If you are willing to put in the time and brush off the [i]numerous[/i] crashes that you [b]will[/b] encounter, then this will be perfect for you. If that scares you off, then please wishlist this game and either wait for an update or a sale. I cannot promise anything, but I do hope that eventually you give this game a shot. I want others to experience this thing that has haunted me for nearly a decade. [i]Or at least play the demo. It's going to be updated for a little while, at least until the next major content update happens.[/i]
The UI is atrocious, couldn't get through the tutorial
I don't really know what to think of this. While the concept is cool (creating your own echosystem using machine learning), the execution leaves me feeling frustrated most of the time. Maybe adding some tutorial videos showcasing all the different buttons and functions would help to ease in new players, or having an in depth wiki that one could read through while idling. With that being said, it is a unique experience and something I want to explore further.
A very intriguing game. I haven't seen a life simulator use a AI learning program as its feature for simulating life, which at the time of writing this I've barely started. do note that running dynamic AI (the one that needs to train for ~8 hours) will severely drop performance if you don't have good hardware, such as myself, I saw 120 fps drop down to 30 while training the predator of my ecosystem, do note i'm using hardware that's at least 5 years old now. a 1660 TI with 4gb of vram is not recommended. but a i7 10th gen is probably good enough, and 32 gb of ram is great.
*Playtime appears low because I spent more time in the demo prior to release. This is genuinely one of the most incredible forms of diegetic UI I have ever seen and the vibe throughout is phenominal! The gameplay is not for everyone and the tutorial is a little rough at time of writing but if you stick to it long enough to learn how it works and you have an interest in life simulations this is probably one of the best i've seen! Definitely recommend do those who think this might interest them!
Игра Понравилась Конечно не то что ожидал но тоже круто С последним обновлением игра начала вылетать в процессе сохранения существа игра на Nvidia GEOFORCE RTX Laptop 3050 RYZEN 7 Пожалуйста исправьте я хотел бы продолжить играть без вылетов
to be succinct, I am thrilled to see where this goes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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