
Fight through Purgatory in a janky adventure where you and your friends are ethereally chained together. Wield chain magic, bully enemies with chain physics, and make terrible decisions in this game full of gratuitous amounts of jiggle physics. Built by a solo dev when mom wasn't home.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
What you get:
Yeet enemies (or friends) using chaotic chain-physics-based combat
Chain Magic, Various Weaponry and Stat Progression
Unique bosses and enemy encounters
Go crazy with up to 4 players in Online Havoc Mode for maximum jank and chaos
Bad Graphics & Equal Opportunity Jiggle Physics
A Jank slider that does absolutely nothing, I promise
The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration.
Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game.
As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret, or an idea I probably came up with far too late at night.
Some will crush you. Others will throw you off ledges. All of them hit HARD.
Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group. You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one.
Are you a masochist? There's a single-player mode too.
Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥♥, this game is pure jank and it doesn't have any redeeming qualities at all whatsoever great concept, pure ♥♥♥♥ execution
卡死了,第二个角色回受主机影响无法自主控制,一点都不好玩,赶紧退款给我
Chi si lamenta di bug e instabilità o ha un pc patata oppure è lui una patata; chained game dell'anno per ora, consigliata la compagnia di chi non sa premere il tasto "E".
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mega Spiel auch zu dritt sehr gut spielbar
I didn't like this at all tried solo, one friend, two friends it all sucked the game is very unpolished and buggy. I was highly disappointed.
its soooo peeaakkk plsss make mooorreee ii neeedd morrre of thiiisssss
Mocna kupa
It's janky in the best possible way. A really fun game to play with friends, and perfect for a game night with a few drinks. The chaos and ridiculous moments make it even better. Highly recommend getting a few friends together and giving it a go
游戏设计的确实很不错,跳跃弹反和扯链子的手感不错。但是现在有一些特别严重的问题:中文资源包有严重的bug,在刚进入游戏的过场剧情错误显示文字为方框,而且当选择语言为中文时会出现无法进入游戏、直接闪退等问题,如果开发者能看到这条评论的话请抓紧修复这些bug!!! 以及一些需要优化的部分:1.受击反馈需要优化,被打到几乎没什么反应。2.部分敌人的攻击时机有问题,例如没到攻击得到玩家的距离就挥剑,然后什么都打不到,希望可以优化一下。
プレイモード選択画面でフリーズしてゲームがプレイできませんでした
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $356.4K | 802 | 93% | $9.99 | |
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| — | 0 | — | — | |
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| $24.6K | 69 | 59% | $9.99 | |
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| $24.6K | 148 | 80% | $5.99 |