
The biggest installment of the award winning Sentinel sci-fi tower defense series now on PC!Take the fight to the alien homeworld and unleash a massive arsenal of weaponry. Get up close and personal on the battlefield in your power armor to execute devastating attacks and support your defenses! * An epic campaign across 20 levels.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was a solid tower defense game on android. The Steam version suffers from being a lazy port. The controls haven't been properly reworked for PC, the slider where you select your mission is slightly bugged (clearly intended to be swiped with a finger and just badly ported over for mouse), and the graphics are poorly detailed when viewed on a normal sized computer monitor or TV. I think if these guys had just put in a bit more effort, it could have been a good port. As it is for now, there are better tower defense games to be played instead.
First things first: ------------------------------ THIS IS A HORRIBLE PORT! ------------------------------ I am sorry, but it is. This is exactly the mobile game, ported to PC without changing anything. It has no resolution options (and only a low/high quality setting, nothing else). It only runs in window mode or in a stretched (!) fullscreen mode. Really, really bad. I have a native resolution of 1920*1200, so why the hell can't I get this exact resolution in the game? Instead I get this ugly, stretched mess. But ok, I can live with it. Tower defense games were never about the graphics, right? The interface is exaxtly what I know from the iphone. They really didn't change a thing. For instance, if you drag a weapon to a free slot in the armory, it becomes zoomed in in your hand/mouse cursor, which makes sense on a mobile device. It looks horrible and ridiculous on a full HD display though. And they added absolutely nothing. No achievments, no trading cards, no nothing. I really have to assume, that the developers only wanted to make a quick buck with this. Which is really a shame, because the game itself is actually great. It is exactly what i expect from a tower defense game. Looking at all the newer TD games which try to implement more interaction (like running around with a hero), this is rather old-school. And it is exactly how i like my TD games. Searech for optimal spots for your towers. Find the right balance between getting lots of interest each round and not dying. Love it! And the commander is a nice addition to the already great gameplay of its predecessors. It gives you a little bit of additional interaction, but not too much. For me personally the commander is about as much interaction (besides placing and upgrading towers) as I can take. Perfect! I really like this game, and that's why it gets a thumbs up. I was really struggling though, because this port is basically a punch in the face of all Sentinel fans. I would have expected more. I pay more money for this than on the iphone after all, so I think i can expect more, right? Whatever, the game is still a lot of fun. If you like traditional tower defense games, this might be the game for you.
Solid, Simple, Tower Defense for fans of the genre. This is primarily a fixed path, but flexible tower placement game. Not a maze builder. After about 30 minutes of play, it appears to just be a bug free, direct port, of the mobile version. That is not necessarily a bad thing. I already own the android version and have beaten it before. Too many mobile to PC ports are buggy right off the start. So far this works fine for me in either full screen or windowed mode. Thumbs up to a smooth mobile to PC transition for the Devs. It’s a good addition for fans of the genre, especially if you don’t already have it on your tablet or phone. This is best for those that prefer a more 2D tower defense where you focus on upgrades and tower placement like Onslaught, Fieldrunners, iBomber Defense, or Defender’s Quest. If you prefer a more complex fully 3D tower defense that uses more of the PC’s gaming power I’d recommend checking out Prime World: Defenders, Dungeon Defenders, Sanctum (1 or 2), or Defense Grid. I enjoy both the simple 2D and complex 3D Tower Defense games. So I was more than happy to add Sentinel 3 to my Steam collection.
I hate myself for trying to play this game, it starts out good (first hour) but then it's the same over and over again. The more difficult it gets the longer it takes to clear the stages (it actually doesnt raise the difficulty) so its always easy. It just takes forever, It's will slowly drain the life out of your soul, 2 campains / 40lvls of the same stuff, 4 difficulty settings = 160, + endless and challenge mode = i dont know 40 more / 200 levels A level usually takes 20min on easy and up to and hour on hardest, on endless mode its infinite so if you want to beat the game, its atleast 200hours. And it's the same thing over and over again, you dont need to think or do, just sit there and watch for 200hours, sounds like fun right? well it's not!
An average game in 2018 which was great in 2010 I suppose. Sentinel 3 is the third game in series. It adds some new fresh mechanics. It distinguish the game from other TD games. https://steamcommunity.com/sharedfiles/filedetails/?id=1409129806 The plot is usual. Aliens attacks earth. You need to protect it. Enemies go from entrance point to your base. If 1 alien reaches it you lose. But.. there are gates on the path. Enemies need to make a lot of attack to destroy it. So, basically, you place towers near gates and protect it. You have 10 towers and 10 special abilities. Actually, you start with 1 tower and unlock new things during the game. There is a commander. A strong unit who stands ton the path and fight with enemies. You can improve his different parameters and learn abilities. There are some flaws. The game is very repetitive. One wave - one type of enemy. Later stages don't get harder, but get more waves. You start with 15 per mission and finish with 120 per mission. It is not satisfying. So, take this game only if you want to kill some times or like casual TD games https://steamcommunity.com/sharedfiles/filedetails/?id=1409129886 Pros - The game has interesting concepts of "gates". - You have a hero to control. He has several abilities - 10 towers and 10 special abilities - Interesting to watch the process Cons - Bad/old graphics - No info about health/abilities of enemies - All waves are similar. 20-50 units of X type - Missions don't get harder. Amount of waves increases. prepare to fight 120 waves in a mission! https://steamcommunity.com/sharedfiles/filedetails/?id=1409129831 [h1]Resume[/h1] A good arcade TD game with some cool features. The game is pretty old and the graphics is not good, but it plays pretty interesting. Anyway, I recommend to play it on mobiles. If you are going to buy it in Steam anyway, take it for 1-2$.
THIS IS A HORRIBLE PORT! This is exactly the mobile game, ported to PC without changing anything. Bad. Really bad.
Solid TD but I rather play it on my phone and I don't play on my phone so...
Ok, first thing - that "recommend" is more like "take it at your own risk". Shame there is no such option. With that said - game is not exactly bad, but it has a lot of flaws. But let's start with good part - game has lots of maps (35+), lots of modes and difficulties and nice interest system where you have to keep your defences to minimal, which adds to tactical part. That's about it for the good part. Now about bad stuff - first of all, game is [i] really [/i] long. Each stage (except maybe very early ones) lasts at least an hour. On it's own that wouldn't be so bad, but you can't speed up the game more than 2x. Considering that some games has 3x, 5x, even 9x speed ups - very poor desicion. Next thing - in every stage to collect more money (and gain more interest money) you have to do your best to kill enemies withlou building anything. So you have to use abilities and your commander (yup, you have movable unit to help you) for a good 20-30% of the stage. Way to go for a TD, instead of tactical managing limited resourses you must jump around to collect money. Another bad thing is - there are basically only 8 types of enemies with small variations, nothing interesting really. If that was a game for 20-30 hours, it'd be ok, but game for 100h+? Definitely bad. And there is more! Towers are majorly disbalanced, by the end of the game you really need only 4-5 towers from given 12 - as if 12 was too much to make it more or less balanced. Well, that's it for big ones, i may also add couple small ones - bad graphics (but i guess if you play TD you don't care like me, still had to write about it), repetitive music (remember 100h+ of gameplay, on the other hand you can turn it down - again, like i did) and small glitch when you choose chapters, but that's not really an issue, just a bit annoying. So. After all that you may ask why i even put "recommend" on it. Well, not everyone completes games on 100%. If you want to complete campaign and leave, i suppose, it's not so bad. I give this game 5/10, because it's badly flawed and artificially prolonged, but you may still enjoy it. Just don't go too deep.
AbandonWare. It's a ported game from smartphones and it's NOT WORKING with Windows 11 Resolution can't be adjusted and the game crashs every two minutes (!) Steam does NOT refund. Indulge in that: Steam is selling AbandonWare which isn't working with Windows 11 and not refunding (!)
Dev's have abondoned every single one of there games. Steam Deck 2023 Not working! I love this game on android, found they ported to pc and purchased all of there software to support the dev team. little did i know it would be the last i'd hear from the Dev team. check out community nothing from these folks. I recommend Infested Planet any day over the TD. Hi5 to all God bless!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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