
Sonority is an innovative music puzzle adventure set in a lovingly designed, fascinating world. Play as Esther and discover the rockery, a place full of music and unique puzzle mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Sonority the players explore a lost world in which music is magic and with whose help you can progress through the game.
The puzzles are solved by the correct arrangement of notes. The solution is deduced acoustically or using symbols. No previous musical knowledge necessary.
The player takes on the role of young Esther, who sets out on a journey to help a friend. Equipped with her pan flute, she reaches the mysterious rockery. But soon her path is blocked and she must use the power of music to overcome the obstacles. Not always an easy task.

In a world lapsed into silence, Esther rediscovers lost songs and mossy works of art. Naturally aided by singing stones and a talking raccoon. Yet there seems to be no trace of the legendary preceptors of music.
The further you get, the trickier the game becomes. Collect new notes and instruments to overcome even the most difficult puzzles of the preceptors.
Interesting new puzzle mechanic based on melodies. (Simple note sequences develop into small melodies and then into complex pieces of music.)
A touching story about Esther and an old, oddball raccoon and his singing stone friends.
A lovingly designed, cohesive 3D game world with varied locations.
Atmospheric, extensive soundtrack with English and German versions of original songs.
Play with keyboard or controller.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 122reviews | 89% | — | $31.3K |
| $11.99−40% | 10ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The good: -very well optimized for the Deck - native Linux support - interesting puzzles, using the power of music to get through The not-so-good: - story/characters are a little corny - bugs that can softlock the game, or allow the character to still play notes during cutscenes or in the pause menu https://linuxgamingcentral.com/posts/sonority-review/?utm_source=Steam
Très bon jeu, jolie histoire, des énigmes un peu dur parfois
Cool puzzle game, musical ear definitely helps with these puzzles. I had a blast.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень добрая и музыкальная история, где нужно решать головоломки, подбирая мелодии по нотам. Разработчик, конечно, пишет, что необходимо иметь музыкальное образование, но это лукавство. Достаточно просто слышать и различать ноты. Если у вас, вдруг, амузия, то пройти игру можно и просто подбором комбинаций, конечно, но удовольствие это будет, вероятно, сомнительное...
Un gameplay innovant, qui allie casse-tête et musique; musiques vraiment belles qui plus est ! La DA est vraiment jolie, avec des couleurs vives qui donnent envie de se balader ! Au niveau des casse-tête... certains sont quand même compliqués, je l'avoue. Pour tout dire, la dernière énigme, je crois que je l'ai fait aléatoirement avec de la chance ? :') Le lore est très touchant, dans un monde où cohabitent humains et animaux mais... Je ne vais pas vous spoiler :) Je recommande ! SchrodingerKitten ~ Indie Night Fever
So fun, creative, sweet, beautiful!
Loved the game, and it was the right level of difficulty for me, challenging enough to be interesting, but I got stuck only once near the end (and not because the puzzle was that hard, but I didn't understand what was expected). Still quite a few irksome parts, though : little to no help, map too vague to be useful, erratic camera moves we can't control, and impossible to bind the keys to our preference (at least it recognized my AZERTY keyboard, but the position of the backward key still wasn't confortable or what I'm used to). The translation of the dialogues to French are OK. The musical notes are another matter though: at the beginning of the game I chose the "musical" notation which appeared as do-ré-mi-fa-sol-la-si, but then the game only uses the English notation C to B which I don't know and don't understand; add to that they're mapped as keys 1 to 8, it made no sense to me and I constantly needed to refer to the reference grid. Had I known, I would have chosen the numbers form the get-go, but that's a shame, isn't Sonority supposed to be a musical game ?
Great puzzle game, loved the water temple!
Großartiges Spiel!
nice game! even though i know nothing about music i find it interesting!
Players by region
Where this game's players are, estimated from review languages.
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