
Explore the island of Namok and its dungeon, both of them full of adventures, dangers and big bosses. Craft new armors, weapons, potions, etc... Meet the crazy townfolks and discover the secrets that lie beneath Namok.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有卡 有成就 没中文 《迈恩之歌:深渊之下》(Song of the Myrne: What Lies Beneath) 《深渊之下》是一款动作角色扮演游戏(ARPG)。你将探索纳莫克岛(Namok)及其危机四伏的地下城,只为向你的…… 嗯…… 你的妻子复仇。 与邪恶(以及没那么邪恶)的生物战斗,搜刮沿途所见的一切物品,在村民向你絮叨生活琐事时假装认真倾听,同时按自己的喜好培养角色,开启一场史诗级(好吧…… 其实算不上)的复仇之旅! 冒险在等你!最终 Boss 也在等你…… 主要特色 无职业限制:你可以成为一名四处投掷火球的英勇骑士?或是身披重甲的无畏法师?又或是毫不犹豫将敌人变成青蛙的弓箭手? 全手工打造内容:剧情、任务、关卡均为手工制作,带来独特体验。 趣味原创世界观:拥有充满趣味的原创设定,可与性格滑稽的角色对话互动。 系列作品之一:属于 “迈恩”(Myrne)系列作品,无需游玩系列其他作品即可理解剧情。 完整打造系统:可制作药水、盔甲等物品,还能采矿、采摘蘑菇…… 本地分屏多人模式:可与好友在本地分屏模式下展开对决,玩法包括死亡竞赛或 “夺 cube 得分赛”—— 类似足球赛,但可用剑、弓箭、火球等武器(相信我,这样玩有趣多了)。 本地合作战役:可与好友组队,通过本地合作模式游玩主线战役。 重温短篇故事:可单人或与好友共同体验(重温)短篇故事《巫师》(The Sorcerer)。
Игрушка прикольная затягивает лично мне нравится
In the 5.6 hours this game took for me to completely finish it, I really enjoyed it. I love pixel graphics especially in an RPG game. It reminds me of Realm of the Mad God but it has so much more love put into it. The way each weapon or armor piece actually looks different from the others, simple leveling with stats and spells, and the bits of humor throughout the game. My only dislike was that I never had a chance to wear the best armor or learn all the spells for my playstyle because the game is quick and has few (but fun) quests.
Cute game with a lot of charm, worthwhile
I just finished it for the 2nd time and it was great! The game is fun, simple, have a lot of things to discover and places to explore. In general is a short game but it is worth the try. You can create your character the way you like it, as there are no classes, you select the skills you want and go for it! You can create lots of items to use and I can tell you, some of them really make a difference! The bigger inventory and the unlocked mage tower from the beginning are two welcome additions from the last update, thanks Beldarak!
I had a lot of fun with Song of the Myrne. It features simple but compelling gameplay, and has a good sense of humor. I initially bought this game because it reminded me of Realm of the Mad God (RotMG) which I played a lot of back in the day. Both the art and gameplay are somewhat similar to RotMG, but with some interesting changes and additions. One small (but much appreciated) feature is that the equipment you put on is visible in the overworld. It's a small detail, but it really adds a lot, and I'm impressed with the efficiency of the developer's pixel art to allow for noticeable character customization within an 8x8 square of pixels. Another thing that I really liked was the variety of weapon types. Whereas RotMG typically has weapons within the same type (sword, dagger, wand, etc.) behaving the same, only differing in damage, sound, and appearance (I understand this does not hold for untiered weapons), Song of Myrne made weapons feel unique, both in the distance they fire, their speed, the size of the shots, etc. The bullets fired from the pitchfork (for instance) really do make you feel like you're attacking with a pitchfork. The story is a bit short, and some of the systems (like the crafting and leveling system) feel a bit underdeveloped, but if you judge Song of Myrne for what it is -- a $5 game -- you more than get your money's worth. The visuals and sounds of the game are great, the story is light, funny, and entertaining, and the gameplay is fun. What more could you ask for? Honestly, the biggest gripe that I have with the game are the menus. The UI looks a bit funny, and it bothers me a little more than it should. I can't quite put my finger on why that is -- maybe it's that the font doesn't match the 8-bit style of the rest of the game, or the colors clash with the otherwise consistent / cohesive visuals of the rest of the game. Regardless, it looks a bit out of place to me, though it's ultimately just a small nitpick. If you like simple bullet-hell esque games, enjoy the 8-bit aesthetic, and like games that don't take themselves too seriously, you will likely enjoy Song of the Myrne: What Lies Beneath.
bom jogo
This is a bizarre game. It has a truly hand-crafted feel of someone who had complete or near-complete creative freedom, and all the good and bad that comes with it. In truth, I very nearly didn't realize how to interact with objects in the game and almost gave up out of frustration. One could argue that I am spoiled on modern game design, but while there is surely some wisdom in that argument, certain things became staples and conventions of gaming for a reason. Song of the Myrne does a terrible job of identifying what items you can interact with or pointing out what is actually the inventory of the object you've touched (I had mistaken my inventory for the inventory of the object I was searching and spent several minutes just trying to figure out how to interact normally). But to its credit, everything here is truly bespoke. After I recovered from my initial bout of foolishness, I quickly started to get used to thinking in the way that the game was designed, and could see the logic to each part of the game, even if a lot of it is pretty irregular by normal design standards. Still, the game is bizarre. Characters are nonsensical beyond simply having whimsical personalities. Writing is weak, very weak. There is no satisfaction to be had in the conclusion. I didn't feel accomplished, I didn't laugh, I didn't even get a smirk out of it. I was happy I beat the game, but the attempts at ending reveals fell 100% flat for me. Despite this, several of the tracks used in the game near the end are absolutely great, and work very well in the context. Those are probably the high point of the game, and unlike a lot of games made by large studios, I felt care and attention was given to the game and environments from start to finish. This is an odd one. I liked it, and found the design refreshing. If you buy on sale, it is almost certainly worth the paltry sum spent on it if you're willing to dig into esoteric mechanics and the unusual choices made in the creation of the Song of the Myrne.
А есть рашан лангуаге?
Chill and pleasant game. + really funny if you pay attention to the text and like this kind of humor ^^'. Short but worth the price in my opinion. =) I didn't face any bug.
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