
Solo Leveling, the webtoon with 14.3 billion views worldwide, is now an action RPG game! Help our hero grow from his humble E-Rank beginnings.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 27 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[The Beloved Story Retold with Brand-new Chapters]
Join Sung Jinwoo on his journey to become the world's strongest hunter!
Dive into both the original story from the webtoon and new adventures exclusive to the game!
[Elevated Action]
Experience dynamic, gorgeously animated combat that evolves with your choice of weapons and skill combos!
Dodge monster attacks with Extreme Evasion and land a powerful counterattack with the perfect parry.
Build your own unique combat style through a skill tree that branches into 8 different job advancements!
[Sung Jinwoo, the Monarch of Shadows]
Overwhelm the battlefield with abilities unlocked through your Monarch's Awakening.
Experience Sung Jinwoo's transformation into the [Ultimate Monarch of Shadows],
succeeding Ashborn and growing through a Monarch Awakening system that adapts to every combat situation.
[4-Player Co-op Raids]
Defeat the mighty Commanders in co-op raids.
Choose between fighting as Jinwoo or as a party of other hunters and take them out!
[A Robust Weapon Crafting System]
Defeat monsters in the field and use the various items you obtain from them to craft weapons!
Make and use powerful weapons from the original webtoon like Kasaka's Venom Fang and the Demon King's Daggers!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.2Kreviews | 71% | — | $7.8M |
| $39.99 | 114ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1070 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not what was advertised – Avoid if you want actual Solo Leveling experience I bought this game expecting to play as Sung Jin-Woo – the overpowered main character who levels up and destroys everything solo, just like in the manhwa. Instead, after the first few hours, the game forces you to build a full team of other hunters. Many dungeons and World Map activities require switching to a party of random characters instead of letting you play mainly as Jinwoo. The title "Solo Leveling" feels like false advertising. If you enjoy building and leveling multiple hunters in a team, you might like it. If you wanted to feel like the real Jin-Woo solo-carrying everything – this is not the game for you. 1/10 – Big disappointment.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #62, worst BR #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, French, Italian, German, Spanish - Spain, Russian, Indonesian, Japanese*, Simplified Chinese, Traditional Chinese, Thai +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Análise: Solo Leveling (PC/Steam)[/h1] É um jogo para fãs de verdade de Solo Leveling. O título tem um combate bem legal e tudo mais, mas peca em várias coisinhas que quebram bastante a imersão: [h1]❌ Pontos Negativos e Falhas de Imersão[/h1] [list] [*] [b]Falta de limitação nas ações do Sung Jin-woo:[/b] O jogo não limita as ações dele durante as fases da história. Ele usa a porra do poder todo na frente de todo mundo e não dá em nada; invoca sombras e tudo mais diante de civis e outros caçadores. Acho que o jogo deveria limitar e não deixar ativar as sombras nesses momentos, planejando melhor as partes em que ele deve agir em segredo ou, quem sabe, fazendo parecer que o tempo parou para ele resolver tudo rápido sem ninguém perceber. [*] [b]Seguidores sem sentido:[/b] Os outros personagens ficam seguindo ele no modo história como se ele fosse o chefe do grupo, mesmo bem no início, quando ele ainda é apenas um Rank E. [*] [b]Incoerência com as sombras:[/b] Se você escolher a classe governante desde o começo, já consegue ficar spawnando sombras desde o início do jogo. O pior é que aparecem várias sombras que não têm nada a ver com o momento atual da história, como elfos de gelo ou os orcs do arco do portal do Tusk. [*] [b]Desperdício dos outros caçadores:[/b] Deveria haver várias fases no modo história projetadas especificamente para jogarmos com os outros caçadores, pois a jogabilidade deles é muito divertida. Em vez disso, o jogo simplesmente enfia um gacha capado e genérico para você obtê-los. Não entendo bem a serventia desse gacha; seria muito melhor desbloquear esses personagens jogando missões secundárias baseadas no passado deles ou algo do tipo. [i]Exemplo clássico desse desperdício:[/i] No arco da Ilha de Jeju, o jogo passa uns 10 minutos de cutscene estática mostrando o mangá e, no fim, só jogamos quando o Sung chega lá. Poderíamos ter jogado com os outros caçadores que já estavam na ilha lutando. Para piorar, a DLC da Ilha de Jeju é paga, extremamente rápida e bem fraca. [*] [b]Aspectos visuais e falta de capricho:[/b] Alguns personagens nunca trocam de roupa, mesmo nas cutscenes mais simples (estilo simulador de romance). O Yoo Jin-hoo, por exemplo, vive de armadura completa o tempo todo. Outro caso é o Tank (a sombra): ele perde o capacete e apanha feio para os elfos de gelo, mas na cutscene seguinte, quando a câmera foca no Sung, ele já aparece com a armadura 100% inteira de novo. Na Ilha de Jeju, o Ma Dongwook (que é um gigante) aparece simplesmente com uma roupinha de karatê no meio daquela pancadaria generalizada. O que custava colocar armaduras e variar o visual dos personagens? Isso quebra muito a imersão; uma coisa simples que qualquer jogo de 2013 faz, e essa porra de jogo de 2026 não entrega. [/list] [hr][/hr] [h1]💬 Resumo de Tudo e Veredito[/h1] O jogo é bom para quem já é fã da obra e gosta do gênero. O combate lembra um pouco um [i]Souls-like[/i] — você dá parry, esquiva, usa contra-ataques, tudo flui muito bem. O combate com os caçadores fora do modo história também é bem divertido. As únicas coisas chatas são esses detalhes que citei. Eu acho que se consertassem essas coisinhas básicas que eu disse, seria um jogo para se jogar por mais de 300 horas, igual a um Elden Ring da vida e esses outros joguinhos em que a gente fica viciado jogando. Acho até que, para os fãs de Solo Leveling mesmo, superaria fácil jogos como Elden Ring e afins kkkk. É um baita jogo com um combate muito pica. Não sei por que fizeram as coisas com tanta afobação; era para terem podado mais e lançado algo mais bem pensado. O potencial desse game ser épico era absurdo, mas, infelizmente, vai acabar sendo apenas um "bom jogo". Então vale a pena pegar na promoção para jogar. Rende várias horas de gameplay e, se for considerar o custo-benefício, entrega mais horas do que vários jogos de mais de R$ 200,00 por aí. Tudo é relativo e vai depender do que você quer, mas o jogo é bom. ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠛⣿⠛⠛⠛⢿⠛⢻⠟⠛⠻⣟⠛⠛⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⢸⠀⣿⠀⠸⠀⢸⠀⢸⠀⠳⣦⣿⠀⢿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⢸⠀⢻⠀⢰⠈⢹⠀⠸⠷⣄⠈⢿⠀⣤⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣤⠀⢸⠀⢸⠀⢸⠀⢸⠀⠛⣇⡶⠀⠉⢙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢿⣿⣿⣿⣿⡏⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠻⢋⣷⠟⣷⣄⠹⠿⠛⠻⠟⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⢹⣿⣤⡞⢁⣼⣿⣿⣆⣤⣤⣤⣶⣟⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢁⣠⡾⣽⣿⣿⣷⣿⣿⣋⣉⣤⣿⣿⣿⣯⡽⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⡀⠉⠛⠛⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⠛⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢣⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠹⣿⣿⣿⣷⠹⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣻⣿⣿⣿⣿⣿⣿⡿⣿⣿⣿⢿⡟⢷⠶⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢋⣟⡟⡎⠛⠛⠿⣷⣞⠸⠋⠈⠁⠚⠛⠋⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣳⡇⠀⠀⠀⠀⢀⡆⠀⠀⠀⠀⠀⣶⣷⣧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣌⢻⣸⠀⠀⠀⠀⠀⠃⠀⠀⠀⠀⢰⣟⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠴⠶⢶⣶⡄⠀⠀⣿⢿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⠀⠀⠉⠃⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡝⣿⣷⣄⠀⠀⢀⣴⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠈⢿⣿⣿⣾⣿⣿⢏⣼⢸⡘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠈⠿⠿⠿⠟⠁⣸⠈⠣⡱⢄⡈⠙⠻⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣹⠏⡇⢰⠀⠀⠀⠀⠀⡇⠀⠀⠈⠓⠬⣁⠒⠂⠤⣤⣀⡈⠉⠉⠉⠛⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⣴⡝⠀⢸⠀⢣⠀⠀⠀⢰⠃⠀⠀⠀⢀⣀⣬⣽⣶⣿⣿⣿⣿⣿⣿⣿⣶⣦⣄⡈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⡰⣪⠊⠀⠀⣾⣀⠈⠓⢁⡠⠚⠛⠒⠊⣉⣭⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢋⣴⣏⣞⠥⠔⠒⠉⠀⠀⠉⠀⠁⢀⣠⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣡⣴⣿⣿⣿⣤⡀⠀⠀⠀⣀⣠⣤⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢋⣤⣾⣿⣿⣿⣿⣿⣿⣿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣡⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠈⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⢧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠹⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⢳⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡈⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠈⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣭⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⣿
I bought this game "Deluxe Edition," and after some time, the devs added a new [url=https://store.steampowered.com/app/4710940/Solo_Leveling_ARISE_OVERDRIVE__Jeju_Island_Raid_Special_Pack/]DLC[/url] that you must pay for. What is the point of making a Deluxe Edition if it's not actually deluxe? It's more like a "You will have to pay for the product in the future even though you have already purchased it" edition. And it's so funny how some employee with level 0/hidden account tells players who share this opinion: "not our fault you're broke and can't afford dlc." I want a refund [spoiler]But Steam Support won't approve the refund because too much time has passed.[/spoiler] because I don't want the devs to receive any money after this kind of move.
I heard the game got updated with playable offline so i bought it the result is indeed 100 percent it can be played offline no connection, I'd say this worth to buy now. :D
This must be a joke honestly. The game feels like its made with the budget of a 13 yo. Lazy map design, lazy mob design, everything about this game feels lazy. I choose to play the most difficult version and pressing the standard attack button for the most of what I've seen was more than enough. Also, I've read the story once already, I don't need a slideshow popping up every 10 seconds to show me the most useless reaction and events. Did you guys roll the dice every 10 seconds to decide whether you were gonna put a lame cutscene or a useless comic panel? I will give credit where It's due, the combat animations of MC look cool. It's flashy (even when It's not supposed to be at the beginning of the story), there are VFX coming out of every corner. It doesn't feel bad. But enemy attack animations are so bad that I can't understand If I am fighting a wolf or an angry cow. (Would quite honestly prefer fighting an angry cow model btw. At least it would have some degree of unique design.) In short, graphics are trash And so is the general design Everyone included in the development Should immediately resign Thank you.
was für ein schlechtes spiel. da freut man sich die story zu spielen und endlich als coocler necromant eine horde zu steuern!!! Puste kuchen! super die stroy umgesetzt aber den kern, den man erwartet wenn man spiel spielen will ist absolut nicht vorhanden. ich frag mich wirklich wie 5 schatten wesen spaß machen soll wenn man keine horde hat die die gegner für einen splettert
I'll be blunt this is ok but DO NOT buy it unless it's on sale. It is basically....well literally just a modified version of the mobile gatcha game of the same name. You can really feel that is a mobile game at every level as well. It shifts between VERY short levels and jarring shortened versions of the manga/anime's story. The pacing is terrible as again it is a MOBILE GAME so the game is built around heavy over time grinding to advance, they made it a bit more manageable due to it being modified as a solo game but its still there. They talk about how proud they are of the animations but they are just bad.....i mean the MC swings a sword once and you get a visual effect of thousands of slashes.....that's some chuni ♥♥♥♥ it does not look good. Basically its very.......netmarble -_- It is fun to a small degree but it's pretty short lived and not worth $40.
Updates are few and far-between. Content is very outdated at this point. Developers released paid DLC instead of new content.
The people in charge here do not deserve the rights to this game. This supposed to be a real game, not that gachha bs they r still treating it like. releasing the story chapters every now and then, they have less content than the actual anime. shouldnt be allowed to release an unfinished game. and even with everyone asking for more chapters they instead drop a $5 dollar costume as if ppl would pay for ts. dont waste ur money, the max this game is worth in this current state should be $10
I had really high hopes for this game and i was more than fine waiting for new content . i enjoyed the base game , its fun . but i bought this to get away from the predatory mobile game practices only for you to lock new chars and weapons behind paid dlc with no way to earn them in game. at this point id rather go back to the mobile game cuz atleast there i can grind and get every single char and weapon i want to use if i want to without spending anything
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