
Solo Leveling, the webtoon with 14.3 billion views worldwide, is now an action RPG game! Help our hero grow from his humble E-Rank beginnings.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 27 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[The Beloved Story Retold with Brand-new Chapters]
Join Sung Jinwoo on his journey to become the world's strongest hunter!
Dive into both the original story from the webtoon and new adventures exclusive to the game!
[Elevated Action]
Experience dynamic, gorgeously animated combat that evolves with your choice of weapons and skill combos!
Dodge monster attacks with Extreme Evasion and land a powerful counterattack with the perfect parry.
Build your own unique combat style through a skill tree that branches into 8 different job advancements!
[Sung Jinwoo, the Monarch of Shadows]
Overwhelm the battlefield with abilities unlocked through your Monarch's Awakening.
Experience Sung Jinwoo's transformation into the [Ultimate Monarch of Shadows],
succeeding Ashborn and growing through a Monarch Awakening system that adapts to every combat situation.
[4-Player Co-op Raids]
Defeat the mighty Commanders in co-op raids.
Choose between fighting as Jinwoo or as a party of other hunters and take them out!
[A Robust Weapon Crafting System]
Defeat monsters in the field and use the various items you obtain from them to craft weapons!
Make and use powerful weapons from the original webtoon like Kasaka's Venom Fang and the Demon King's Daggers!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.2Kreviews | 71% | — | $7.8M |
| $39.99 | 113ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
쓰레기 게임. 이재용 급 부자도 돈 아깝다고 느껴질 게임. GG
纯粉丝向游戏,主线剧情幕间省略得太厉害,不看动画和漫画会觉得剧情异常跳跃。 游戏本身就是纯刷子游戏,而且因为伤害过于刮痧,会刷得非常难受,光辉攻防的恶魔王巴兰三阶段连战刮得想吐,开wemod、宗门之类的修改器会极大的改善游戏体验。 我怀疑是移植PC的时候数值没调好,因为DLC里的几个小BOSS相较本体,在同等级下就显得非常脆皮,基本上要越25级去打才会有本体的那种刮痧感(60级不到去打85级的),打起来就还挺舒服的(也可能是因为DLC那几位没有硬直条),DLC主线任务的贝尔也比本体的耶格和尖牙脆皮很多。 游戏到了后期玩法贫瘠,纯靠刷材料来延长游戏寿命(手游思维),比如影子军团的养成非常非常耗钱,升级巨TM贵,我玩到现在也只养了一个耶格,而且还离满级还差得远,根本没钱升级。更不用说把所有猎人技能、装备、武器拉满了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #62, worst BR #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, French, Italian, German, Spanish - Spain, Russian, Indonesian, Japanese*, Simplified Chinese, Traditional Chinese, Thai +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok tekrar var bölümlerin hepsi diğerinin kopyası stüdyo çok tembel bence oynanış güzel olsada aynı yerleri defalarca oynamak yani öyle ben sevdim oyunu tekrarları saymazsak
粉絲向遊戲,手遊模式 很肝很農
The game has huge potential, but company lock and ruin it. Bugs are not scary - scarier not updating and supporting game. Lack of Content (~2 year updates gap with mobile): Where are the new plot updates, characters, events (replayable events?), or seasonal content? Releasing summer costumes for the mobile version in spring makes no sense. Why force people to play on mobile when they want to enjoy high-quality graphics on PC/Console (Laggy*) ? At this rate, players will have nothing for Halloween either. Why should players buy game and waste time on your wild strategy? We can waste time and money in other projects. For free with better service. Unfair RNG & Drops: The dungeon grinding system is unfair. While Steam players can at least buy/sell items on the market. Moreover - any released item will eventually drop to zero cost. Xbox players are stuck in an endless, unrewarding loop. Extremely low drop rates (~1%) mean you either grind forever or get nothing, which just off-putting. Cosmetics: Instead of pure luck, rewards should be fair. Add character achievements or conditions, giveout in character stories, or a direct shopping system (in character window for example) where players can see the exact cost (new currency for dungeons?) and buy cosmetics. Randomness creates chaos; when one person gets an item in an hour and another fails after 10 days, you simply lose players. Broken Crafting: Materials drop randomly across different levels without logical balance. Players need motivation to level up. Forcing them to run the exact same low, medium, and high-level dungeons over 10 times just for one craft causes exhaustion and wastes time. Merge stones with % chances. We need game to play, have fun, not to get worst mechanics from mobile version. It must be cutted off. The game has become a tedious, exhausting grindwall driven by poorly planned experiments. Weapons & Artifacts: While new weapons look stunning, the thousands of materials required to upgrade them make no sense. The artifact system rework is a huge step backward—shoving the entire loot pool into dungeons completely broke target farming, turning the game into a full-time job. To make matters worse, we can’t craft artifacts, and the icons look low-res. World & Immersion: Instead of locking players inside claustrophobic menus and sterile rooms, the game desperately needs an immersive, open hub (streets, nature). We want to visit a real Hunter Association, do manga-style power level checkups, and hang out in interactive training rooms. The game severely lacks meaningful co-op goals, achievements, and community events. Gameplay Loop: Temporary single-run soda buffs feel redundant for already powerful characters, and bizarre flask upgrades fail to fix the core issue. The loop creates artificial pressure instead of letting us enjoy the world. Even when hunters move around, the entire environment feels plastic, lifeless, and artificial. The Funniest Part: The Paid DLC - Selling the Solution to a Broken Game. Releasing a paid DLC with two characters and a full cosmetic pack right now is a terrible move. It shows that company is ignoring core issues just to make a quick cash grab. + AI images, really? ARISE: The community genuinely wants to see this game succeed. However, the current strategy is pushing away the most dedicated players. Support the talent behind the game: the devs, designers, and artists who gave it life. Increase team. Honor the dedication of the players who support it. I dont recommend anyone this game right now. That is all.
le jeu es juste trop bien les combas son fou sa respecte l'animé ♥♥♥♥ au rageux vous aide juste des frustrer de la vie je vous conseil vraiment le jeu
后期这游戏纯光污染,根本看不到怪物出招
A waste of money in my opinion. The gatcha game is much more developed. I got bored and it's just not well thought out. A shame, because I like the story
el juego tiene sistema de combate de genshin impact con habilidades en cooldown, te obliga a hacer las misiones secundarias para continuar la historia, te obliga a farmear demasiado para poder crear armas y mejorar personajes, repitiendo misiones secundarias una y otra vez. se siente artificialmente estirado de forma innecesaria. cuando desbloqueas tus sombras ya no podes ver nada y colisionas contra ellas al intentar moverte. le quise dar una chance porque me gusta el manhwa y su anime pero termine arrepentido porque ya no puedo reembolsarlo, no cometan mi error. si hubiera sido un hack & slash estilo devil may cry de seguro hubiera sido mejor
Dear Support Team, I am writing to report a serious issue with my game account. I have spent approximately 63 hours playing the game and reached Level 62. After defeating the Kaizen Boss in Gate 10, something went terribly wrong. When I returned to the game, my entire account had been reset, and I was forced to start over from Level 0. This is extremely frustrating because I have invested a significant amount of time and effort into my account. I did not delete my save data or perform any action that should have caused my progress to be erased. I kindly ask you to investigate this issue as soon as possible and restore my account to its previous state. I can provide any additional information, such as my Steam ID, account ID, screenshots, or any other details required to verify my account. Losing 63 hours of progress due to what appears to be a bug or server issue is very disappointing. I sincerely hope you can recover my account and resolve this problem quickly. Thank you for your time and assistance. I look forward to your response. Best regards,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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