Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Solitaire Sunday: TriPeaks Card Game Are you a fan of mobile card games? Introducing Solitaire Sunday, a brand new solitaire card game where the classic gameplay of tripeaks meets unique features! The game is both easy to play and at the same time challenging. You might ask “How is that so?” Play the game now and see for yourself! You’ll train your brain without even knowing. As you beat levels, you’ll not only earn coins but also encounter different special cards, fun features, and cute backgrounds created only for you. Combos and streaks will reward you with extra coins, extra cards, and some treats! Lots of features and events await! Including daily missions, jackpots, lucky wheels, special cards and gifts! And more will come, be ready for our surprises! Some of the special events are as follows: -Garden of Spades -Diamond Museum -Black Hill -Soaring Reds Beat levels to train your brain & solving these puzzles will keep you entertained! It is fun, challenging, and visually appealing. Come play now!
Estimated range $1.3M – $20.4M. Not checked against reported figures.
Solitaire Sunday: Card Game has grossed an estimated approximately $5.1M on Google Play.
About approximately $5.1M gross, estimated range approximately $1.3M to approximately $20.4M — roughly approximately $3.2M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $5.1M | 2.2K | 59% | Free | |
| approximately $5.1M | 16.2K | 90% | Free | |
| approximately $5.1M | 137.7K | 93% | Free | |
| approximately $5.1M | 60.1K | 94% | Free | |
| approximately $5.1M | 13.5K | 95% | Free | |
| approximately $5.1M | 157.7K | 90% | Free |