
Crazy Machines 2 is packed with all new features to help you create your wackiest "Rube Goldberg-style" contraptions yet! All new elements, plus an amazing 3D physics engine lets you craft even more complex gadgets and effects.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I shouldn't have to jump through hoops to install PhysX from 2009 to make a game work.
Glitches, broken physics make this game unplayable nowadays. I loved it on Windows 95 but sadly it doesn't work any more. Don't buy!
The game is highly engaging, offering ample playtime and replay value, especially with the addition of DLCs and the ability to create custom levels for others. Although there is a minor technical glitch related to PhyX that affects the official levels, it can be easily disregarded since it does not impact player-made levels.
Amazing game, definitely worth the money. I realty enjoy it and it's quite a brain teaser, especially those space levels. Just install the "NVIDIA PhysX System Software 8.09.04" to fix the problem with unsolvable maps. The "Nvidia PhysX" as been updated since the game was launched (15 years ago) causing some things to behave differently than they're expected.
creations of nostalgia begin forming when you start engineering "CRAZY MACHINES"... 2...
The game physics don't work on my computer. Within the first ten World Tour levels, I've already encountered two levels that are impossible due to objects not moving as they should. For those levels, I clicked "Reveal" to get the full solution automatically applied, and the levels still couldn't be completed due to objects not rolling correctly.
NOTA: 7 de 10 Secuela del [u][url=https://steamcommunity.com/id/gequi_/recommended/18420]juego original[/url][/u] muy similar en casi todos los aspectos pero con gráficos mejorados. Contiene 150 experimentos en total, ofreciendo diversión durante unas 30 o 35 horas. En realidad hay mucho más contenido pero recortado y revendido en múltiples DLC. El juego base solo incluye estos dos: 1- Download Bonus Lab: Parecido al contenido original pero con unos pocos elementos añadidos. 20 experimentos nuevos, 2 o 3 horas de duración. 2- Nvidia Physics Bonus Lab: Parecido al contenido original pero con unos pocos elementos añadidos. 20 experimentos nuevos, 1 o 2 horas de duración. Contenido de pago: 1- [u][url=https://steamcommunity.com/id/gequi_/recommended/335110]Anniversary[/url][/u] 2- [u][url=https://steamcommunity.com/id/gequi_/recommended/323390]Pirates[/url][/u] 3- [u][url=https://steamcommunity.com/id/gequi_/recommended/312090]Jewel Digger[/url][/u] 4- [u][url=https://steamcommunity.com/id/gequi_/recommended/18408]Time travel[/url][/u] 5- [u][url=https://steamcommunity.com/id/gequi_/recommended/18407]Fluid[/url][/u] 6- [u][url=https://steamcommunity.com/id/gequi_/recommended/202454]Invaders from space 1[/url][/u] 7- [u][url=https://steamcommunity.com/id/gequi_/recommended/242630]Invaders from space 2[/url][/u] 8- [u][url=https://steamcommunity.com/id/gequi_/recommended/202452]New Year[/url][/u] 9- [u][url=https://steamcommunity.com/id/gequi_/recommended/202450]Halloween[/url][/u] 10- [u][url=https://store.steampowered.com/app/18440/Crazy_Machines_2_Back_to_the_Shop_AddOn/]Back to the shop[/url][/u]: Parecido al contenido original pero con unos pocos elementos añadidos. 60 experimentos nuevos, 10 horas de duración. Otros aspectos negativos: - Sigue sin traducción al español, aunque en las propiedades del juego desde Steam sí deja seleccionarlo. - Pistas y consejos que desaparecen al cerrar la ventana, no deja volver a consultar. - El juego [u][url=https://steamcommunity.com/app/18400/discussions/0/558753804302222310/]solo funciona en Windows XP o Vista[/url][/u] aunque yo pude jugarlo en Windows 7 [u][url=https://steamcommunity.com/app/18400/discussions/0/537405286638661739/]eliminando un fichero DLL[/url][/u] - Errores en las físicas provocando que algunos experimentos sean imposibles de resolver. Se soluciona "parcialmente" instalando la versión correcta de NVidia Physics: https://steamcommunity.com/sharedfiles/filedetails/?id=2867812250 Conclusión: es preferible la [u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3192833059]versión física en español[/url][/u] o directamente ir a por el verdadero sucesor: https://store.steampowered.com/app/241240/Contraption_Maker/
a timeless classic from my childhood very epic gaming
Il gioco è molto carino e divertente, basato sulla fisica degli oggetti e quindi su Nvidia PhysX. Peccato però che funzioni solo se si hanno delle vecchissime versioni di PhysX, in caso contrario la fisica degli oggetti comincia a comportarsi in maniera strana (già al 3° scenario si vede una ruota cadere su un piano inclinato e restare immobile senza rotolare giù. Quindi lo scenario non può essere terminato e non si può progredire nel gioco). La soluzione corretta sarebbe aggiornare il gioco per farlo funzionare con una versione recente di PhysX, e non quella di sputtare il proprio PC come suggerito dagli sviluppatori: cancellare manualmente i files della versione corrente installata, cancellare delle chiavi dal registro di WIndows, etc... No grazie, preferisco passare ad un altro gioco. Non compratelo, non è giusto lucrare su un gioco mal sviluppato e dichiaratamente buggato.
The game is fundamentally Physics based, but plenty of the missions are not correct, the modern computers run too smoothly and most seeds don't lead to the correct path that was only available with a poor computer placing objects in different places even if it affects nothing of the setup, changes the seed of the physics, leading to incorrect results. missions with very specific tasks become impossible even with the Hints that set up the correct placements.. in the end, the objects get stuck or fail to complete the mission after that hint. I purchased the game out of Nostalgia from the past, but it didn't give a sweet taste in the mouth that it wasn't what I remembered it to be
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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