
Solateria is a hand-drawn action Metroidvania with parry-focused combat. A small fire warrior journeys to find the Primordial Flame, the world’s last hope against the Shadow Plague. Defeat foes with stylish parries and explore mysterious realms to uncover the world’s secrets.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Solateria is an action Metroidvania featuring beautiful hand-drawn art and a focus on parry-based combat.
Stylish Parry-Focused Combat
Master enemy attack patterns and parry with perfect timing. Experience Solateria’s exhilarating combat flow, where parries lead straight into powerful counterattacks.
Tense Battles Against Formidable Enemies
Break through bosses infected by the Shadow Plague with precise parries and stylish action. They won’t go down easily—but victory brings a deep sense of accomplishment.
Absorb the King’s power at King Statues scattered throughout Solateria to grow stronger. Unlock Heat Cores with rare items to unleash the fire warrior’s true power. Acquire new skills and enjoy increasingly spectacular combat.
Deep Customization Through Upgrades
Enhance your Core Stones and equip various Parts to shape your own combat style. Parts can create powerful synergies when combined in specific ways.
Untold Stories in a Fallen World
In Solateria, brought to ruin by the Shadow Plague, countless beings fight their own battles for their own reasons—even those who have become infected bosses. Battle powerful bosses, meet new NPCs, and uncover the stories they’ve kept hidden. Complete side quests and witness their final choices.
Active Interaction and Information Gathering
Explore the world of Solateria and gather “information” in many ways—collect fragments of memory, talk to NPCs, and more. The more thoroughly you explore, the more helpful information you’ll uncover, and what you learn will be marked on the map. Of course, how you explore Solateria is entirely up to you.
A Beautiful Hand-Drawn World Map
Immerse yourself in a beautifully crafted world of hand-drawn art. Use various skills to find hidden elements and create shortcuts. Maybe you’ll recover your lost memories while exploring this shadowed world.
A small fire warrior with no memories goes on a journey to find the King—the only hope to save the world.
Solateria, the land of the Sun, once prospered under the Primordial Flame’s blessings.
But everything changed when the Shadow Plague—the most deadly catastrophe it ever faced—descended, pushing Solateria to the brink of ruin.
You wake up as a small fire warrior with no memories of the past. The only thing you can recall is a voice urging you to find the vanished King and save the world.
Defeat powerful bosses corrupted by the Shadow Plague through stylish, parry-focused combat, and begin your journey to find the King.
In the end, you will have to confront the truth.

Choose your build with 40 different Parts combinations
Multiple upgrade systems, including cooking, refining, and crafting
Over 50 beautiful story cutscenes
Unique and powerful bosses and mini-bosses
Hidden locations reached through skill combinations
A vast world you can explore freely in any order
The story of a small fire warrior setting out to find the King—the only hope to save a fallen world
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 742reviews | 84% | — | $351K |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8.5/10 體感為優秀的作品,對標作品理論上是九日,但設計有些地方也像空洞騎士,簡單來說是個製作精良的縫合遊戲(褒義)。 優點: 1.優秀的美術設計、優美的音樂和舒服的敘事節奏 2.大部分的戰鬥交互體驗良好 3.引導清晰,基本上不需要查攻略就能全成就 4.優秀的Boss設計 --------------------------------------------------------------------------- 缺點: 1.部分地區的地圖設計廣大卻空泛,探索基本上沒有實質上的獎勵只有路權 2.數值方面好像壓得太過(也可能是我只玩最高難度的關係),後期重要Boss的血量對於玩家攻擊數值明顯過於苛刻 3.部分戰鬥系統有待改進 比如反擊(九日的元氣格擋)收益高但是敘力期間耗費耐力且耗費量不低,有點左右腦互搏。 格擋除了削減敵人體幹值以外幾乎沒有收益,建議可以將火焰值(Mp)的獲取納入格擋收益的考量範圍。 敵人進入虛弱狀態後理想進攻方式為偷好平A以後再進行處決,但處決條沒有提示敵人即將脫離可處決狀態,使玩家很可能丟失處決傷害。
amazing story and well design world, a little slow starting out but well worth the effort to push through. never listen to ign fyi
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Portuguese - Portugal, French
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK game. It stands tall and proud next to MV classic giants. It rivals Nine sols when it comes to the perry/boss fights. If you really want to enjoy the game at its fullest like i did, consider playing it on legendary flame from the start to finish in your first playthrough. Not as hard as Nine sols, but so close ( if we exclude Nine sols final boss, then IMO Solateria bosses is harder than Nine sols). Hard games does not mean good in a vacuum, but for the most enjoyable experience and for the authentic experience try the hardest mode first as its worth the sweat. Other parts of the games are excellent, nothing is mediocre, everything is well made, and the game for 40h that i spent never broke, its well optimised. Nothing else to say simply an S tier excellent game.
好玩爱玩😍
ABSOLUTE HIDDEN GEM Very satisfying world exploration and scaling system, I really missed that souls-like stats since Salt&Sanctuary. Great parry-based fighting, as a Nine Sols fan i enjoyed it so much. Bosses are mostly good, except last 3 - they are exceptionally great. [spoiler] I fought Baran early so i had to do it perfect, which was both challenging and rewarding; and Chasa got strong Eigong vibes, devs cooked hard with this fight. [/spoiler] Story may be simple and transparent (in comparison to others in genre), but touching and has lovely characters I'm so happy I stumbled upon this game, totally recommend it for any metroidvania enjoyers (especially Nine Sols fans)
매트로베니아 + 패링 좋아하시는 분들은 꼭 시작하세요 진짜 재밌게 했습니다 그냥 점프+공중공격+점프+공중공격+대쉬+공중공격 이런걸로 비선형으로 넘어가버릴 수 있어서 난이도 즐기시는분들, 피지컬 되시는분들 가능 보스 패턴도 진짜 재밌고 패링하는 손맛이 일품입니다 정말 재밌게 했어요 단지.. 다른 리뷰 쓰신분들도 그랬지만 공격 준비동작이 너무 빨라요 보스들 처맞기 전까진 패링도 쉽지않네요 그래도 재밌음 ㅎㅎ
Un juego que recomiendo muy ampliamente complicados algunos jefes En cuestión gráficamente cuanta con muy buen apartado visual muy bonitos escenarios. Banda sonora y ambientación muy buena te deja buena sensación tanto explorando como con las peleas de jefes. En cuenmstio de historia es buena me gustó mucho.
I was looking for something to play while I waited for Silksong DLC, and this game did not disappoint. Although I was skeptical at the beginning since it feels a bit derivative of Ori, it still has a beautiful soundtrack, challenging bosses, and, surprisingly, a really touching story. Highly recommend.
I play a lot of Metroidvanias, and this at the moment is my Metroidvania GOTY for 2026 thus far. This obviously take some inspiration from Hollow Knight (because almost what game in the genre doesn't at this point?). Beautiful world design and graphics, snappy movement and parrying, and a nice array of utility gated progression that resulted in me having around 30 hours of gameplay. If I had to nitpick, some of the map areas feel a bit too large and don't offer enough interactivity to make it worthwhile. Some of the bosses seriously kicked my ass on standard difficulty. I don't know how these guys beat it on the highest difficulty. Anyway, try this game out, it is certainly worth your time!
Фантастична гра. Однозначно вартує витрачених коштів. Бос-файти не надто важкі, проте цікаві. Дуже приємний візуал та й сама історія.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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