
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had some difficulty with cut scenes and GPU usage until i played around with video settings more. Eventually I found a healthy spot. The built-in graphics tool won't get you there. Reddit will! Storyline is solid so far. I would certainly like to see more character customization built in - such as heights, body types, musculature, etc. Facial hair also needs some work. Lastly, the game setup has a bug where the first character you design isn't the party leader. Some work is needed there. Otherwise, not too shabby. Looking forward to the final product. If you're looking for a game in early access and want to help develop it, buy it now. If you want a polished product, wait. Pretty common sense.
THE ARMS... every character you make has little T-Rex arms that they flail dramatically with every word. Maybe the combat is good, maybe the story is good.. but i've started 6 new games because i kept trying to figure out why the characters all have tiny arms. I haven't played a single playthrough for more than 10min before closing the game in disinterest because of this. Jsyk, the only way to adjust anything arm-related is by adding fat to the characters. so, move the body slider to at least half-way to the obese part of the slider, start game, and find out that the arms are no longer toothpick-thin, but they still only reach down to the character's bellybutton when at-rest, which again, looks so ridiculous during cutscenes that i just can't begin to enjoy the rest of the game. It seems like something ignorable and over-exaggerated, but do yourself a favor; stand up with your arms relaxed at your sides. see how your fingertips are roughly around half-way down your thigh? now keep your arms straight as they are, and just pull them up without bending your elbows until your fingertips rest at the height of your hips. That's how ridiculous your characters look at all times. Trust me. PS. for what it's worth, it looks like it could be a good game, but the first decision you make is "yes or no", and you're promptly explained that the only acceptable answer is yes. kinda rude, and it simply was the straw that broke my party's little velociraptor backs. Will definitely try the game in the future if they fix the T-Rex arms.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll preface by saying I enjoyed the first game. Big Buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuut here This game shouldnt be early access as it feels more like an Alpha in its state. Worse its been six months and pretty much all theyve done is make character creation not as bad...... and also when you buy a sequel most sequel games will include the stuff they added to improve the last game , more races more classes more items, but nope they actually have less options then the Solasta base edition.... the one pro I can think of it does look better......too bad along with all the flaws above its story is in my opinion bad.bad.bad.bad. Voice acting is terrible especially for the players characters, campaign is still after 6 months..... short and unfinished then.......then theres the fact they force this weird party dynamic that is just the TMNT's so if you want to roleplay your characters your own ways you're SOL....unless ofc you already planned to make humanoid Leo, Ralph, Dony, & Mikey
Character creation is terrible. 5.5 rules were a bad idea.
好玩。不过目前还没看到Z轴出现。1代的时候,真的被Z轴惊艳。 没遇到任何BUG。 除了人物确实太普通了之外,确实好玩。 请制作组提高自己的审美能力,不要被等待死亡的DEI绑架。
人物丑到看不了,还要我创建4个
I love D&D, Pillars of Eternity, and BG3 and I bought this game on a whim and I wanna say the first thing I struggled with is the character creator. I can't lie, the PCs in this game are ugly. It's really hard to make a female character who doesn't look like a combination of cracked out, asian, or trans/manly jaw. The combat is fun though.
Pros: D&D 5E mechanics Art style Cons: The story and writing Lack of diversity in character creation Lack of creativity in-game NPC appearances and dialogue I can't get through a single cutscene without rolling my eyes due to the writing. I'll wait for the next few major patches and hope the developers are actually listening to all the feedback. I tried to request a refund, but the character creator, tutorial, and initial exploration ate up my entire 2-hour refund window. It feels pretty intentional with that tutorial area. I can get past the technical game issues, Its the story that I find as an issue. I had high hopes after playing the first one.
Why does the woke agenda have to be everywhere? Please just let us make male characters that look like male characters. The game has potential, but unless that is fixed... it is immersion destroying to the point of being unplayable. There is currently no way to make a character that looks like he has 16+ strength.
I understand this is early access but to leave out a core mechanic of wizards being able to scribe scrolls is irresponsible. Now like many customers are held hostage by an update or restarting a new game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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