
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Check the classes and subclasses before purchase. This is NOT DND, it's SRD. They really should not have abbreviated that ♥♥♥♥ in the description back when they called it 5e instead of 5.2. Warlock finally released and it's barely a ♥♥♥♥♥♥♥ warlock since the subclasses are a freaking JOKE. Gameplay 4/5. Story 3/5 Character creation 2/5 Warlock: 0/5 and may god have mercy on your soul. Other classes are fun, but my god will I never not be angry about this as a warlock main.
Pas trop mal mais ne pas pouvoir continué de jouer après avoir fini une certaine quête est frustrant
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, had a lot of fun while playing, for now it feels more like an extended demo that features about 10 to 15 hours of gameplay. But im sure that when the full game gets released ill be rushing back to this game again to continue where i left off
so far, this game is amazing, im excited to see what the full release will bring
Alors, nous sommes loin, mais alors loin, à des années-lumière de Baldur. Le système de création de personnage est nul, tu ne peux rien faire et les seuls choix que tu peux faire sont moches. Ensuite, le système de sorts, c’est nul. Les dialogues, tu as des choix de dialogue, mais qui ne sont pas des choix, seulement des réponses. Et le système de combat... ah bah là, par contre... ah non, ça pue aussi la merde . Tu rates 80 % du temps tes actions, par contre l’ennemi, lui, réussit 90 % du temps. Donc tu recommences encore et encore. Lui, il te tape à 10 de dégâts alors que t’as 12 PV max, lui a 42 PV, et toi tu lui tapes 3 de dégâts... Attention, je parle vraiment du tout début du jeu, donc ce n’est pas mon stuff qui chie. C’est juste que le jeu est loin, loin, loin d’être fini. J’ai joué à Baldur sur PS5, plus de 300 h de jeu, puis je l’ai racheté sur PC, pareil, plus de 400 h. Mais là, j’en suis à quoi... 8 h ? Beurk, à vomir, je m’ennuie. On verra à sa sortie officielle, mais pour l’instant, il dégage.
I like it. For me as a non-artist It is kind of difficult to create the visuals for the characters. I like the idea of playing four orphans, but I do not like how the story starts. The party consists of level 1 characters but from the first minute on it is very clear that they have to safe the world. That feels akward. Also the dialogs appear to be unemotial and tame. I have only played a handful of hours, so I might review again. However if you have not played Baldur's Gate 3, I recommend doing that first. I like the rule-set and the game mechanics very much though.
Игра стоит своих денег. Да, по началу кажется что за цирк уродов. Но поиграв пару часов игра затягивает сюжетом. Она зайдет тем кто любит такой жанр и на данный момент 22.09.2026 в раннем доступе, то есть еще разрабы палируют, доделывают. на данное число доступно не так много классов и мак максимальный уровень 4.
отличная рпг понравилась как и первая часть
great scratch if youve got a dnd itch. hex crawl and all
从长说到短。 先说玩法,5r的规则本身就全面加强菜刀职业,菜刀玩家的体验大幅度提高,种族、出身、武器精通都会给专长,角色构筑的空间有不少提升。抛开一些小bug不谈,整体的战斗框架比前作确实有很大提升。 再说剧情,有重要配角,埋了暗线矛盾,比起前作单纯踢门更像个正经剧本了。大量cg的加入也提升了剧情演出的效果。 最后是美术,建模比一代整体更像人类了勉强能看,反正建模丑都快成为索拉斯塔的特色了,欧美游戏现在人物审美普遍拉跨别在意就好。 如果保持ea质量做到一代的体量,优化不出啥大问题,对这个价位来说确实是物超所值的博得3代餐。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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