
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.6Kreviews | 87% | — | $16.1M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fiel juego a 5e de combate por turnos con exploración y algunas campañas para jugar, tiene una interesante comunidad que crea escenarios jugables, la desventaja es que la versión base no tiene todas las razas ni clases, solo la mitad los demás son DLC que fueron agregando con el tiempo y para algunas campañas hechas por jugadores se necesitan los DLC para jugarlas
classique, sympa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $29.99 |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It does what it needs to, and does it well. Co-op the whole game.
很正统的跑团 建模太丑了!!!!!!!!!!!!!!!!!!!!!
...
An awesome game easy to navigate for die hard classic D&D players, turn based board control, classic spells, good graphics and I really enjoyed the storyline and cut scenes. A must play for classic D&D players.
Сразу скажу, ставлю палец вверх за попытку, в надежде, что во второй части поработают над ошибками, и за действительно ДнДшный геймплей. Плюсы: + сама механика днд. Первая на моей памяти игра, где ролевая система перенесена столь бережно (и в целом, не душно). + атмосфера дндшного приключения с путешествиями, пайками, отдыхами, рандомными событиями в пути. Тоже мало где есть, особенно сейчас. ++ возможность играть в коопе. Делает игру однозначно веселее. Спорные моменты: +- идея сделать диалоги сразу от имени всей пачки, с учетом их черт характера. Например, жадный персонаж будет не прочь в диалогах сразу поговорить о награде, а доблестный - рассказать, как он всех защитит, и это не ты выбираешь, а он сам акцент такой делает. С одной стороны свежий взгляд, персонажи как бы не совсем зависят от игрока, с другой - все диалоги получаются неглубокие и не особо проработанные. +- механика телепортации всей группы туда, где кто то начал диалог. Иногда удобно, иногда бесит. +- сюжет. Не хватает с неба звезд, но в целом тут даже есть какой то лор. Скорее, в стиле большинства стандартных дндшных приключений: древнее зло пробудилось, но только вы, четверо рандомных бомжей, должны спасти наш город и мир, где никто ничего не умеет, кроме как трепать языком. В целом, не тошнотворно, но это вряд ли то, ради чего сюда стоит прийти. Минусы: - графоний. Он просто печальный. Добавить нечего. - стилистика - ту да же. Она никакая. Нет вкусных иконок, стильных изображений класса, чего то такого. Магия выглядит относительно неплохо, но анимациям и визуалу даже до Pathfinder далеко. - редактор - может, дело в графике, а может в неспособности разработчиков понять, что игрокам нравится играть за визуально приятных персонажей. Судя по тому, что сейчас происходит с разработкой 2й части, дело все таки во втором. - странные постоянные обрывы коннекта при игре по сети. - непонятный баланс - иногда в побочных квестах непостижимо подскакивает сложность, таким образом, что создается ощущение, что тебе сюда прям очень рано. Но территориально ты как раз здесь по основному сюжету и нет никакого желания оставлять побочки где то за спиной. -- побочные квесты еще и абсолютно неинтересные. Если главный сюжет под пиво покатит, то побочки просто скукота. Сходи, убей, принеси, за ними нет никакого особого лора, ни драмы. - из-за системы добавления руками всех персонажей пачки, их интересных взаимодействий между собой тут не найти. Есть попытка реализовать личные квесты персонажей в зависимости от их предыстории (у преступника будет история про криминал, у мудреца - про магического наставника и т.п.), но квесты эти разовые и, скорее, для галочки. -- продажа некоторых рас, предысторий и классов через отдельные длс. Серьезно? Вас EA укусили или что? однозначный и огромный минус. Итого получается, что минусов как будто бы больше. Но РПГ игр как будто настолько мало выходит, что за старание ставим +. Однако если брать, то точно по скидке.
Amazing CRPG
Более глючной и недоделанной игры я не видел. Попытка поиграть вдвоем превратилась в ад. Не покупайте.
Molto bello e vario
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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