
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I somehow enjoy it more than BG3. It is less messy, the fights are very enjoyable and the game is contained (meaning you do not have endless quests or solutions to solve them). The graphics for the characters are ugly and the cinmeatics remind me of Dragon Age Origins but the maps are actually very nice. I am only 12h in so we will see if I still think the same after 50h.
jogo com boa dinamica, muito proximo das regras de D&D, é uma otima experiencia para quem é fã de rpg de mesa;
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 2.7K | 69% | $29.99 | |
| $3.2M | 4.8K | 81% | $19.99 | |
| $3.2M | 3.4K | 84% | $24.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.8K | 94% | $14.99 | |
| $3.2M | 4K | 95% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 3.3K | 75% | $31.99 | |
| — | 0 | — | — | |
| $5.4M | 6.6K | 91% | $39.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 65 | 78% | — | |
| $7.1M | 5.8K | 81% | $39.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 781ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great little game. Lots to do.
This is basically a video game version of 5th Edition DND. If you like DND as a game (and not just as a chance to roleplay and hang out with other nerds) this is a great game for you. The story is solid, and it very faithfully carries over most of the game mechanics you'll find in the player's handbook. Player character dialogue is clunky because of how it's implemented (it's designed to be interchangable depending on what character and personality you choose). But overall a fun time.
Solasta is a fun game that follows D&D 5 rules the best of any game I have seen so far. You can also make your own dungeons and use Solasta tools for game night.
Una auténtica joya de los CRPGs Por fin he terminado esta joyita tras 100 horas de juego, en las que he completado tanto la campaña base como el DLC Palacio de Hielo. En resumen, lo he disfrutado muchísimo. Destaco especialmente el DLC, que creo que supera con creces a la historia principal tanto a nivel narrativo como en la belleza de sus paisajes. Apartado visual: Los escenarios me parecen una auténtica barbaridad: hermosos y muy vistosos. El juego de luces y sombras resulta increíble, sobre todo porque no se limita a lo estético, sino que funciona como una mecánica base. Obviamente no estamos ante un Triple A, pero esto no desmerece en absoluto el conjunto. Mecánicas y combate: Aquí es donde el título brilla con su máximo esplendor. Sus sistemas son fáciles e intuitivos, pero a la vez muy profundos; desde la fabricación de objetos y la sintonización para aprovechar su poder, hasta el combate en sí. Vengo de echarle otras 100 horas a Rogue Trader (un juego que me parece otra maravilla y que juega en otra liga), pero allí el combate puede resultar algo caótico a nivel visual y por la cantidad de mecánicas anidadas. Solasta ha conseguido meterme mucho más de lleno en las peleas haciendo las cosas más sencillas y claras. Contenido de la comunidad: Un punto a favor enorme es que permite añadir campañas creadas por los usuarios. Estas aventuras pueden llegar a ser tan largas, e incluso mejores, que las del juego base (algo que no es muy difícil de lograr, ya que la trama es el punto más flojito de la campaña original, aunque el DLC lo compensa como ya he comentado). Conclusión: Lo dicho, es un título que merece la pena cada euro invertido si te gustan los CRPGs. No me enrollo más, pero después de 100 horas de puro disfrute, tenía muchas ganas de aportar y compartir mi experiencia de juego. Para mí, ¡es ALTAMENTE RECOMENDABLE!
没玩solasta之前最爱的法术是火球术,玩solasta的时候最爱的是飞行术和高隐。3d做得太好了,隐身飞行游荡者,暴击一刀6-70伤害,就这个战斗爽 ^~^
So after playing this game since release on and off, including the DLCs I can definitely say this is a good CRPG, with some unique aspects. Firstly the multiplayer runs well, and that is a rare thing honestly with CRPG. Second, the game system itself is the SRD 5.1 ruleset, but they do it well and it is fun. Third the story is a little simplistic, but I don't mind that, makes it a very comfortable game to play. They do get better with every DLC though. If you ever feel the itch for a more modern CRPG then I would recommend Solasta
Excelente RPG. Os gráficos deixam um pouco a desejar, mas a jogabilidade e o roteiro do jogo são muito bons. Para quem gosta de D&D, este jogo é uma excelente opção
This game is really fun. Combat plays similar to BG3 and 5e rules so its really easy to pick up if you're used to those rules. only thing it's lacking is diversity in dialogue options but overall it's not bad.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.