
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
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Prices
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About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
дуже суха гра без мотивації
Insgesamt habe ich das Spiel 37 Stunden komplett solo gezockt und alle Steamerfolge freigeschaltet die es zu erspielen gab. Das Spiel hatte mich von der 1. Sekunde an gefesselt, es ist total chillig zu spielen und die größte Herausforderung ist sicherlich das Luftschiff nicht zu crashen :D. Erst danach kommt die Gefahr vom Blitz oder dass man eine Insel runterfällt. Ich habe mich total darin verloren die Base immer weiter mit kleinen Details auszubauen und zu verschönern. Es war ein gelungenes Adventure vom sonstigen Familienleben und hat mich echt entspannt. Wer Aufbau Simulationen mit etwas blümiger Aufmachung liebt, kommt hier in jedem Fall auf seine Kosten. Ich würde es blind weiter empfehlen, ist auch glaube ich das 1. Spiel, in dem ich alle Steam-Erfolge freigespielt hat und eine Bewertung schreibe :D
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
суп
um jogo de sobrevivência onde os seus únicos inimigos são os bugs e o void do mundo
Macht großen Spaß Sehr zu empfehlen
Sehr wenig content fürs Geld. Bugs nerven nach kurzer Zeit extrem.
I found the game pretty relaxing and casual. It's a great palette cleanser. Progress is a bit slow, but I still enjoyed a lot more of the experience. I'm having a hard time trying to find something negative about the game. My biggest gripe would be the cable management. The cables attach themselves to the nearest existing power source. You can right-click to switch to different power sources, but there's no way to place a power cable attached to nothing. This makes it challenging to create closed systems with logic gates. Anything like this that was frustrating was eventually ignored. I didn't bother making any huge personal bases because I didn't want to spend my time battling with these frustrating game design choices. I dropped 55 hours on the game. I didn't rush stuff. If you're looking for a casual game that's great to play while watching other media (e.g. YouTube, Netflix, Podcasts, etc.), this is a game I'd recommend for you.
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TLDR: The game needs to be finished. Release too early. The good: It is playable and it has potential. Atmosphere is mostly bright and cheerful. Ambient weather is well done. Overall art style is pleasing. The bad: Restricts exploration to an arbitrary radius. Mandatory progression. Die and lose all your inventory after playing for hours. Too much is gated on farming. No sandbox mode. Lots of small bugs.
Its very relaxing survival open world crafting game. There are no enemies except yourself when you fall off the world. Building the perfect house, farming resources and unlocking recipes takes a fun amount of time. There is only one map. Hopefully in the future they add random gen maps. The amount of buildable items is abundant and you can even raise animals when you find them. Its relaxing in the best way possible.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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