
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
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About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Engagement
Hours played at review time, across 286 reviews with recorded playtime.
Reviews
Themes across 286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not worth the full price, finished the game in about 13hrs and it felt like something was missing. A lot of bugs when it comes to multiplayer (I sometimes had to rejoin the game to be able to play, and use the airship. The "unstuck my airship" feature was annoying, the airship spawned 3000m up in the air and I had to wait for a while as it returned, as well as our own customized characters and airships wasn't visible to friends, we all just looked the same. Otherwise cute game, It's just missing gameplay and too many bugs for my liking.
The short version: Poor graphics, poorly optimized gameplay and literally no NPC or story The game itself is very VERY short and empty and NOT WORTH the full price. Even the sale price I would say it would only be worth if you really REALLY like to build very plain box houses with almost no decoration. The Long version: The graphics are 3D but everything is very simplistic without any refinement. The trees are barely there with just the bark and not even moving with the wind. The rocks are very uniform like someone coply and clued the same image over and over in diferent places of the map and painted over them and even the ores rocks are just the same in a place, without any kind of diference even if the ambient or ground is completely diferent. The gameplay is the most simplistic you can ever program, you walk, you jump but if you dare to do it too much or on corners chances are you get cliped or fall. The animals suffer the same problem with most of them getting stuck on elevations when you try to make them follow you and you need to QUIT THE GAME, not return the main menu, QUIT THE GAME, and re-lauch to reset it. The chests are a... choice. That's the best I can say, as after you get the first inventory expansion, instead of have you see the whole inventory to transfer to the chest, you have to click a button and go to another part to see the expanded inventory instead of just SHOW THE WHOLE INVENTORY like before the expansion The weather is the most badly optimized problem of programation i've ever seem. The thunderstorm get stuck on you after a some days and once it gets there, it will repeat for 12+ days unless you actually QUIT THE GAME, again not return to main menu, but QUIT THE GAME AND RE-LAUCH, so the storm get un-stuck. The game has no storyline. No NPC to interact besides a silent bot that gives you upgrades and blueprints without saying anything and the only progression is how much you hoard resources to get what the bot wants until the next upgrade. Said upgrades and progression are very short and plain. You only get 4 updates and there are less than 16 islands, some which are just a patch of land to give some resources. Currently, in this state of FULL RELEASE as the game is lauched, its not worth the price in any way or form. If you ever get on sale, only buy it if you are really REALLY bored and played all other games of the same gender, because otherwise its not worth the price for the content of the game.
The game is linear and shallow. Progression in the game are limited by discovery and time, this time is not helped by having more people in the game, only worse. It's waiting on crops to grow. Tool tiers don't matter. Brick building is unlocked too late and has no benefit so naturally felt useless. Sad because the game's crafting is incredible and they have logic and other things but ultimately a lot of it wasn't needed. The hidden achievement made no sense to be hidden. The lootchest finder was unlocked way too late in the game that it felt like a chore rather than a buddy I should bring to a new island. Be careful putting your bed and your dock on separate islands. It seems like you can soft lock your game if you die.
Sakin bir günün ortasında kopan fırtına gibiydi. Oluk oluk akıyordu sular dereden hiçliğe o büyük adada. Lakin, o el değmemiş adalarda bulduğum chestler neydi, kim koymuştu? Aracıma atlayıp hızla keşfetmeye çıktığım koca bir dünyaa... Rahatsız tavukların gıdaklamaları arasında duyduğum rüzgarın sesi miydi, Papuçlarımın çıkardığı sese karışan bu yalnızlığın ortasında? Umuyordum ki hayvan yemlerini yetiştirebileyim ve enerjim hiç bitmesin... Nasılsa robot kardeş bütün bildiklerini öğretiyordu hayatta kalabilmek adına... Kapanışı yaparken farkettin mi akrostişi yine?
I've played too long for a refund, so I suppose that says it's a good game? It isn't BAD exactly, but there are games out there that do have it set up so that you could take a whole stack of the best early game fuel source to use in the generator and WASTE it. Just gone all of it. I read in the discussion forums that it's like 3 of these for 12min of generator time. I went up to it with 16. I put 16 and VIOLA - ALL GONE Everyone just said to suck it up the game gets better. I don't care if it gets better at this point. There are other games that are great that are good from the start. ALOFT is great. I don't like the fighting part, but at least they are clear and flying a whole island you don't crash into ♥♥♥♥ easily with this set up. I will probably still play this game and hopefully eventually change my review, but I'm so pissed I don't want to right now.
(Disclaimer: I backed this game on Kickstarter, so I do want to see this project succeed.) A neat chill game that definitely has room to grow. I am a little surprised it isn't marked as early access due to so much roadmap still left. It is a low stakes game, more meant to inspire the solarpunk aesthetic with the calm music and cute visuals. But I would still like to see a little more... "game" in it. I am early in the game, so I am hoping I am wrong, but the game seems... very sparse in the floating islands. The map that I have really doesn't show that many lands and as far as I can tell, the only reason to go to them is to get new resources to unlock more automation tools for food or just... base crafting. Which speaking of base crafting... that is also pretty bare bones. As of writing this review, you cannot sit in any furniture or interact with them in any way except light sources. Even if the benefit was a tiny amount of RP potential, being able to sit in a chair would be nice. Also some things are not well explained. For one, some people are saying they are getting soft locked due to limited iron. I also thought that might happen to me, but the floor that looks similar to ore rocks can be mined indefinitely with a pickaxe. Honestly, I thought I needed a drill, but good to know that is how you keep getting resources early on. I am hoping to discover more in this game and enjoy it. I am recommending this with the warnings of: - This is a very low stakes game, don't expect a challenge. - This game is far from finished. Their feedback board is flooded with wanted features that feel very reasonable. - This game is more for people that enjoy base building and farming than "survival". The only danger is hunger, falling, and occasional lightning storms. Check it out if you want a chill game, hold off if you want to see the game grow a bit more, or check out the many other survival craft games that have more what you are looking for.
Basic Game. Coop sucks, cant even get on same air ship. Basically each person has to do everything for them selves. no pve monsters or anything. Just a sandbox environment with very basic survival and build structures. 10 Dollar game IMO
игра скучная долбишь камень что бы долбить этим камнем следующий камень первые часов 6 ешь одну малину, если говорить о том что эта игра для отдыха, то ♥♥♥♥♥ почему я не могу сесть на ♥♥♥♥♥♥ стул зачем вообще вся эта декоративная мебель если с ней вообще никак нельзя взаимодействовать игра сырая должна висеть в раннем доступе, своих денег не стоит максимум по скидке процентов так 80, на rtx4060 местами подлагивает и забивает видеопамять непонятно чем, в общем не о чем.
Decent game, I do enjoy it. however, for some reason I am unable to get more then 30 FPS at end game. really puts a damper when I want to decorate or build structures. when they make the game lighter to run, I'd change to a good review. but I can't at its current state
I really like this game so far. To me its similar to a more chill version of Subnautica or Grounded. Its more based on survival and building than it is combat, really there is no combat as far as I can tell. I think there's a really wide range of creativity needed in building your base and farms. Really my only complaint when building is that a vast majority of the terrain is uneven, which doesnt allow you to place a foundation. Other than that, I feel like this is a game you can enjoy for awhile if you like open world survival games with minimal stress.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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