
Explore the Solar System. Mine and drop asteroids. Colonize and terraform. Lead the space race and compete with other corporations on your way to profit. Watch the expansion of human race over the centuries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 15 → 2.25/day in the week after.
About
In Solar Expanse, you take the lead of one of the early XXI century space exploration companies. Your goal will be to reach the planets, moons and asteroids of the system in order to mine and colonize them.
Optimize the costs and schedule of the flights. Mind that each object is in constant motion, so exact planning is crucial. Utilize the gravity effects and slingshot your rockets further beyond.
There is a multitude of objects in the asteroid belt alone. Some are made of water, others might contain precious metals. Deploy various telescopes, arrays and probes to know the system better and plan your next flights. Scan for the most profitable and useful materials. Research new technologies
Send your rockets and deliver the asteroids to Earth or colonies. Gain the profits to expand your corporation and start the projects on much larger scale.
In time, you will get contracts to establish permanent bases on various objects. Build fuel stations, launch sites, space catapults, elevators and entire colonies!
Your ultimate goal will be to make the moons and planets of different systems habitable. This task will take centuries, enormous resources, technologies and thousands of rocket flights. Drop the water asteroids from the asteroid belt on Mars. Mine Io and Titan for necessary resources.
Once you are done with the Solar System, build an interstellar ship. Once the game is fully released, you'll be able to venture into real and generated systems, such as Alpha & Proxima, Centauri, Trappist, Gliese & Kepler… you name them!

Genres
Engagement
Reviews
Themes across 213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра интересная, довольно реалистичный симулятор колонизации, без фигни вроде варп-двигателей, правда контента там пока часов на 15-20 (ну или 50 если попытаться все ачивки закрыть). Серьезные проблема с QoL, есть проблемы с балансом (ни один вид кораблей кроме термояда в принципе смысла не имеет, а боты готовы отдать половину ВВП своей страны за тонну марсианских сухариков). В конце начинается нереальный гринд (терраформирование Марса - это ад). Для любителей круто, для нормальных людей - быстро станет душно. Радует, что обновы выходят. Проверил экспериментальную ветку, там уже добавили некоторые QoL фичи, орбитальные станции. осталось дождаться еще фичей для торговли, а также новых звездных систем. тогда будет уже действительно хорошая игра
is nice :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 2 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Portugal, Turkish +1 more
Hours played at review time, across 213 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我就不说啥了,制作组非常有诚意,愿意回答玩家评论和改进,已经比其他的好了去了,游戏也很好玩,也是让我摆脱了一个多月的游戏荒,非常喜欢这款游戏,也非常希望制作组能更快一点把新内容做出来 然后就是我游玩中的一些bug或者说是改进建议: 1.既然是物流类的游戏,能不能一键自动化运输各星球的资源问题(主要是没有的资源),省的我一个一个去安排周期化任务 2.地球化各项指标能不能有一个确定的值,不可能我都已经可以星际移民了,游戏内计算机还计算不出来我所要星球的地球化的指标吧?每一次的地球化我都要保存游戏,要不然很浪费资源!!! 3.还是地球化问题,指标能不能随时都能变化?有时候卡bug了,温度不管怎样都没有变化,只能盲猜然后保存游戏重进过一段时间(游戏内十几天)才变化 4.我发现游戏内虽说是完整太阳系,但是还是少了部分行星,希望制作组能完善,毕竟都做这种硬核题材了 5.关于“毁灭者”小行星的问题,我都捕获并给他围绕星球飞了,甚至还构造了太空电梯,为什么还是会被撞? 6.到游戏后期,AI全部停止任何操作(一点存在感都没有),是破产了吗?还是什么?我不希望我的游戏里出现没有用的AI,那你把他们变成我的竞争对手干什么?我宁愿AI永远有钱和资源,也不愿就我一个人殖民其他星球/系, 7.卡模型问题,卫星轨道建造地球化设施(如反射镜/遮光镜)会太大,甚至比卫星本身还大,以及我把设施摧毁后还在原来位置 8.地球化设施会卡模型,有时候会叠在一起,可以分散开吗(星球) 9.小行星发动机推动器模型有时候会直接漂浮在我所要推动的小行星/彗星上,甚至直接聚集在其内部,我真无语了,还有那玩意能不能把亮度调低点,在特定角度能把我眼闪瞎 10.希望更新内后的内容可以在之前的存档上运行 最后,我希望这条能被制作组看到并采纳,也请制作组可以订阅这条讨论串,以便我们继续给制作组提供相关游戏bug/改进建议,谢谢
There's a bunch of potential here. We'll have to see how it plays out.
Very promising game. Peaceful and chill space colonization manager with in-depth logistics and terraforming mechanics. While it is still quite early in development and rough around the edges regular updates and bugfixes won't let you doubt that the the devs are dead set on improving the game. They are quite responsive to feedback too.
This game looks really promising. It gave me what KSP didn't: space economics and logistics—building a realistic space-expansion organization from scratch.
Fun peaceful game.
There is some seriously limitless potential in this game. A simple idea, coordinate launch logistics and supply / manufacturing throughout the solar system. The adhesion to physics and astometrics is very nice, it's not quite sci-fi but does have certain technologies to research that we currently do not have in reach. I think with continued improvement, this title will be a gem to play over and over. The graphics could use a little polishing up, and it would be great if you could pause the rotation of solar bodies as you increase game speed (if you get motion sick, looking at a super spinning planet with even faster spinning moons over and over will get ya rumbling inside). Automated continuous mission planning or mission blueprints to save would be great. I think they are working on these items. The devs seem open to suggestions and improvements. Very fun.
Gra o bardzo ciekawym pomyśle, który jeszcze nie widziałem nigdzie zrealizowanego. Grając czuć, że jest jeszcze nie dokończona, ale zazwyczaj nie przeszkadza to w rozgrywce i już od samego początku jest wiele mechanik i technologii do odblokowania. Największym minusem gry są bardzo słabe mechaniki automatyzacji. Po 10 godzinach ilość rzeczy jakie trzeba pilnować zaczyna robić się nieprzyjemnie duża, a automatyzacja lotów jest bardzo toporna. Jeśli zostanie dodanych więcej opcji to automatycznego balansowania surowcami pomiędzy planetami i twórcy spełnią swoje obietnice co do nowych systemów, to zdecydowanie polecam dla entuzjastów kosmosu.
Świetna gra o eksplorowaniu kosmosu i terraformacji planet. Ma ogromny potencjał rozwoju, jak developerzy tego nie spierdolą.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2K | 17 | 82% | $49.69 | |
| $6.3M | 5.6K | 75% | $23.99 | |
| $90.9K | 177 | 81% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $907.7K | 2.8K | 89% | $7.99 | |
| $909.2K | 2.2K | 75% | $19.99 | |
| $906.6K | 1.6K | 87% | $19.99 | |
| $906.6K | 2.1K | 89% | $19.99 | |
| $906.5K | 2.9K | 83% | $19.99 | |
| $906.3K | 2.9K | 79% | $9.99 |