
Embark on an adventure set in a fantasy survival RPG. Visit a borderless, open world where you manage resources to construct your base and new types of equipment to support your conquest.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very cool start, excited to see where it goes. currently a little too buggy, though i'm on linux, so that may be part of the issue. But very very cool start.
This was one of the first real crafting building survival games i bought on steam, i think it gave me a foundation on the type games i wanted to play an what to expect from a developer i didnt put alot of hours into but it gave me a list of things i wanted in a game if i was gonna sit an enjoy it, give it a try its pretty fun
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +20 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unplayable, don't waste your time and money.
All the controls are broken. Tried all the fixes. None worked. Can't attack anything. Build broken as well. Crap game.
good work in progress but dont kill the pigs game crashed both tiimes i was killing them and kicked me to title screen
4 years ago this was released? This looks like it's got lots of promise, if "plucky indie" promise. But it's...phew...I want to love it. I really do.
I want to support this developer so badly, but it crashed for me a lot and textures just didn't load in. In addition to steam deck not working :(
Good game.
The game is very old school feeling which I like!..its def a nice pick up for sure. The multiplayer has yet to be played. We did have an issue, but great development team communication...A+
Solace Crafting: The Infinite Frontier of DIY Fantasy If Minecraft had a child with Skyrim, and that child grew up reading spreadsheets and dreaming in hex grids, it would be Solace Crafting. This is not just a game—it’s a sandbox for the tactician, the builder, and the lone wanderer who thrives on systems mastery. 🌍 A World Without Walls Solace Crafting drops you into a procedurally generated fantasy realm with no borders and no hand-holding. Every kilometer you travel increases the difficulty by one level, meaning your journey is a literal grind into greatness. Want to build a teleportation network across biomes? You can. Want to scan distant lands for rare resources and beam in like a logistics god? Also yes. 🧱 Crafting, But Smarter Forget crafting tables and recipes locked behind arbitrary quests. Here, you build Solaces—custom hubs with refining stations, gear forges, and fast-travel anchors. It’s modular, scalable, and deeply satisfying. You’re not just crafting gear; you’re engineering your own supply chain. 🧙 Classless, Limitless Combat No fixed classes. Instead, you choose from 240 skill nodes across archetypes and jobs, mixing and matching to create your own combat style. Whether you’re a summoner, archer, or mage, you can tailor your build to suit your strategy. It’s like designing your own RPG character sheet—then watching it evolve as you push deeper into hostile territory.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $273.8M | 549.4K | 94% | $29.99 | |
| $13.1M | 15.3K | 66% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $835 | 2 | 0% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $364.3K | 1.3K | 94% | $9.99 | |
| $364.5K | 1K | 86% | $9.99 | |
| $364.6K | 1.1K | 55% | $21.99 | |
| $364.1K | 1.2K | 77% | $12.99 | |
| $364.7K | 2.3K | 86% | $8.99 | |
| $364.8K | 1.3K | 91% | $17.99 |