Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
We were tired of having 10+ apps full of ads and mediocre games, Googling rules, and carrying bulky game boxes. That's why we built Social Gamebox: 25+ games in one single app. Whether you're at a game night, house party, or first date - there's a game for you, including Impostor, Truth or Dare, Hot Bomb, and many more. Works offline and multiplayer. No ads, ever - we believe fun shouldn't be interrupted. We've included explain videos for each game (you might know from social media). Just add players and start playing in seconds: Anywhere, any game. WHAT'S INSIDE SOCIAL DEDUCTION: Impostor, Werewolf (Mafia), Spy, Murder, Fake It, and more PARTY: Truth or Dare, Never Have I Ever, Hot Bomb, Who's Most Likely, Would You Rather, Share or Shot, and more DATE NIGHT: Qupid (1000+ questions for couples), Questions for Love, A or B, and more GAME NIGHT CLASSICS: Charades, Who Am I, Comedy God, Ten Tangle, Wrong Answers Only, and more THE SOCIAL GAMEBOX DIFFERENCE One Phone, Endless Games – Simply pass one device around Also Works as Multiplayer – Join remotely via code when you can't meet in person Works Completely Offline – Perfect for road trips, camping, flights, or anywhere without WiFi Instant Setup – Add players, tap start, and you're playing in seconds PERFECT FOR EVERY OCCASION First dates & long-term relationships Game nights with friends & family House parties & bars Road trips & hangouts Love the app? Get Premium to unlock special game categories, features and all content in all games. Download Social Gamebox and never have a boring hangout again.
Social Gamebox: Impostor Game has grossed an estimated approximately $361.5K on Google Play.
About approximately $361.5K gross, estimated range approximately $90.4K to approximately $1.4M — roughly approximately $265.6K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $90.4K – $1.4M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $361.6K | 1.7K | 90% | Free | |
| approximately $362.1K | 4.5K | 96% | Free | |
| approximately $362.3K | 7.1K | 98% | $4.79 | |
| approximately $360.6K | 1.6K | 77% | Free | |
| approximately $360.5K | 9.5K | 92% | Free | |
| approximately $362.5K | 5.8K | 81% | Free |