
Get ready for the next-generation off-road experience! Drive powerful vehicles and overcome extreme open environments to complete dozens of challenging missions solo or with up to 3 friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22/day in the week to Sep 2 → 29.71/day in the week after.
About

SnowRunner puts you in the driver’s seat of powerful vehicles as you conquer extreme open environments with the most advanced terrain simulation ever, by the makers of multi-million seller MudRunner.

Overcome mud, torrential waters, snow, and frozen lakes powered by Saber Interactive’s best-in-class terrain physics engine. Traverse wild environments inspired by North American and Eurasian wilderness that accurately react to your trucks’ weight, speed and momentum.
Drive 40 vehicles from brands such as Ford, Chevrolet, and Freightliner as you leave your mark on an untamed open world. Expand and customize your fleet with many upgrades and accessories including an exhaust snorkel for heavy waters or chain tires to battle the snow.

Drive 40 vehicles from brands such as Ford, Chevrolet, and Freightliner as you leave your mark on an untamed open world. Expand and customize your fleet with many upgrades and accessories including an exhaust snorkel for heavy waters or chain tires to battle the snow.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 90% | — | $41.7M |
| $39.99 | 30Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good offroading game
Best game ever
Tak. Polecam innym graczom. W szczególności tym, którzy mają zgraną ekipę. Grając w czwórkę robota idzie świetnie. Im mniej ludzi tym dłużej i ciężej. Dobrze posiadać parę mocnych pojazdów z DLC - w szczególności mastodonta. Fizyka w grze jest dość specyficzna, można się przyzwyczaić. Na necie jest mnóstwo poradników i fajnych stronek o tym jak robić misje, dobrać wyposażenie, opony, gdzie znaleźć modyfikacje na mapach itp. Zdecydowanie na długie sesje a nie na przysłowiowe pięć minut. Jeśli nie zniechęcają Ciebie niepowodzenia, wywracanie się, ugrzęźnięcie w błocie czy śniegu to jak najbardziej gra jest dla Ciebie, pełna wyzwań i zadań głównych i pobocznych.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #51, worst MX #98 · 8 markets collected
Reviews, worldwide (the counter carries no country): 1959.6/day in the week to Jul 16 → 27.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $15.99−60% |
| 2.6Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trucks, need I say more
"It is a special kind of hell that has to be experienced to be fully comprehaeded"
5 years old game but directdrive selection does not work well actually unplayable because the mouse goes crazy
可以
4 out of 5 stars from me. Goota love this game. Awesome when playing via LAN / Internet with family members or friends. Hardmode is what keeps me coming back and continuing. Only up until YUKON region by now...and already 599h on record... omg :-). There's one thing the developer didn't yet fix on his own - but luckily the community is able to do such things: There's a bug which creates a lag all like 5 minutes or so for about 2 seconds...and makes you loose control over your vehicle sometimes... this can (especially in hardmode) be deadly and may be very frustrating when happening in the wrong moment. But there's a very small community patch for this which works perfectly well: https://www.reddit.com/r/snowrunner/comments/pt78i8/i_fixed_the_stuttering_issues_where_your_throttle/ Have fun. I very much love this game. Just one thing I would like to see improved or changed: Add more life or other vehicles into the areas over time...so you get the feeling of recreating a zone and ppl moving in...
虽然不管是画面还是操作或者是物理系统都是数一数二的。但是这些也比不过制作组对玩家满满的恶意。比如:卡车绞盘绿圈范围里明明有一个可以固定的树。并且这时你还拉着一辆任务的重型拖车,它就判定你不在范围无法挂上那棵树。而你如果松开拖车向前走上不到半米它就会立刻出现锚点标志。还有地上不知道是制作组觉得自己很幽默还是怎样,有的路上给你弄出来一堆和你轮胎一样大的石头。让你卡车轮胎悬空。这时拉着拖车时哪怕绞盘也用尽全力依然无法移动分毫。并且还会给你在路上不是弄点塌方,断桥就是泥坑和沼泽,并且你还无法修理。所以如果你是冲着游戏画面和卡车物理引擎来的话还是很推荐。但如果你的血压和我一样会被那帮制作组有时弄得崩溃的话还是谨慎入手——这时这款游戏就不如欧卡了
I played this game for the first time around 5 years ago and really did not enjoy it at first. I originally thought it would be a simple driving sim, similar to Euro Truck or American Truck Simulator. If you go into this game expecting that, you probably won't have a great experience. I then tried the game again around a year ago and absolutely fell in love with it. [h1] What SnowRunner is all about [/h1] SnowRunner is all about transporting cargo from one place to another through very realistic, physics-based deformable terrain (dirt, mud, gravel, rocky roads, rivers, snow, ice, etc.) across multiple countries and regions. You drive at exceptionally slow speeds, trying not to get stuck or flip your truck. The game features tons of different regions based on locations all over the world. They are beautifully designed, and each features its own unique challenges. The regions are split up into different maps (usually 4) that are separated by tunnels. Usually, one or two of those maps have a garage where you can store and upgrade your trucks, as well as purchase or sell trailers. Sometimes, a location doesn't have the type of cargo you need for a local delivery. When that happens, you have to drive through a tunnel to another map, pick up the cargo, and drive back to deliver it. If you have a trailer, you also have to drive back to the garage to return it. All of this must be done without tipping over, running out of fuel, getting too damaged, or getting completely stuck. If you do get stuck, you can use the "recover" feature to teleport back to the last used garage, but that also means you lose your cargo. [h2] Trucks and cargo game mechanics [/h2] The game features tons of officially licensed trucks with highly detailed 3D models, animations, and sound design. They all have their own strengths and utilities. Trucks are split into multiple categories: Highway, Heavy Duty, Heavy, Offroad, and Scout. Each truck can be upgraded, whether it's the engine, suspension, gearbox, or attachments. All trucks have their own weaknesses, and most don't feel completely overpowered. Attachments are one of the most important things in SnowRunner. Every piece of cargo takes up a specific amount of slots (basically the amount of space it occupies). For example, a pallet of bricks only takes up 1 cargo slot, while concrete slabs take up 2 slots, and a container of drilling equipment takes up 4 slots. Most back attachments on trucks have either 2 or 3 cargo slots. If you need to transport something that consumes more slots, you need to get a trailer. This is only a very brief explanation of the game. It is beautifully executed, and I love most of the ideas it brings to the table. Performance was flawless for me (though I do have a pretty high-end system). I never really ran into bugs, and the game runs perfectly on Linux. The graphics are gorgeous and still hold up to 2026 standards, in my opinion. [h2] The criticisms [/h2] The only real criticisms I have are that there isn't much cargo variation in the base game, and unlocking new trucks without buying DLC can be an annoying grind. The game also has many DLCs that honestly aren't that great, and I would advise looking into them a bit more before buying. Another issue is that while the maps look incredibly beautiful, you don't always experience much of them because you'll mostly stick to the same efficient routes. This means the different regions can feel quite repetitive over time. Some of the trucks also just don't really feel worth the effort. A few are unlocked quite late in the game but are objectively worse than trucks you unlocked much earlier. All in all, the game is extremely relaxing while still being very challenging. The beauty of hauling heavy cargo with a massive vehicle through the sun-drenched mud will always bring me back to SnowRunner—even after rage-quitting because my truck tipped over right at the end of a mission.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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