
Move smoothly through a series of rage-inducing levels!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Smooth Mover'da dikkatle tasarlanmış, öfke uyandıran 40 seviyelik bir seride sorunsuz bir şekilde ilerlemeniz gerekecek. Skor tablolarında en hızlı süreyi elde etmek için her seviyede mümkün olduğunca hızlı gezinirken sivri uçlardan, düşmanlardan ve lazerlerden kaçının.
[h1]Before I played Smooth Mover, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
4 Areas. 10 levels each. Each level has between 1 and 4 rooms that comprise it. Survive the perils that lay within, and do it as fast as possible, optionally collecting coins. The core gameplay works well enough, even though I absolutely hate the horizontal inertia. Some easy levels, medium, hard, "rage-inducing" as the Store page says and some that are near impossible if not actually impossible. Some of the rooms should be levels themselves, not just a small part of a whole level with other super difficult parts. But there are a lot of broken things. At least 1 Bitcoin Achievement is broken, with other Gold Time Achievements being impossible to achieve. Why? Because some gold times are 10 seconds. 10 seconds to deal with 3 or 4 rooms. It takes at least 8+ second to deal with just 1 of the rooms, let alone the entire level. At some point the default ball completely broke, failing to die correctly and then just clipping through the boundaries of the level. Your Bitcoins aren't saved when you quit and return to the game later, making it difficult to know how many you actually have. There are several ways to break the menus. Death by a 1000 cuts. Mostly solid gameplay ruined by broken Achievements, impossible times and various menu bugs. And while I'm here, ~3.5 years after launch and the Custom Levels and Speedrun sections are still "Coming soon". Yeah, sure.
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This game is a very addicting game that is great to play when ever. Even though it is a single player you can still play with multiple people by competing for the high score or switching controllers after you die. This game will make you rage from how close you can get to the finish and then have to start over for accidently holding the jump button for too long. I also highly recommend using a controller for playing it makes the game easier to play. I received this game for me to test.
Игра 'Smooth Mover' - это увлекательный платформер с проработанной физикой и необычной механикой перемещения. Управление персонажем требует сноровки и точности, что делает прохождение каждого уровня своеобразным вызовом. Графика приятная, хоть и минималистичная, но отлично передает атмосферу игры. Понравилось разнообразие уровней, каждый из которых предлагает новые препятствия и способы их преодоления. Саундтрек хорошо дополняет игровой процесс и создаёт расслабляющую атмосферу, хотя иногда может показаться немного однообразным. Единственный минус, который я заметил, - это несколько короткая продолжительность игры. Хотелось бы, чтобы было больше уровней или дополнительных режимов. В целом, 'Smooth Mover' - отличная игра для тех, кто ищет что-то новое и необычное в жанре платформеров, требующее концентрации и аккуратности. Рекомендую к ознакомлению, особенно если вы любите игры, основанные на физике. Игра отлично подходит для коротких игровых сессий и позволяет расслабиться после напряженного дня.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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