
Smash it Wild is a tactical turn-based game combining volleyball and dodgeball in a fantasy universe. Upgrade your players and defeat your opponents in an intense roguelike competition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into a fantasy world where champions face off in an unforgiving tournament. In Smash it Wild, every match counts, mixing volleyball and dodgeball in tactical turn-based gameplay. Upgrade your players, kit them out with powerful items, discover unique synergies and do your best to survive this roguelike competition where defeat means starting all over again.

Take charge of a team of animals with varied abilities. Each team has its own strategies, offering a different challenge in each match. Unlock formidable attacks and choose your synergies to perfect your playstyle.

In this roguelike tournament, the cup can only be won with a string of unbroken victories. Any defeat means starting all over again. Each failure gives you an opportunity to learn and improve. Choose your training sessions, skills and items carefully to gain an advantage over your opponents.

Between matches, take care of your team and make the right decisions to ensure your victory. Each day between matches lets you upgrade your players, gain objects and face unexpected events. Your decisions will have a direct impact on your tournament progress.

Take on challenges and accomplish missions to earn greater rewards. Whether that's by taking on secondary objectives during matches or dealing with unpredictable events between them, each choice affects your chances of victory. Can you balance risk and reward to lead your team to victory?
Turn-based tactics: play matches mixing volleyball and dodgeball where every action can make a difference!
Sailpunk universe: take part in a tournament in a fantasy world filled with animals with a wide variety of abilities.
Roguelike progression: win consecutive matches to find victory. One defeat means starting from scratch!
Perfect your strategy: each team has its own synergies and combos, offering a variety of gameplay styles and strategies to adapt to each match.
Create combos: train your champions, unlock new attacks and equip them with powerful items.
Secondary challenges: complete bonus objectives during matches to gain additional rewards.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.39−30% | 151reviews | 87% | — | $37.3K |
| $11.99 | 13ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La ranita de mierda cura a todo mi equipo con solo un movimiento, es lo mas roto que me eh encontrado, encima el sistema de daño lo a hecho un ciego por que es infumable lo que quitan para la vida o resistencia que gana mi equipo. Osea no, aqui la suerte manda de una manera. Equipo del lago top tier.
《动物排球社》将排球题材做成了回合制策略玩法,不得不说很有新意。具体来说就是将躲避球和排球规则进行了结合,但即使是完全没有接触过排球的玩家,在上手玩上一局之后也能很快理解机制并上手。 简单来说,我们就是要想办法先通过造成对面球员之间或者球员和场地边缘之间的碰撞来消耗他们的体力值,当体力值归零,就没办法移动接球了,这时候我们把球打到他们接不到的格子,就得分了。 看起来挺简单,但实际上门道很多。球员的攻击技能、被动技能、装备、宝物等,想要形成配合还是很有讲究的。前两个难度的联赛很简单,第三个难度开始就给玩家上强度了,最后一场的敌人不仅数值高,技能也比较赖皮,所以反复游戏来获得场外资源,解锁更高级的技能或者开启更高级的功能比如助教(其实就是相当于多了一些全局BUFF)就非常必要了。这个过程中是有一些肉鸽要素的,运气和搭配策略都很重要。 总的来说,《动物排球社》是一个很有创意的游戏,玩起来易上手,但想通关第三难度的联赛就不简单了,反复游戏来解锁高级内容是必然需要的。对于喜欢回合制游戏的玩家来说,这个游戏玩法新颖且几乎找不到代餐,就这一点来说就很值得一玩了。 [quote] 我的游戏真的有那么好玩吗? 关注[url=https://store.steampowered.com/curator/34823631/]“我的游戏不可能那么好玩!”鉴赏家[/url],这是你从未体验过的船新版本~ [/quote]
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been having a ton of fun with this! The gameplay reminds me of Into the Breach (which is also excellent). The art is so cute and I'm just loving the vibes. I love volleyball irl so this has been a delight to play on a day I can't smash it in the wild.
好玩!
Tight enjoyable game, even for when you only have 15min to spare. The mechanics are solid and easy to pick-up. Highly recommended.
The game is enjoyable to play and has a lot of personality. I love the concept and the mechanics of a volleyball rogue-lite. I hope the developers will add new game modes in the future to increase playtime. Create your own team, career mode, 2v2... the grid gameplay might even lend itself to chess-like puzzle games. I got all of the achievements in 6 hours, so not much else to play for right now.
This game is a ton of fun. Each of the teams and characters plays in a distinct way, and the choices you make between combat are engaging and can really switch up your strategy in a lot of key ways. It really just makes for good, relatively quick campaigns. The visual design is simple, but it works great. Each of the characters plays pretty differently, contributing different aspects to what makes the team work overall. One character might specialize in generating a resource, whereas another works to use that resource for a devastating attack. It all plays very well! It isn't very difficult, I was able to do the hardest difficulty for all four teams with only a handful of losses in total. The enemies aren't total pushovers, but an extra difficulty level would really go a long way. I do hope an update comes out with an extra team or two, as I'd love to play this more!
Достаточно приятная пошаговая тактика с интересным концептом. Однако, если вы ищете игру для больших плотных игровых сессий, то прошу обратить внимание на других представителей жанра. Вы не найдете здесь хорошего рогалика (т.к. Roguelike элементы представляют собой явный рудемент). Тем не менее я рассматривал эту игру как небольшое 30 минутное развлечение в промежутках перед работой. С такой точки зрения игра является абсолютно компетентной (особенно учитывая цену).
Smash it Wild es una propuesta genial si te gustan los juegos de estrategia por turnos y buscas algo dinámico. La mezcla de voleibol con mecánicas roguelike de tablero funciona sorprendentemente bien. Lo bueno: Combate táctico adictivo: Planificar los pases, calcular el posicionamiento y desatar los remates es súper satisfactorio cuando logras que las sinergias de tus personajes funcionen en la cancha. Los 4 Equipos y sus Estilos: El núcleo del juego te permite experimentar con cuatro facciones que tienen identidades visuales y mecánicas muy marcadas: Árticos: Centrados en el control de campo y efectos de congelación. Elíseos: Con un enfoque más equilibrado y ágil en el movimiento. Chamanes: Basados en buffs, sinergias espirituales y control del ritmo. Radiantes: Orientados a la potencia, ataques vistosos y presión ofensiva. Arte y estilo: Visualmente el juego tiene muchísima personalidad. El diseño de los personajes antropomórficos y las animaciones de los tiros especiales le dan un flujo genial a cada partido. Lo malo: Falta de más contenido como pueden ver en mi perfil, se le puede sacar el 100% de los logros (16/16) y exprimir todo lo que ofrece el título en unas 6 a 8 horas de juego. Una vez que dominas las mecánicas de los equipos y completas el torneo, se echa en falta que agreguen más cosas. Espero que metan más contenido en el futuro que verdaderamente te obligue a volver a jugarlo. Conclusión: Un juego impecable en su base y mecánicas, ideal para los amantes de la estrategia que buscan una experiencia directa y pulida sin rodeos. Vale totalmente la pena el viaje, pero ojalá los desarrolladores expandan el juego en el futuro agreguen mas cosas.
It's a fun game with a lot of potential, I hope they add more teams and play styles as time goes on. More or less you trade attacks in a game of volleyball against themed opponents, one specializes in pushing your players around the field, another stacks debuffs that allow your team to do more damage on your opponents, a third focuses on buffing your side to do more damage, and the fourth pools energy to allow for super charged attacks. Runs are randomized and allow you choices like gaining equipment, training different stats or gaining different in game currencies between matches. I'm about halfway through the game right now and I've unlocked all but one achievement, it's been a good time albeit a bit short. Still, I've really enjoyed it, there is actual strategy to your choices in a match, the artwork and music are great, as well. My only real negative is that I'd like more content, there are only 3 "cups" right now. The first one is very easy, the second adds in the mechanic of managing your team's stamina between matches (stamina functions as HP but also partially as your movement range, max movement range is it's own stat though). I haven't progressed through to the third cup yet, the silver one is quite a step up in difficulty although it is workable so I'm assuming there will be a big jump to the final cup. Overall, it's very fun in it's current state, but once you've beaten a cup with a chosen team, there isn't much incentive to go back and try again, strategies seem pretty well locked in on each team for the moment, but I do believe the potential is there to make something that really shines and offers some more variability.
Players by region
Where this game's players are, estimated from review languages.
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