
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 95% | — | $48.7M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
округлилась, ставлю лосяру
This game amazed me with the new slimes that can be discovered alongside the new locations too. All with a story with a new message behind it that I quite enjoy. It brought me to tears tbh, but never fully cried. Gameplay improved from the first, but also plays differently too. The resources you gather for the Lab is no longer based on RNG from a drill, pump, or beehive thingy. Now they're in guaranteed locations. That is a massive improvement already. The gameplay also just feels like it focused a lot more on crafting than the first game did as well. Selling plorts at the market wasn't something I was super focused on, which is nice for me cuz that was a neat break from the first game. 7Zee rewards ain't here but their pods are. They're scattered through the map and actually offer some good rewards this time around if you know where to look. There's also a LOT more upgrades for your equipment which is super nice. I really enjoyed the exploration part the most. Just discovering more things. It reminded me when I was playing the first game for the first time again, but with a whole new experience on top of it. I've got 24 hours in already and I see myself spending much more time in it in the future too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作 从小玩到大
its fun
My heart feel comfortable.
最符合真男人的热血游戏。
Hace menos de un año me platine el primer slime rancher y hace poco me pude comprar el dos, verdaderamente es un buen sucesor, son juegos en los que cada quien puede ir a su ritma leer con clama la historia, en las decoraciones o en la exploraciòn. Ambos juegos los recomendare (Si alguien planea platinar este juego le recomiendo que en cuanto tenga dinero estable empiecen a comprar todos los peluches para la slimepedia ya que puede ser un requisito un poco tedioso al igual que encontrar al slime yema) Les deseo una gran aventura por este gran juego y sobre todo que lo disfruten quien decida comprarlo
первая понравилась больше , дроч с слаймонаукой раздражает
Slime rancher 1 ale z lepszą grafiką. Po drugiej części oczekiwałam nowości, nie tylko odświeżonej grafik. Tereny do odkrywania nie zachwycają, nie ma ich dużo a same w sobie nie dodają żadnych ciekawych mechanik tylko powróżone slimy, jakie ja rozczarowanie poczułam, gdy odblokowując nową lokacje pierwsze co zobaczyłam to miodowy slime z pierwszej części (to zdarza się tam często). Osobiście wolałabym wrócić do jedynki, no chyba że zostałby dodany tu jakiś większy update dodający NOWĄ zawartość.
如果你是一位1代玩家想尝试2代,那我不推荐你来玩,如果你从未玩过史莱姆牧场,那我仍然会推荐玩史莱姆牧场2,下面我将讲述我的感受,结合自身情况判断,希望能够带来帮助。 相比于1代,2代还是一款不错的游戏,整体提升比较大,核心玩法没有变化,主要是在画面、场景、建筑设计这方面提升比较大,建造系统多了很多东西,有一些还是挺实用的,像一些标记之类的。12小时体验下来,地图除了隐藏的已经全点亮了,牧场也开完了,探索方面是没问题的, 牧场经营这块我觉得还是可以改善的,一是小蜜蜂太少了,而且逻辑太死板,收集数量无法设置,只能执行单一任务;二是提升路线不够顺畅,玩到中期,大部分还是需要手动去操作,以及各种跑图。 关于装备提升也有些缺点,材料太缺了,设计图也很难找,在我把地图探索的差不多了,还是有很多功能没有解锁。 主观感受:12小时玩下来,感觉已经玩了大部分内容了,除了剩下一些探索之外,牧场经营已经不足以吸引我继续玩下去了,新史莱姆也很少,大部分还沿用了1代的,探索地图的时候也是那几种一直重复,持续更新了这么久,对比1代我没有感觉那个地方特别惊艳。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $74.8M | 157.4K | 98% | $19.99 | |
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| $422 | 4 | 100% | $3.99 | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
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| $48.9M | 49.5K | 86% | $39.99 | |
| $48.5M | 48.2K | 88% | $49.99 |