
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 95% | — | $48.7M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried it. Didn't like it. I don't mind a tedious relaxed game, when it has something else to offer, but there wasn't much to it. Exploration was fun, I guess. Lag spikes every time I opened the map or menu.
мило
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my favourite game i recommend it :steamthumbsup:
I played the original Slime Rancher a long time ago. But in comparison this game feels so pale and grindy. The spark is just gone. I really enjoy the looks of this game, and the different kinds of slimes and places you can encounter. But the gameplay is so, so bland. And the mechanics are a literal copy 1 to 1 from the original game with no deviation or creativity. The devs should have tried new mechanics or just new things in general, but it's lacking. A majority of your time in the game is going to be in the Ranch, just running around, gathering plorts through your slow vac-gun, selling them off, or stockpiling them until it gets to the right point to sell them. At some point, you'll have so many slimes to ranch it becomes stressful. You get teleporters later on in the game but running around to each area that you unlock as a part of your ranch is also just annoying, takes forever to get to places I'm sure I can find something later on to reduce the grind, but the drones cost so much to build. Plus I don't think I have the patience to go gather a ton of materials around different places over and over again. It becomes repetitive. This game can still be enjoyable! But if you don't like the same repetitive cycle similar to the first game, then it's not for you.
первая понравилась больше , дроч с слаймонаукой раздражает
Best way to describe this is more slime rancher. First one is better IMO and the story felt cute and progression was steady, this one doesn't feel as polished and can feel like a slog at points. Overall the game is fun though.
дизайн уровней говно, вообще не вкатило
谁不想在一张比一代还大的地图里翻找五面隐藏墙
трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать слаймов.
спустя 30 часов игры хочу стать блебом, где найти такую опцию подскажите пожалуйста
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8M | 157.4K | 98% | $19.99 | |
| $2.7K | 85 | 80% | $0.99 | |
| $2.1K | 12 | 83% | $9.09 | |
| $359 | 27 | 63% | $0.79 | |
| $422 | 4 | 100% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 517.4K | 89% | $7.79 | |
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.5M | 48.2K | 88% | $49.99 |