
A cozy idle incremental game about the satisfying rhythm of chopping ingredients. Unlock new produce, upgrade your knives, and grow your earnings — all at your own pace, with no pressure and no timers.
Modeled estimate, not a reported figure. How we estimate →
Media

About

A cozy incremental game about slicing ingredients and earning money.
Relax, progress, and enjoy the simple satisfaction of every cut.


Every ingredient you slice earns money. Use your earnings to unlock new products, discover more profitable ingredients, and expand your kitchen.
The further you progress, the bigger the rewards become. There is always a new ingredient to unlock and a new milestone to reach.

Unlock a collection of unique blades and build the perfect toolset for every stage of your journey.


Customize your kitchen with a variety of cutting boards, tables, plates, and other decorations.
Every item provides unique bonuses that improve slicing speed or increase profits. Mix and match your equipment to create a setup that fits your playstyle.


Choose the perfect radio for your mood and enjoy a variety of music styles while you play.
From relaxing jazz and tavern melodies to rock, hip-hop, pop, and electronic music, your kitchen sounds exactly the way you want it to.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Turkish
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I had a good time with this game especially after they added the prestige ability. I really like the art style, the music, and the different items to upgrade and buy. I play incremental games a lot, and the progression felt a touch wonky. The stamina and stamina regen features didn't feel necessary nor that exciting to upgrade like the other upgrades. You could load up on regen and not have to touch stamina for an hour or so depending on where you're at in the progression. I would recommend even more prestige abilities if development continues to help speed up the end game or to try and actually use a strategy because if you don't upgrade every single thing all the time, you're not making it to the end in what feels like a reasonable time. I don't mind longer incremental/idle games. I think playing the first half of the game is fun, and I do recommend you play it. I guess I just felt disenchanted trying to reach the end of the game. It took a lot longer than expected, and really just a hangup on getting enough money even when maxing out auto-slicer. Overall, this is still a chill fun game, and I'll be following the dev and most likely will purchase their next games.
The game is pretty fun and it delivers what is advertised, it perfectly fills the spot as a short idle/clicker. [strike]That being said, achievements currently don't work. I'll happily change this to a positive review once achievements become unlockable![/strike] The achievements have since been fixed and are unlockable now! Can't wait to see what else the devs come up with for this game and other future projects!
Very relaxing game. I started by slicing everything myself, then slowly automated the whole factory. When I unlocked different radio stations, I found myself chopping to the rhythm of the music. Chop, chop, chop. I just wish there were more vegetables and things to slice.
I was locked in 10/10
I really enjoyed the game's art style and soundtrack. The core idea is fun and surprisingly addictive—I got so caught up slicing ingredients that I didn't even realize 4 hours had flown by. I'd love to see the game continue to grow with more content. I also think the progression could use a bit of balancing so that earlier ingredients stay relevant later in the game. For example, adding quests or orders that require previously unlocked ingredients would give players a reason to keep using them. Overall, I had a great time with the game, and I'm excited to see how it evolves in future updates.
I think a good alternative name for this game would be "Chop Til You Drop", because that's basically the gameplay loop I've been stuck in for the last 12 hours. In short, this game is really repetitive, but super addictive. The whole premise is to chop your veggies (you get more foods as you progress), gain more money and spend said money on upgrades. You can mix up the decor to get speed and income bonuses, including what music is playing on the radio. Which brings me to my favourite part of this game: THE MUSIC!!! The music is fantastic. Lots of different genres, great tunes that get you having a little groove in your seat. Overall, would recommend if you're in need for a grindy distraction with simple mechanics.
Couldn't stop playing, very addictive
I quite enjoyed it, it was fun for $4 and I got all the achievements! I hope they make updates and balancing changes.
Cool game. Relaxing. I especially liked the game's graphic style. It's reminiscent of games from the 80s–90s. It's satisfying to watch how nicely and quickly the various vegetables get sliced. I think it'll be a good way to pass the time during boring work meetings. You feel like a professional chef. There's a nice balance: not too hard to play, but not too easy either.
Honestly I love it, its just super meditative and satisfying game. Its not about incremental part of gameplay, its about the process. Super meditative and satisfying and I love it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Pure Logic | $10.1K | 99 | 95% | $6.99 |
| Only Up! 1 | $10.1K | 99 | 43% | $4.99 |
| Grey Heritage: Faded Vision | $10.1K | 62 | 81% | $14.99 |
| Mutant Fighting Cup 2 | $10.1K | 80 | 79% | $5.99 |
| Iggle Pop Deluxe | $10.1K | 107 | 93% | $4.99 |
| Backyard Boxing | $10.1K | 50 | 52% | $7.99 |