
Trapped in a relentless cycle of terrifying sleep paralysis, your grip on reality begins to slip. One night, you awaken in a place that feels like home—but something is deeply wrong. Uncover the mystery and shape Thomas' fate through meaningful choices.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Barkley Valley, British Columbia, Canada — August 16, 2018.
Thomas is trapped in a relentless struggle with sleep paralysis, haunted by inexplicable nightmares that blur the lines between dream and reality. One night, you awaken, and it’s not a sleep paralysis anymore—it’s still your room, but something feels different. Something is different.
Step into Thomas’ fractured psyche in this story-rich, first-person psychological horror game. Relive his horrifying episodes, piece together the mystery of his unraveling mind, and make impactful choices that will determine his fate.
Narrative-Driven Experience: Immerse yourself in Thomas' story, narrated as he documents his descent into the unknown. Every revelation pulls you closer to understanding his fractured reality.
Meaningful Choices: Your decisions influence the story and shape your journey. Will you emerge stronger or spiral into chaos?
Investigative Gameplay: Gather clues from narration, notes, video tapes, and even in-game websites to piece together the enigma.
Sanity Management: Fear and stress take their toll. Navigate tense scenarios carefully to keep Thomas grounded—or risk losing it all.
Puzzles: Solve intricate puzzles that block your path, each tied to the mysteries of Thomas’ mind.
Multiple Endings: The fate of Thomas—and his sanity—is in your hands. Your choices will lead to different outcomes, each reflecting your path.
Unique P.T.-Style Loop: Experience an original, mind-bending gameplay loop inspired by the psychological terror of P.T., with a twist that ties it to Thomas’ story.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
loved every min of it totally unexpected story rich physiological horror about how to defeat your sleep problems! 9/10 great narrating , be strong and dont scream
Good story line overall, the first 40 minutes is kinda slow, but picks up the rest of the game. Strap in for a good one!!
I just streamed this game and was very impressed. I play so many horror games and I enjoyed this immensely. Lots of good scares, and visually it was a VERY visually appealing game too! Thank you for making this game. I hope to see another equal quality game from this developer in the future.
Solid jump scares. Interesting story. Even have some incentive to replay with multiple endings. Give it a play and enjoy the scares!
9/10 Die Grafik war wirklich super und passend zum gesamten Spiel. Nicht super realistisch, aber genug um den Titel "Uncanny Valley" zu unterstützen. Gameplay war intuitiv und wirklich gut. Mir persönlich gefiel es nicht so, dass man mit Linkstaste und E verschiedene Interaktionen macht, aber man gewöhnt sich recht schnell dran... Oder drückt halt jedesmal beide Tasten bis es funktioniert. Vorallem hat mir gefallen, dass die eigenen Entscheidungen eine Auswirkung auf das Spiel haben. Der Horror selbst war großartig! Jumpscares waren gut eingesetzt und nicht zu viel. Verschiedene Spieldurchläufe geben zudem auch andere Jumpscares, was ein erneutes Spielen zum neuen Erlebnis macht.
Good spooks!
This was really a very good game. A must play!!!
I play alot of horrors games and this game is top tier. it looks amazing and runs very smooth and the jump scares are insane lol here is some gameplay https://youtu.be/bxBqPkRbjws
There would be random points in the game where I just get stuck in the inventory and can't get out and then lose all my progress .. I don't recommend this game.
Good jump scare game, just easy enough to follow, just vague enough to have to spend a minute looking for solutions. Very fun, good value for the price. GORGEOUS graphics.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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