
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 662 reviews with recorded playtime.
Reviews
Themes across 661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8/10.
一周目结束,挺不错的。
Buenardo :)
Great narrative i simply adore this game
A love story about the shallowness of love stories, and a commentary on the necessity of change, despite the horrors that accompany it. If you want to enjoy this game the same way I have, you need to listen to what the story is actually about... and that honestly makes the message even better. 100/10 would absolutely recommend. [SPOILERS] What really made me love this game was the Narrator, and his interaction with my favorite route, the "Happily Ever After." As you play, you learn that you are the God of Nothing (The Long Quiet), and the Princess is the Goddess of Change (The Shifting Mound). The Narrator, once a mortal man who killed himself long ago, traps both you and the Princess inside of a construct in his mind: The Cabin. He urges you over and over again to slay her, desperately believing that once the Princess is slain, and all change has ended, the world will stop hurting, and that his hatred of it will disappear. By Slaying the Princess, you allow the Narrator to completely give in to his depressive view of life, as it represents his loss of hope, and the Narrator's complete resignation to the suffering of the world. However, in my favorite route, "Happily Ever After," the Narrator learns of the mistakes within his belief. You spend eternity with the Princess, a never-ending and never-changing life. A life with nothing to fear, yet a life with nothing to look forward to. Despite this being exactly what he thought he had wanted, he quickly regrets this wish of his after seeing the shallow nature of the love shared between you and the Princess. No wants, no excitement, and no change. His world is not a world at all. It is but a picture of one. [FAVORITES] Voice of the Opportunist: Easily my favorite Voice. He's literally JUST like me with his mischievous nature. I love EVERY SINGLE voice line he has. He shows up in some of my favorite routes, and he has a lot of funny interactions with the Voice of the Contrarian. Sure, he betrays you.... but so what? The Witch: I would have to pick her as my favorite Princess, but it's mostly because she's accompanied by the Voice of the Opportunist. However, her self-sabotage due to her complete inability to trust you struck me on a personal level, making her my favorite Princess variation. Happily Ever After: This route was genuinely life-changing. If you ever play this game, this route is a definite must play.
I usually do not enjoy visual novella games. This one here is a master piece. The voice sync is of high quality, the dialogue is amazing, the music hits the right spots and the story, ooooh the story, is beyond interesting: layered, deep, complex and pushes you towards philosophical debates with friends who played (and finished) the game. Even my game-hating wife played Slay the Princess for around 4 hours and she loved it.
5 Stars
Juegarral. Totalmente recomendado el juego y la experiencia. Se notan las 12 gigas.
和公主斗智斗勇,和旁白斗智斗勇,和独白斗智斗勇,和世界斗智斗勇,和空气斗智斗勇,和自己斗智斗勇 以Galgame的角度来看(?),这游戏还挺独特的,都是套路,不同路线的文本都尽显策划脑洞,值得一试。 8/10
Epetacular juego.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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