
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 13 → 28.57/day in the week after.
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 34.2Kreviews | 97% | — | $20.5M |
| $9.89−45% | 249ratings | 94% | #174 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
666
i have trsut issues now
□ 好玩又有深度 ☑ 无深刻意义纯体验 这个游戏吧,我就说道说道了。 我觉得这个游戏一开始比较好,但是玩到后面的话,选择都太一样了。那么这个东西对我来说就没有什么意义了,对吧?就那些选择。 然后这个画廊也太多了,我不想把所有的话都玩了。因为你玩的话,它导向的结局其实对我来说没有什么。 就是它探讨的深意不够深,你知道吧?你探讨的哲学不够深。 在我看来,这纯粹其实是一个比较小品的游戏。 作者想表达的这种多元世界的融合,以及游戏中的游戏,在我看来,可能就是我玩得比较晚了,现在是 2026 年了。 在《Undertale》之前的话,我还觉得很好,现在的话就觉得一般般了。 这个设计也不是第一次了,是不是? 所以说是这样的。 [b]欢迎订阅我的个人中英双语游戏鉴赏:[url=https://store.steampowered.com/curator/46240801/]A well-designed game with a deep, engaging story. 有剧情深度的,设计优秀的游戏评测[/url][/b]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.6M | 41.4K | 68% | $20.99 | |
| $20.5M | 23K | 67% | $29.99 | |
| $20.5M | 38.1K | 91% | $19.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.4M | 175.5K | 88% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.6M | 2.4K | 95% | $19.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $6.2K | 32 | 88% | $10.99 | |
| $14K | 28 | 100% | $12.99 | |
| $555 | 3 | 100% | $4.99 |
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wasn't sure what to fully expect going in other than it had multiple endings but I've enjoyed my time with the game. Despite being in the horror genre (which I'm normally not a fan of) I think it handles it quite tastefully & let's the really well done visuals, SFX & music tracks speak for themselves without overly relying on jumpscares (some do exist but they're few & far between & only appear when they make sense). The two VAs also do a solid job in their roles as well. If you're curious then definitely give it a shot, chances are you'll be pleasantly surprised like I've been.
Мне от этой игры хуёво стало
This is not a game for everyone, seriously--there are very overt themes of horror, despair, and self-destructiveness. Yet, there is beauty in the delivery and in what each fragment of horror or hope you find. This is a story game; and technically its even less than a walking simulator like 'Still Wakes the Deep', or any Dark Pictures Anthology games. This, though, puts them well to shame in terms of narrative quality and replay-ability. If you are a fan of horror, cosmic horror, and narratives that aren't what they appear at first glance, I cannot recommend this game enough. In spite of all I've just said, you'll have to take my word for it; this is a love story.
muito bom
文本量巨大的神作,氛围的烘托很到位,配音和美术很优秀
Very good game. Amazing story telling and voice acting.
wow, buy it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.