Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
⚔️ Slash & Girl • Run without limits. Fight with style. 🔥 Speed, blades and fashion come together in Slash & Girl, a stylish action running game with a rebellious spirit. 🖤 🌍 The mysterious Jokers have invaded the world. But ❤️ Doris 🖤 doesn't want to be a hero. 🏃♀️ She runs because she wants to. ⚔️ She fights because she loves fighting. Saving the world? Let someone else worry about that. 😏 Run forward, strike enemies with your blade and smash anything blocking your way. 💥 Enjoy the excitement of high-speed parkour and real action combat. The Jokers are trying to stop the wrong girl. 💨 🔥 GAME FEATURES 🔥 ⚔️ Run, fight and smash obstacles Why avoid obstacles when you can smash them? Attack enemies, destroy obstacles and keep moving with speed and power. 💨 You're not going to let anyone block your way. 🎵 Activate Fever Mode Classical music. Total chaos. 🔥 Activate Fever Mode and destroy everything in your path in a fast, stylish battle that follows the rhythm of the music. 🎻 No hesitation. No stopping. Just fight and run. ⚡ 👗 Dress up Doris Your style. Your blade. No rules imposed by anyone else. 🖤 Collect clothes and weapons, then combine your favorites. Dress however you want. Fight however you like. Give Doris your own personal style. ✨ 🎁 Monthly events and rewards Join events available for a limited time, collect rewards and unlock exclusive character costumes. 🏆 New challenges to conquer. New looks to show off. Come back every month for more. 📅 💥 A different kind of running game Tired of just avoiding obstacles and staying away from trouble? Slash & Girl offers a more exciting alternative. Run forward, attack first and enjoy the chaos. 😈 The war between Doris and the Jokers has begun. 🃏 She won't politely ask them to get out of her way. ⚡ Ready to fight your way forward? ⚔️🔥
Slash & Girl - Endless Run has grossed an estimated approximately $16.3M on Google Play.
About approximately $16.3M gross, estimated range approximately $4.1M to approximately $65.2M — roughly approximately $10M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $4.1M – $65.2M. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score88% | approximately $16.3M |
| App Store | Free | Score94% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $16.3M | 69.4K | 90% | Free | |
| approximately $16.3M | 311.9K | 89% | Free | |
| approximately $16.3M | 35.1K | 95% | Free | |
| approximately $16.3M | 74.1K | 91% | Free | |
| approximately $16.4M | 356.7K | 97% | Free | |
| approximately $16.2M | 27.2K | 86% | Free |