
Slams City is a platform game in which our hero, with the help of a veteran who remembers World War II, comes across the trail of a suspicious operation gathering pace in the city's underground.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish**languages with full audio support
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Zaakceptowałem, pobrałem i odpaliłem waszą grę na 5 minut nie dlatego, by ją ocenić. Tylko, by powiedzieć wam, że powinniście się leczyć. Gra dla dzieci zrobiona przez dzieci z Adolfem H. na każdym kroku? Gra dla dzieci w wieku 8 lat? Z Niemcami krzyczącymi "achtung Juge" i z krematoriami? Naprawdę? Jak chcecie, to polecę wam jakiegoś psychiatrę. Odpowiedź: Drodzy autorzy. Udajcie się do szkoły podstawowej (bo możliwe, że ją pominęliście) i zapytajcie nauczycieli historii czy 8-letnie dzieci uczą się już o Adolfie, o zagładzie, nienawiści do Żydów albo o krzykach "achtung juge!". Każdy grał w Wolfensteina, ale każdy był mniej lub bardziej świadom, że gra w grę dla dorosłych. Każdy kto miał 5-6 lat sobie w to grał i łamał zasady... I jakoś wyrósł na normalnego człowieka. Zatem dlaczego problem jest z waszą grą? Bo reklamujecie to jako grę dla dzieci, kiedy grą dla dzieci nie jest. Wasza "gra" jest absurdalnie chorym tworem, za który myślę, że można by "beknąć". Zrobiliście "grę" gdzie gimnazjalista ma "kisnąć" ze śmiechu w głupkowaty sposób. Żadnej historii z waszej "gry" się nie nauczy. Ta "gra" nic mu nie przekaże. Dlatego właśnie powinniście udać się do lekarza. Oraz do nauczycieli historii w podstawówkach (skoro to "gra" dla dzieci), a ci prawdopodobnie was wyśmieją i też wskażą jakiś gabinet lekarski.
KOCHANE DZIECIACZKI Bardzo się ciesze że próbujece wydać gre na steam i pewnie wlozyliscie ogrom pracy nad projektem jednagże jako ze jest to steam i musze byc uczciwa wobec sowich odbiorców to nie moge poleci waszej gry jakie sa tego przyczny? po pierwsze 1 i najwaznijesza wada gemplej zapomiliscie umiesci przede wytszkim tutoriali i uczuci gracza jak działa świat (ciemna obramuwka na 1 poziomie nie ulatiwa widocznosci co sie dzieje na ekranie) wienc na dzien dobry został uderzona w twarz hej graczu radzi sie co nigdy nie jest dobre (a szczególnosci jak wspomnielisci gra jest skeirowna od 8 do 13 lat wienc w szczególnosci poziny byc nacisk na to by nauczyci gracza co i jak) pomijam juz zupełnie fakt że gemolej wogule nie zachanca do zgarania dalej ( dzijesze dzieci raczej by dlugo w to nie pograły bo nie jets wystracjoznce "cool") dubing ? gdyby nie napisy ciezko było by mi zrozumiec co postacie muwia moge was jednak pochawlic za oprawe graficzna bo w sumie jest fajna. Moja rada ? douczucie sie o tworzeniu gier jak sie tworzy tak by byłą ona zrozumiałą i przyjemna bo narzie jest ona co nawyzje nie zrozumiłą i frustujaonca życze wam powodzenia przy nastanych grach i mam nadizje ze next raz wyjdzie wam lepiej pozdrawiam cieplutko :) ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
[i]Slams City. Hitler's Escape[/i] flaunts itself as a game made by kids, for kids. I just have a hard time believing children aged 8-13 decided to make a game about Hitler and that the same age range of children were the intended audience. There's no doubt that at least one adult was involved, otherwise this game wouldn't have ended up on Steam, but I have to wonder if the adults involved had coerced the children - or perhaps worse, didn't discourage them - because it's such a weird hypothetical topic for kids to be in charge of, where Adolf Hitler may have escaped his demise and has hidden himself somewhere in the city and your character is tasked with tracking him down. Anyway, [i]Slams City. Hitler's Escape[/i] is really very bad and the reason of it having been made by children is barely an excuse. The game has several filters over it that make the screen and its graphics incredibly difficult to see, from severe bloom to a heavy oval vignette that brings screen visibility down to nearly half. There are set pieces, such as fire escape staircases, that obscure platforms so I had no idea why I couldn't stand on the stairs until I noticed the very buried-in-the-scenery platforms behind it. The game also just seems straight up broken? At one point it says I can use melee weapons but the corresponding buttons don't do anything and I can't find any weapons to pick up and equip, so I just quit the game after failing to pass a very difficult area several times. I was sent this game by the developer/publisher. I don't know why. If this is a class project then someone is failing to teach these kids proper game design and, if everything really was decided by these kids, failing in their duty of care to intervene and prevent something so inappropriate and broken from being made and released to a wide audience. https://www.youtube.com/watch?v=lYvf3oX_qtU
🐊 The Reef Recommends You To Try This! 🐊
[url=https://store.steampowered.com/curator/38287655-Prof.Vaharrak/]Prof.Vaharrak's Curator Group - Almost 30 years of gaming experience at your service[/url] This action platformer game is sold on the premise that it "was created by children. Characters, level design, graphic design and story were created by young artists." And it shows. Some in-game elements clearly point to this fact, the voice lines sound like children, there's no explicit violence (as far as I could tell) and the puzzles and platforming are pretty simple. There are, however, a few elements I have to question in terms of their inclusion and quality. First, the audio is all over the place. There are volume sliders, but no matter what you set them to, some voice lines are way too low and it took me a while to realize my character was actually talking every now and then, levelling the audio effects would go a long way in fixing this issue. Algonside this, there's no explanation of how anything works or what your mission is, you're just thrown out there. A platformer should be pretty self-explanatory, but then again, if this is intended for younger audiences, you'd want them to understand what is going on. Another thing is the fact that I couldn't really tell what the platforms were on the first level, besides a very faint glow when approached, I had to guess where I was meant to jump to next. A young kid would become very frustrated with this situation, easily. Second, from what I could gather, Hitler has escaped his grave or has resurrected? And "WWII enemies are planning something evil", so a'ight, our hero has to stop him somehow. But I don't really agree with the fact there are prominent displays of nazi symbols in this game, down to the fact some enemies will blurt out german lines when shooting/defeated. If the game is intended for younger audiences I have to question the portrayal of such elements. I do agree that, for as long as I played (up to level 3) there were no visible nazi soldiers, they were mostly soldiers inside trash cans just wandering about. I believe there would be better ways to go about doing this, but I ultimately respect the dev's decision if this was the vision for their game. Number three, there's a few unpolished elements here and there. Controls can feel rough but since there's no pixel-perfect platforming, I can overlook that. But the reason I didn't play more than half-hour and only got to level 3 was that some boxes bugged out, got stuck and did not allow me to progress further into the level. Everynow and then a puzzle or a level will require you to push some boxes to reach new areas or just to clear a path. In this case, the entrance to the next area was blocked and not even restarting the level fixed the boxes, preventing me from proceeding. As forgiving as I can be if this is indeed the product of children's efforts, I can't overlook game-breaking bugs. The price is not unrealistic, the target audience I see playing a simple action platformer like this one is probably more within the range of 5-8 year olds nowadays, TOPS. It's unrealistic to expect anyone older than 10 will remain interested in this (or even care enough to play it, in all honesty). I hope the game is improved a little more to offer a good enough product, since, again, if this is indeed a children-developed game, it's not a bad start at all. Hopefully we'll see more of these creatively interesting projects in the future. tl;dr 'A' for effort for a game in which the assets were made by children, but still needs quite the polish to get there. Thumbs up for the idea, but sideways due to it's many shortcomings.
Hitler not dead🤯😨 we kil him maybe? idk
this is so peak (♥♥♥♥♥♥♥)
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