
Lead your squad of Champions to victory in this fantasy turn-based tactical skirmish game. Save the 5 factions of Skygard in the story mode missions or battle other players online. Customize your Champions to fit your strategy, capture objectives, pick up resources and strike with your spells!
Modeled estimate, not a reported figure. How we estimate →
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About
Skygard Arena is a turn-based tactics game with a lore-rich single-player campaign and a multiplayer PvP arena mode. Pick your favorite Champions, build your strongest team, and claim victory through smart positioning and ability combos!
Use your Champions' movement action and dash spells wisely to gain tactical advantages:
Find the perfect angle to land devastating spells
Capture objectives and use them to redeploy your team
Pick up orbs, gain ultimate charges and unleash ultimate spells to turn the tide of battle!
Each of your Champions has a unique set of abilities. Use them in a smart way every turn to maximize your team’s impact.
The single-player campaign offers a custom scenario for each mission. With large-scale battles, skirmishes to capture objectives, infiltration missions, base-defense challenges and boss fights, you will be challenged as you progress through the story. Adapt your team and tactics to each situation to come out victorious.
Pick 3 Champions and a Persona for each. Each Persona comes with a unique set of spells. Equip your Champions with Relics granting game-changing passive bonuses, depending on the role you want them to play.
Create synergistic teams that fit your playstyle. There are over 500,000 different team compositions to experiment with!
Follow the five Factions of Skygard in epic encounters for the future of their world. Katia, bold Elves and Dwarves who united to build a flying city. The Scarlet Empire and their relentless thirst for conquest. The Clouds Clan, an alliance of free nomad tribes. The peaceful Guardians, protectors of ancient magic. The zealots of the Silver Kingdom blinded by their faith in their angel queen.
Bring your best team to the Arena and battle other players in PvP matches lasting 15-20 minutes. Play Ranked mode to climb the global leaderboard or Casual matches with your friends to show them who’s the best tactician!
Test your strategies against an AI which plans their moves several turns in advance. Choose among 4 difficulty levels, with the last level featuring teams built by us for the most challenging experience!
Enjoy custom animations and visual effects for each Champion’s ability. Immerse yourself in the 90-minute soundtrack created by composer Raphaël Joffres and get in the flow as you ponder crucial decisions in the Arena.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, German, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bon jeu mais aucun joueurs en online. Malheuresement le studio a investit dans aucune communication. Actuellement 13 joueurs actifs...
需要移动撤销,战棋没这个玩的太难受了。不能SL,又不给回合撤销,结果连移动撤销都不给,实在是有点玩不下去了
有没有兴趣出一个肉鸽模式。可以类似爬塔。现有战役做基底也行。一些强力的装备效果或者增加新效果做成3选1的奖励
Então, primeiramente queria falar que eu amei a protagonista, linda, maravilhosa, perfeita, aquela cut cene do inicio é perfeita. Com isso dito, eu não consegui jogar muito pq não vi que meu pc não se enquadrava no minimo possível pra conseguir rodar kakkak, no geral pelo que eu vi parece ser um jogo muito bom só tem pouca gente jogando por enquanto, espero que ele fique mega famoso em algum momento
《天境争锋》是一款融合了moba英雄与战棋的回合制策略游戏。说起游戏的类型,一开始是真的把本作当做类农moba游戏,但上手的感觉本作更像是战棋。在游戏中玩家可以操控着3个英雄进行战斗,在有限的资源下占领所有水晶即可获得胜利。 本作的游戏模式分为单机剧情以及对战模式,其中仅是单人剧情就够玩家沉浸式体验很长一段时间。 多人模式又分为ai对战以及天梯对决,与全球玩家争排名。 目前游戏有十位英雄,比起ea的时候多了一位,每位角色都有两个次要技能,理论上是可以看作两个英雄来看待,实际上次要技能需要结合实际行动进行变通,一则作为输出手段,另外一个则是功能型位移。 在每次行动时,英雄可以每个技能一动包括,主要技能次要技能以及移动,在所有行动结束后则结束行动。每位角色还有一个终极大招,需要行动一些回合或者在地图上获得道具(提前两回合可释放)用得好则可以扭转战局。 不过说实话,有趣的还是在单人剧情模式里(也就是战役),在该模式下,制作还是给予了玩家很多可游玩体验,击败敌人,占领水晶算是比较低调的,boss对决很有意思,不会给人十小时一尘不变的感觉,更有玩进去的兴趣。 游戏的画面一眼3d感,每个角色特征都很明显,画风也是偏向欧美风的,奇幻类的英雄题材更容易吸引着我。 和其他战棋类游戏比,本作一局所需时间会更加友好,像其他动辄四五十分钟的比较,二十多分钟的对局会更加对胃口。不过玩下来还会一些不适应的地方,在单人模式下的行动误触只能通过重新开始来“回溯”上一步,如果有撤回体验就更佳了。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
I felt so bored playing this.
不好玩
bug这么多 真的好意思拿出来卖 第六关 我开的60帧 然后打着打着对面英雄放技能我都卡的不行 第七关更逗了 部署英雄不能部署 还无法准备开始 你们制作组真的是做了一坨大的
不太好玩。美术太过简陋
franchement sympa un petit coté dofus arena :) j'aime bien
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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