
Skull Horde is an auto battler dungeon crawler where you play as a flying skull necromancer. Find powerful loot and create overpowered builds. Summon a horde of skeletons in a battle of bone versus flesh!
Modeled estimate, not a reported figure. How we estimate →
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About
In Skull Horde you play as a flying skull necromancer raising an army of skeletons in a battle against an endless tide of evil flesh. Explore procedurally generated dungeons while collecting loot and building your squad.


Explore different procedurally generated dungeons, each with unique enemy types demanding varied strategies. The dungeons are filled with chests and shrines with powerful loot and boons to collect, but you must keep moving to avoid being overwhelmed.


You can purchase a variety of unit types to build your squad throughout each run. Every unit has different special abilities, so you can create a horde with strong synergies. Buying multiple units of the same type merges them into stronger versions, until they eventually unlock a unique special ability. Loot found in the dungeon interacts with unit classes and tags to produce powerful benefits. Use resources to strategically reroll units and loot to craft the exact build you are looking for.


This game is realtime, and your minions do battle independently. Your role is to develop your squad, choose where to explore, when to move on, and pick the correct upgrades.


As you progress, you will unlock powerful perks that you can select at the beginning of a run. Combine your chosen perks with the strengths of the different playable characters to create the foundation for a powerful build.
Each dungeon type comes with a set of unique challenges to complete. These challenges will demand different strategies to succeed, and reward you with new unlocks and content.


Procedurally generated dungeons
Realtime auto battling
Multiple levels with unique enemy types
Different playable characters with unique special abilities
Varied unit types which can be merged to gain stronger versions and unique abilities
Lots of powerful loot
Powerful perks
Challenges which require creative builds to overcome
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
플레이는 로그라이크식 던전크롤링인데, 유닛은 오토체스식 메커니즘을 따릅니다. 3개 모아서 업그레이드를 하거나 시너지까지 있어서 놀랐습니다. 한 6시간 쯤 하다 보니 살짝 질리는 감은 있었는데 그래도 생각나면 또 땡기는 수작
Just the boys being boys.
Overall, this is a fun and surprisingly relaxing game. The graphics are smooth with a decent resolution that even works well on my wall mounted TV. Control of the game works well with both the XBox controller and several of the off brand models that I own. A BIG ''Thank You'' to the developers for all of this extra effort. One of its best features is the building of your small army. Each addition to the army will gradually increase in rank until each of them reach higher levels. One way to increase this possibility is to raise the tier levels. Also found in the recruiting page. This allows the gamer to add higher level soldiers. This is not totally necessary in the first one or two levels. A high enough number per tier will help you defeat many enemies.
做的不錯
This is one of the better ones in the auto-battler genre. It has it's own flavor and a few unique gimmicks. 7 ours in and I am sure I will do another 7 so money well spent.
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impossible levels on steam deck lags to much there needs to be a enemy amount cap option and more time till enemys spawn otherwise the game is unbeatable you would need a insane pc
Quite entertaining
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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