
Skull Horde is an auto battler dungeon crawler where you play as a flying skull necromancer. Find powerful loot and create overpowered builds. Summon a horde of skeletons in a battle of bone versus flesh!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Skull Horde you play as a flying skull necromancer raising an army of skeletons in a battle against an endless tide of evil flesh. Explore procedurally generated dungeons while collecting loot and building your squad.


Explore different procedurally generated dungeons, each with unique enemy types demanding varied strategies. The dungeons are filled with chests and shrines with powerful loot and boons to collect, but you must keep moving to avoid being overwhelmed.


You can purchase a variety of unit types to build your squad throughout each run. Every unit has different special abilities, so you can create a horde with strong synergies. Buying multiple units of the same type merges them into stronger versions, until they eventually unlock a unique special ability. Loot found in the dungeon interacts with unit classes and tags to produce powerful benefits. Use resources to strategically reroll units and loot to craft the exact build you are looking for.


This game is realtime, and your minions do battle independently. Your role is to develop your squad, choose where to explore, when to move on, and pick the correct upgrades.


As you progress, you will unlock powerful perks that you can select at the beginning of a run. Combine your chosen perks with the strengths of the different playable characters to create the foundation for a powerful build.
Each dungeon type comes with a set of unique challenges to complete. These challenges will demand different strategies to succeed, and reward you with new unlocks and content.


Procedurally generated dungeons
Realtime auto battling
Multiple levels with unique enemy types
Different playable characters with unique special abilities
Varied unit types which can be merged to gain stronger versions and unique abilities
Lots of powerful loot
Powerful perks
Challenges which require creative builds to overcome
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An absolute blast of a game. If you enjoy being a crazed demi-lich, floating about as a head as you control your undead army and lead it to the destruction of your foes, this game is for you! The game is fast paced and action packed. Each level in a run has a timer that as it ticks down, will increase the strength of the foes ou face. You need to kill those foes, and use the currencies and items they drop to improve and grow your horde. You will start off with nothing, but will end the run, if you survive, with an extremely powerful army. It is a surprisingly deep and intricate game, and all of the different units you can unlock and recruit, along with all of the different items, will make it so that no two runs are really the same. This then also compounds further with the addition of the different characters you can play as, with their own unique abilities and skill trees. Each stage comes with a unique look and enemies, as well as curses and rites you can pick to modify how easy or difficult your game is. If you don't want to play the game in a rush, you can activate the explorer mode, which turns off the timer. This all culminates in a really fun game that you can customize to your play style, and what you enjoy. The units, both enemy and friendly, all look great and are easily to identify and recognize. All of the sprite art is super creative and looks great, including the levels themselves. Normally while I play games I will eventually turn off the music and put on my own, or put on a podcast or a video, but in this case the music was so awesome that I kept it on the entire time. The heavy metal tracks really add to how awesome this game is, and helps to make you feel like you are a true evil overlord. Though, I will admit, that I do wish that there were a couple more music tracks, as after a while they could get a bit repetative. I really, really enjoyed this game and when I booted it up I found that every time I completed a run, I wanted to do just one more, and the cycle would repeat. For some who really loves this genre of games I can see them getting hundreds of hours in it. For only $16 CAD I would say that is is something you could pick up without a sale, and I don't say that often! Highly recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常小品级的游戏。数值重复,兵种没有标识度,玩了两把就不想继续了。解锁了第二个角色人海,实在是弱得太搞笑了,第二关直接被精英怪碾过去,一刀死三四个。想不明白应该怎么玩。难度曲线很有问题。
不太行,有点无聊
Very nice lazy game with meaningful descisions and fun progression
한번 말리면 그냥 죽고 다시하는게 낫습니다 어떻게든 클리어하려고 해도 시간마다 계속 난이도가 올라거든요 ㅋㅋㅋ 그런데 많이 죽인다고 경험치차이가 어마어마하게 나고 그런것도 아니라성 그냥 다시 시작하는게 마음편합니다
一般般 玩了三次,已经没有打开的欲望了,不值
Uniqe classes, nice pixel art style. Really entartaining gameplay.
Highly recommend if you love the asthetic. the music slaps, the atmosphere is great. great attention to detail to where the sharpshooters will close one eye to fire their muskets on when its pixel art style is effort made.
fun game
I'm usually not that bad at those kinda games, but this here seems unfairly harsh in so many aspects. Especially with how low build variety is.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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