
Experience unparalleled board control and responsiveness while you skate iconic real-world skate spots. This is the evolution of skateboarding gameplay. With Independent Foot Control and unique physics-based gameplay, skate gamers finally have the expressive controls they have always dreamed of.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 167.57/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite skate game
my ♥♥♥♥♥♥♥ usb hand brake was plugged in and it thought it was the controller and it didn't work
Lata temu grałem w Skate, miało to miejsce na Xbox bo tylko tam się dało w to grać, po latach chciałem zagrać w coś podobnego i niestety trafiłem na Skater XL. Opinie bomba, cena wywalona w kosmos no to myśle sobie, jakość pewnie pierwsza klasa, i niestety jak mam być szczery to nie wiem kto to ocenia, gra wygląda jak by była nie skończona, Grafika gorsza niż w Skate 3 z przed 15 lat, gra polega na robieniu flipów i innych dupereli... aż by się chciało powiedzieć "No ♥♥♥♥ sherlock" tylko serio gra polega tylko na robieniu trików bo poza tymi rampa niema absolutnie nic do zaoferowania. W Skate tworzyłeś własny team, miałeś JAKĄŚ fabułę, przed wszystkim tryb fabularny gdzie miałeś jakiś CEL, więcej opcji przy deskach i outfitach, a tutaj? Jeśli nie masz modów to twoja postać wygląda jak byś się ubierał w GTA SA z 4 bluzami na krzyż. No generalnie miałem wrażenie jak bym odpalił jakieś Demo, bo gra nie wygląda absolutnie na skończoną, jeśli ktoś chce pograć w symulator, to raczej polecam ale chyba trzeba by mieć pasje do tego sportu żeby polubić tą grę, jeśli wasza jedyna styczność z deską to Skate 3, sypialnia i czasami prasowanie ubrań, to odradzam kupna, będziecie się nudzić jak cholera. BTW serio grafika wygląda tragicznie jak na 2020, postać wygląda jak wzięta z pierwszego lepszego silnika typu Unreal lub Unity
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A game made by skateboarders for skateboarders
skate
Overview: Skater XL is a skateboarding simulation game that delivers a unique approach to the genre, offering an innovative control scheme and a community-driven experience. It’s a love letter to skateboarding enthusiasts, both veterans of digital skateboarding games like Tony Hawk's Pro Skater and newcomers looking for a more realistic take on the sport. Gameplay: 5/5 The hallmark feature of Skater XL is its intuitive dual-stick control scheme. Each stick corresponds to one of the skater's feet, allowing for granular control of tricks and movements. This approach removes the arcade-like feel of other skateboarding games and puts the power—and responsibility—into the player's hands. Mastering tricks feels immensely satisfying, as the lack of pre-programmed combos forces players to experiment and perfect their technique. The learning curve is steep but rewarding. At first, simple ollies and kickflips are a challenge, but over time, the precision of the controls becomes second nature. The game thrives on creativity, enabling players to craft unique trick lines and express their style in ways no other skateboarding game offers. The lack of a traditional campaign mode could be a downside for some, but Skater XL is less about structured progression and more about the pure joy of skating. The game doesn’t hold your hand; it gives you a skateboard and says, “Go create.” Graphics and Atmosphere: 4.5/5 Visually, Skater XL leans into realism. The textures, lighting, and overall environmental design are well-crafted, especially in maps like "Easy Day High School" and the Los Angeles-inspired "Downtown LA." While the graphics won’t blow you away compared to AAA titles, they are clean, immersive, and functional, focusing on providing a seamless skating experience. Character animations are fluid and responsive, which is critical for a game built on precision. However, occasional clipping or odd physics glitches can slightly detract from the immersion. Pros: Revolutionary dual-stick control system. High level of creative freedom. Active and talented modding community. Immersive and realistic skateboarding mechanics. Cons: Steep learning curve for beginners. Occasional bugs and physics issues. Lack of structured gameplay modes. Skater XL is not just a game; it’s a digital playground for skateboarders at heart. Its innovative control scheme, emphasis on creativity, and support for community content make it stand out in a genre dominated by nostalgia and arcade-style gameplay. While it may lack some polish and traditional features, the raw skating experience it delivers is unparalleled.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $28.9M | 30.7K | 84% | $49.99 | |
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