
Conquer your free time with this Strategic Idle-RPG that grinds for you! Gathering unique loot, upgrading materials, and XP. Allowing you to jump straight into the fray by crafting equipment, leveling 60+ unique characters, taking on epic boss battles, and challenge an endless tower of difficulty!
Modeled estimate, not a reported figure. How we estimate →
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About
Sit-Back and Relax while your party of 4 is on the Attack!
A Semi-Idle RPG that focuses on class customization and build variety.
Thousands of build options at your disposal to take on the challenges you will face!
Features 60 different classes, 500+ different skills, unlimited amount of build options to help make the team of 4 heroes you control defeat over 300 monsters, bosses, and ultra bosses!
Fun and fast combat with unique challenges and strategies.
Increased speed can be unlocked up to 20x!
OFFLINE rewards are included!
With every Limit Break you achieve, unlock another Prestige level.
Prestige gives your character more manual click power (damage and healing) and gives you timed premium currency to buy loot boxes and other premium goods. Become a "Whale" (FOR FREE)!
A very in-depth interface that allows you to see every facet of battle, stats, and more to help you decide how to make your team even stronger!
All classes have unique character art and their own skills, strengths, and weaknesses.
Leveling up offers stat points that you can use to build a character ANY way you'd like!
Tons of passive skills that can vastly change abilities and playstyles!
You can choose from 1 of 4 pets to help bolster your team and you control when it uses it's special attack. It's base stats also enhance the party!
100+ Achievements. Each Achievement you earn, raises the level of your pets.
Pet level is global. If you start a new game, it will inherit that level!
Pet skill can be used manually. It can also be improved by Passive skills on characters!
Every new tier of character power (Level 100, 200, 300, up to 500...) must be unlocked by completing challenging maps with Ultra Bosses!
Craft with 16 different ingredients in 4 different crafting slots. 1,024 different trait combinations per piece of equipment!
Unique equipment has special stats not found in crafting equipment for even more possibilities!
An alchemy craft that allows you to use potions on your allies and enemies manually! This craft can be improved with a characters skills and gear.
ZERO MTX! We play games, but not with your wallet! We ain't shady like that. One-time buy and complete everything in the game.
Code: MBX92BP
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Korean, Russian, Simplified Chinese, Traditional Chinese, French, Japanese, Spanish - Latin America, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you are looking for an auto-battler with interesting team composition dynamics and straightforward, no-nonsense gameplay, this really hits the mark. Developer is actively involved and continues to improve the game.
Sit-Back Attack ist ein Idle-/Autobattler-Spiel, das sich ganz auf entspanntes Progression-Gameplay konzentriert. Du stellst ein Team zusammen, optimierst Builds und lässt Kämpfe größtenteils automatisch ablaufen, während du Schritt für Schritt stärker wirst. Der Fokus liegt klar auf langfristigem Fortschritt statt aktiver Action. Das Spiel wird komplexer und tiefer, je weiter man voranschreitet. Man muss betonen, dass das Game sich noch im Early Access befindet. Pro: - Sehr entspannter Spielfluss – perfekt zum nebenbei laufen lassen - Solide Progression mit motivierendem Grind - Gute Mischung aus Idle und taktischen Entscheidungen - Sehr viele Klassen, Skills, Sub-Klassen und Uniques die sehr sehr viele verschiedene Teams und Builds ermöglichen - Man kann die Schwierigkeit in den Settings einstellen. Easy = Gegner haben weniger HP man bekommt aber auch weniger Loot und EXP - dasselbe andersherum in Hard. Der Regler geht von 50-200% (100% ist standart) - Diverse Systeme von Klassen, Crafting, Aktiv- sowie Passivskills, Synergien (Tank, DD, Heal, Supp, Range, Meele, Phys sowie Elemental alles dabei), Alchemy-System mit Tränken, Pet als Begleiter uvm. - Günstiger Preis für viele Stunden Spielspaß - Entwickler nimmt Feedback der Community an und ändert konstant Dinge. Regelmäßige Patches und Content-Erweiterungen sind ein gutes Zeichen, dass der Early Access ernst genommen wird - Hilfreiche Community auf dem Discord-Server des Spiels Neutral: - Grafik und Präsentation eher simpel gehalten -> dafür Fokus aufs Gameplay - Für Fans gibt es hier eine Story in Form von kurzen Dialogen und Cutscenes (ich habe diese in den Settings deaktiviert, da ich mich dafür nicht Interesse) Kontra: - Ab einem gewissen Punkt wird das Spiel meiner Meinung nach sehr knackig, es verlangt Köpfchen und man muss viel herumprobieren. Das an sich ist ja komplett legitim aber der Anstieg ab lv 499 ist meiner Meinung nach von jetzt auf gleich viel zu Stark. Durch Fragen auf dem Discord vom Spiel wurde mir weitergeholfen und ich habe nach Stundenlangem versuchen endlich geschafft mein Limit-Break durchzuführen. Für Fans die gerne diverse Builds und Teams ausprobieren, wird das ein Träumchen sein. Fazit: Sit-Back Attack ist genau das, was der Name verspricht: ein Spiel zum Zurücklehnen. Wer Idle- und Autobattler-Mechaniken mag und gerne Fortschritt optimiert, wird hier für kleines Geld lange und gut unterhalten. Regelmäßige Updates und ein Entwickler mit offenem Ohr runden das ganze ab. Für Fans des Genres eine solide Erfahrung, für alle anderen eher schnell repetitiv. Falls ihr diesen Beitrag hilfreich fandet, würde ich mich über einen Daumen hoch und ggf. einen Preis freuen :) Für mehr Rezensionen folgt gerne: https://store.steampowered.com/curator/44881536/
For a paid game it's horribly bad for it's genre. The mechanics to rebirth are tied to a treasure chest who fills over time with random loot, and 1 specific loot you need a ton for rebirthing, which is based on plain luck to get it. I'm now idling for over a day and i got 20% of the rebirth material and the only thing I can do is wait for the idiocracy pot to get the right resource in it. This game is worse than most free idle games and the mechanics are trully retarded, just stay away from it. FOR THE DEV AS HE DOESNT UNDERSTAND HIS OWN GAME: RESTARTING THE GAME FOR HIGHER TIER UNLOCKING IS EXACTLY THE SAME AS REBIRTHING WHEN REQUIREMENTS ARE MET... AND THE MATERIALS REQUIRED ARE ONLY OBTAINABLE FROM THE LOOT CHEST IN TOWN WHICH FILLS UP AUTOMATICALLY AND RANDOMLY OVER A SLOW PACE OF TIME. I NEVER SEEN SHARDS IN THE INN FOR PURCHASE AND I PURCHASED A LOT IN THE INN. MAYBE CHECK THE HOURS IVE SPENT AT THIS GAME AND YOU UNDERSTAND I SEARCHED AND PUSHED EVERY BUTTON IN THE GAME TO GET THEM FASTER. WHAT YOU ARE SAYING IS JUST UNTRUE OR YOUR INN IS NOT PROViDING WHAT YOU SAY.
This is much more then I even expected from the description. If you like to try builds and theorycraft, this game is for you. There are more then 50 different classes with different spells and techniques that you can set up and check for synergies. You can choose what spells to use, four different armor/item slots and more. You can specify if spells work for you or the whole party (of four) and under which circumstances the spell is triggered / cast. Build different teams of four and level them up. Try the story and then do the edngame chores to improve the party for ever increasingly difficult battles. I like a lot. And hopfully developmend goes further. Only drawback is the missing help. The glossar is not really useful. Since a week there are two very good guides in the corresponding section of steam.
いろいろな職業、スキルを組み合わせてオートバトルで進んでいく放置RPGなんだけれど、Lv300を過ぎたあたりからキャラクターを強くするために物資が固定化されてしまいます。なので、気に入ったキャラを4体選んで進めるわけだが、他のキャラも試してみたいとなったときに、また物資集めをしないといけないのが大変。 要望を送れば聞いてくれそうな雰囲気でした。 上限であるLv600までは3日でたどり着けるくらいには簡単なゲームだった。 早期アクセスゲームなのでこれからに期待しています。
This is a fun idle RPG that lets you sit back and watch your team go! I am really enjoying this game thus far. It's perfect for when you want to relax but still feel like you're making progress. The team customization and builds are deep without being too overwhelming, and the auto battles are satisfying to watch. Great for short sessions or for just leaving to run while getting other things done! Pretty solid game for being in early access! However: It does need to do a little better job explaining itself though. Either that or I am slow, IDK LOL Going to keep going on this one once I get through the backlog of games I just picked up on sale.
游戏确实如同作者所说打下了很好的底子,但缺点同样明显: 1.堪称诡异的汉化,有些地方几个中文合起来我都没看懂是什么意思,剧情到无所谓,但属性能力和技能条件设置那边才是灾难,这让我很难完成想要的搭配。 2.让人忍不住吐槽的“自动研磨”(这翻译……哪怕就自动两字都没那么令人无语),当我要针对性刷某一种材料的时候它会到处乱选地图,实话说与其这么设定还不如就固定的一条路线从头到尾让人挂。 3.缺乏完整的战斗日志,这让我有时候为什么会输都不知道,对面哪些伤害秒了我,我是不是老miss要堆命中了等等等……这类构筑型的游戏我觉得最重要的就是这个了。 总的来说暂时并不推荐华夏玩家来玩,理解上费劲,只能说未来可期
The game is kinda good at its core, i suggest that you give it a try but just wait until you reach the "sage" at the 50-60 zone, the developer thinks his game is a super duper AAA puzzle game and he put a super puzzle out there that it took me 6-8 hours of trial and error and still i did not manage to do it, until the dev. himself answered my forum post and told me what to do but even then it took me another 30 mins trying to figure it out and i just randomly managed to do it otherwise i would still be stuck on this freekin monster so yeah, just take your negative vote and be happy about it. Edit: after playing the game for a few more days, i can safely say that this game do not have an end-game, the level caps (99, 199, 299, etc) are a joke because almost all stages have a dynamically scaling with your own level which means that no matter what level you are you will never power level those stages so you can beat them easilly and move to the next level cap stage so this defeats the point of having a level cap and become stronger in the first place, just have one level cap like for example 50 or 60 and thats it, i was 99lvl all enemies were 99lvl, i went 199lvl and i went back to get an easy victory.... nope all enemies are now 199lvl wtf is this ?? anyway TLDR: I DONT recomend this game at all, this game should be free to play to even consider it but even then i really doubt that you would enjoy it.
캐릭터 스킬 조합 파티 잼있넹
Honestly it's really interesting and fun but there is absolutely nothing explained and this is INCREDIBLY frustrating. Have to look up everything online, but then again, it's not a big game so the odds that you actually find something are very little Like how do I even prestige? How do I know what I can get from prestige? How do I get this character? What items are available for me and where do can I drop them? Where? How? What? Like so many unanswered questions that just make what should be a very fun experience, completly miserable. The thing that tipped the endge is that I was farming to buy as many character shards as possible and summoning them so that I could use them as fodder to level up my characters. No... apparently it's only with shards. I wasted all my money and now I have all these extra characters in my account... Wtf... Can't convert them back into shards too. Pets are kind of ♥♥♥♥♥♥♥♥... Nothing more to say about that. You know nothing. There's a glossary but it's not even complete so... idk... Would be nice to have an integrated wiki or somewhere to find what to do, when to do it and how to do it. Even a bestiary to be able to see where to drop what. Anyways. Wish it was better, because this is kind of fun. I was just so disgusted to find out that I needed the shards to upgrade my characters rarity and that I can't change my summoned heroes into shards.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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