
Sisyphus is a music rhythm game in which players control Sisyphus to kick out rocks to the rhythm.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Sisyphus is a music rhythm game. Players will control Sisyphus and kick out stones according to the rhythm of the music. As the number of combos increases, the game scenes and stones will change, bringing a new visual experience and challenge.
Game Features:
Endless Gameplay: The game features an endless mode where players challenge their limits, aiming to maintain combos and score as high as possible.
Music Rhythm System: The stone kicking is closely linked to the rhythm of the music. Players must follow the beat with precise movements, experiencing the perfect fusion of music and action.
Dynamic Scene and Stone Changes: As the player’s combo count rises, the game’s scenes and stones will change, providing fresh visuals and new challenges.
Simple and Intuitive Controls: The game offers easy-to-learn controls, making it suitable for players of all skill levels while providing a deep rhythm sensation and immersive experience.
Challenge yourself, break your limits, and feel the power of music! Come join Sisyphus on an endless journey!
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
一些有关无尽、无限的体验,我不知道自己在做什么,但总是要做下去。推石头,就这样推,直到永恒的第一秒走过。我放弃了踢石头,开始就这样推着,西西弗斯的注意力和想法也被迫回到了推石头上,一切绚丽的幻象只能消失。
在这个游戏里找到了些了共鸣。不一样的风景,不一样的音乐,色彩虽然鲜艳,但内核实在宁静。但又要小心,过分放松的时候总会回到原点。游戏中的西西弗斯所说的话,也能或多或少有些感触。对我来说总有一天节奏会熟悉,音乐会牢记,文本也会重复,但初次熟悉的感动永存 每一次新出现的石头图案总能让我感到惊喜,每出现新的地形和石头的组合时也会让我开心。玩的时候想追求一千连击,搞得自己总是小心翼翼,很紧张,怕断连。到后面。突然释然了,本就没有目标,放松才是。熟悉了,自然会高。于是便断掉了连击,回来撰写这篇评测。刚看见正正好好五百连,巧合令人开心。
应该认为,西西弗斯是幸福的
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
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难道说我燃尽了吗?只可以连踢六十多次。不过这个游戏真的是一个好游戏,真的想法非常好的游戏,首先用西西弗斯的IP,以踢石头来进行游玩,音乐听着十分有感觉,同时踢石头的音效也是非常不错,石块每踢十次就会变化,十分好的游戏。还有就是悄悄地告诉你们鼠标左右键是不同的踢石动作。
Sisyphus bir müzik ritmi oyunudur. Sisyphus'u kontrol edecek ve müziğin ritmine göre taşları fırlatacak. Kombo sayısı arttıkça oyun sahneleri ve taşlar değişecek ve yeni bir görsel deneyim ve meydan okuma sunacak. Oldukça keyifli.
ドリブルする感じのゲーム。 でかい玉を運んでいるが、左クリックすると蹴ることが出来る。坂なので玉は転がってくるが、タイミングよく蹴るとコンボが繋がる、そんなゲーム。リズムゲームといえばそうだけど、玉が足元に転がってくるタイミングが曲の4部音符か8部音符かぐらいの感じ。 失敗するとコンボがリセットされて最初から。 ランキングや実績がほしいタイプのゲーム。そして記録に目を向けるとミスしやすいので終わったらリザルトぐらいは欲しい。現在はリザルト挟むこと無くシームレスに最初から。記録更新時ぐらいは表示しても良いのでは。 あとはミス時とステージチェンジ時のエフェクトが同様っぽいので混乱しやすい。また、判定は受け付けているようだがカクつく場合があったのが気になる。
I recommend
我悟了 做人就像这游戏 要不畏艰难险阻 勇攀高峰 作者用心良苦鸭 不仅在学校 者在游戏里向我们阐述这个哲理 继而还具象化的告诉我们在座各位 续集不会结束 困难就像游戏里的石头 更多的像我们袭来 我们要踢开压力不放弃 新的一天 忘记背后吧 努力面前终有一日人生高峰 ps:这是一首藏头诗。
有趣的音游,每踢10次还能切换场景,不一样的风景,不一样的音乐,非常解压
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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