
A dark visual novel by acclaimed creator nyalra. Overly sensitive to other people's emotions, the protagonist—a light novel writer—develops the ability to read minds, only to be driven even deeper into isolation. His sole remaining comfort is his younger sister, gifted yet lonely.
Modeled estimate, not a reported figure. How we estimate →
About


“Onii-chan, you really are a lonely person.”
“Did you lose faith in me?”
“No. I love you, onii-chan.”
Unable to bear the ugliness of the world and terrified of other people, the protagonist develops the ability to read minds.
He shuts himself away and submits a light novel he wrote, which unexpectedly wins a newcomer’s award. But the jealousy and envy that follow only deepen his distrust of the few human relationships he still has. Those around him hurt his fragile heart without even realizing it.
His only remaining comfort is his younger sister, who lives with him.
Clinging to each other just to stay alive, the two sink night after night into a twisted, unhealthy codependency.
―I keep living alone, talking about my own prejudices and cursing the world. Day after day.
I ripped off Dostoevsky, half-assed it into something modern, and turned it into a light-novels.
I mean, I tried. In my own stupid way.
Had the heroines talk about “existentialism” like it was supposed to mean something.
The gameplay is an old-school, straight-up classic visual novel. The text fills the entire screen, so read as much as you want—or just right-click to hide it and enjoy the art. That’s it. Read, click, and vibe.
Live through a gloomy, suffocating real world through an overly sensitive protagonist… then come home and savor the only happiness left in his life: the time he spends with his little sister, his one true comfort.
As the friction with the people around you keeps piling up, there’ll be moments when their petty thoughts make you feel actual murderous rage. And in those moments, you can use your mind-reading ability to drive them to suicide.
That snide bastard. That arrogant asshole. Hit them right where it hurts—right in the deep-seated insecurities they never want anyone to see—and take them out. It’s not like you’re killing them with your own hands, so you won’t get caught. The ones truly at fault are the tasteless, mindless conformists who do nothing but obey society without a shred of aesthetic sense.
…But is that really okay?
What is happiness, anyway?
And in the end—what kind of future will the protagonist and his sister walk into?
Witness it with your own eyes.
You are free to stream or upload videos of this game without prior permission, whether you are an individual or an organization.
There are no restrictions on which parts of the game may be shown, and you may stream the entire game, including spoilers. Monetization—including ad revenue, donations, and channel memberships—is fully permitted.
Please feel free to stream and share your playthroughs!
Scenario & Director: nyalra
Artwork: Ohisashiburi
Music: Aiobahn +81
UI Design: Maruino
Logo Design: Yuto Hama
Programming: HAYAO

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 443 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
정말 다 좋은데 너무 우울해서 게임을 못하겠음 다른 게 아니라 그냥 내가 너무 우울해서 게임을 하고 있자니 더 우울해져서 덜 우울할 때 해야겠는데 언제쯤 안 우울해질까
作者很清楚自己想表达什么的作品,好看爱看,这几个死亡CG更是看得我龙颜大悦啊,总之以下剧透; [spoiler]本作核心其实围绕着存在主义焦虑,但最后与作者自己的真实经历结合,给出的答案是相信他人,拥抱世界与爱,在我看来逻辑工整,也恭喜主创团队在经过一系列糟心事后能再次推出作品,至于喷妹塑造的,我觉得把妹当作不真实存在的幻想人物就没啥问题了,更何况妹本身代表的爱本身,也限制了妹必须这样模模糊糊的塑造,多写反而会变得蹩脚,不能体会电波系女主角的全部叉出去; 要谈缺点便是有些地方实在是太性压抑了,绷不住,越强调自己不压抑越是让人觉得你压抑,但最后回旋镖还是扎回主角身上,所以瑕不掩瑜吧[/spoiler]
非常非常电波系的一部作品,满满的文青味。目前只打了一周目结局和一个好结局[spoiler]当然是不忍心窥探沙华的内心然后犹豫半天没点然后等到蹦出来“相信我的一抹多“了口牙![/spoiler] 妹妹更像是主角每天的一个情绪存档点,前期缺乏日常的互动和一到入梦前就伴随特有边框特效出现的妹妹甚至一度让我怀疑妹妹是主角妄想出来的,两人之间关系的描写可能是我期待值太高了,说比较黑暗的关系吧并没有我想象中的扭曲和粘腻,说阳光一些的兄妹感情甚至两人温情和相依为命的感觉也只有一点点,温情的兄妹互动只有最后结局时大段出现,死妹控大概不会喜欢玩这个。不过沙华很可爱就是了 故事情节和我一开始的期待不太一样,心理恐怖做的不是很好,恐怖元素可能只有一些血腥cg,但是主角心理的偏执敏感和那种别扭感写的不错,主角对他人言语扭曲的解读角度和巧妙的装作礼貌却又充斥着恶意的回复这一类描写我莫名的有点喜欢,甚至莫名觉得有一丝丝奇妙的好笑。 总之如果你冲着男主这种心理疾病患者如何伤害身边的人和一步步走向自毁的话可以来尝试尝试,这一部分几条线描写都十分充沛(对的上你口味的话,个人比较喜欢)但冲着妹妹来的话,不确定你能不能接受大段你不喜欢的内容,[b] 作品描写重点是男主的内心戏,而不是妹妹有多可爱[/b] 貌似有点宣传诈骗.......
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 444 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
面白かった。 この作品は人間の醜さに触れた作品であるからだろうか、いい感想を持たなかったという人もやはりレビューに散見された。だが、このゲームをやりきってよかったと思った。魅力をこれからもっと熱弁したいところだが、適当なことを言ってる、と蓮也に問い詰められそうなのでやめておく。買おうね
怖かった(精神的に)
妹妹可愛
不够电波,更不够悲剧 实在算不太上悲剧的兄妹
lwk after i saw karl marx appear like as a hidden
happy ending but sad :(
J'attendais avec impatience Sister Other Paranoia ayant récemment terminé Needy Girl Overdose. Et je dois avoué que ce n'est pas vraiment ceux à quoi je m'attendais. On est ici plus sur un Kinetic novel qu'un visuel en soit. Et surtout on est sur une oeuvre très courte, faisable en 5 heures à peu près. L'histoire en elle-même était assez agréable à lire surtout avec l'aide de tout le décorum mis en place . Que ce soit au niveau du cadre mais aussi de l'ambiance sonore. Pour ça on peut remercier Aiobahn +81 toujours au top. Pour en revenir à l'histoire en elle-même, disons qu'il va falloir être dans un bon mood, parce que notre protagoniste ne l'est pas et ça se sent. Là où le jeu pêche vraiment à mon sens, c'est au niveau du personnage de la soeur qui n'est finalement pas si importante dans le sens où elle aurait pu être remplacée par autre chose. C'était une chouette expérience en tout cas, pas forcément aussi forte que NGO mais forte tout de même ! Avant de partir, si vous voulez avoir la vraie fin : [spoiler] Cliquez sur la tête de la soeur sur l'écran titre[/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.9K | 460 | 75% | $4.99 | |
| $17.4K | 39 | 97% | $24.99 | |
| $5.6K | 66 | 89% | $5.99 | |
| $5.4K | 23 | 100% | $16.99 | |
| — | 0 | — | — | |
| $0 | 133 | 95% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.6K | 3.4K | 91% | $1.99 | |
| $127.5K | 104 | 86% | $59.99 | |
| $127.5K | 768 | 93% | $6.99 | |
| $127.5K | 370 | 79% | $24.99 | |
| $127.7K | 304 | 78% | $11.95 | |
| $127.7K | 277 | 74% | $14.99 |