
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
速度开放创意工坊
遊んでいくとアップグレードが頭打ちになってしまい、かつマップの広さに対して設置できる武器も乏しいのできちんとやらなければクリアできない作りです。 『それ以上の弾丸、爆弾、レーザーで歓迎してやりましょう!』『巨大なアップグレードツリー』というワードだったのですが、思ったよりそうでもないな、と感じました。 インクリメンタル型と書いてありましたのでもう少しカジュアルよりの、気軽に遊べるものだと思っていただけにどっちつかずの印象を受けました。 ただタワーディフェンスの要素を持っているため設置した兵器がこちらの狙い通りにハマり、オークの大軍を完封させることでえられる快感は間違いなくありました。 私の環境だとフルスクリーンのチェックを外してもウィンドウの端が出てこないためにウィンドウサイズを変えられず、結局強制フルスクリーン状態になってしまうのが残念でした。またゲームを起動しなおすとオプション設定がリセットされてしまいます。 オプション内でゲームサイズを定形サイズに指定できないため、結局winキーで調整せざるを得ないのが残念でした。
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Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
나름 재밌는 타워디펜스 게임. 다 좋은데 좀 많이 짧다. 도전과제 다 깨고도 7시간을 못 채울 정도. 50% 이상 할인하면 사보는걸 추천.
The core gameplay is fun and unique but it lacks depth and it feels flat and short. It feels more like a 4-5€ game. For 10€ it just does not have enough content and variety.
really short not really worth it.
100% in 8 hours, quite an addicting tower defense game for how simple it is; kill orcs, upgrade towers, try a new strategy, kill orcs, repeat
its good but too short not worth the money
Macht Spaß! Ist aber leider nach 4 Stunden durch, ein paar mehr LVL währen gut.
Low value for money. Too grindy
Not super long, but still really fun. Not sure I'd call it an incremental, I've seen a lot of people categorize it that way. It's a roguelike tower builder, you're not scaling numbers to massive sizes, you're unlocking upgrades and making towers better. Took me ~6 hours to beat the levels and another ~2 hours to complete all the achievements.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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