
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
久しぶりにTDを楽しませてもらいました バランスはかなり気使ってると思いました うーん・・と思ったのはBGMがずっと同じ 後半面になるとオークの大群が攻め込んでくる ・・というよりは排水処理みたいな感じになって 雰囲気が思ってたのと違うかなとは思うかもしれませんね
증분형 게임의 탈을 쓴 본격 타워디펜스 게임 여러 타워의 특성을 잘 이해하고, 배치해야 클리어 가능함 다만, 플레이타임을 의도적으로 늘리기 위해 절대 클리어 불가능한 형태로 스테이지가 진행된다는 점, 클리어하지 못한 스테이지를 계속해서 플레이해 자원을 모아 업그레이드를 해야지만 클리어가능하다는 점, 이런점들을 모두 포함해도 플레이타임이 타워디펜스류에 익숙한사람이라면 3~4시간이면 충분하다는점 등이 아쉬움 패시브노드와 타워종류를 더 다양화하고 타워의 선택, 업그레이드를 할 수 있는 패시브 노드들을 더 세분화해서 내가 원하는 조합의 여러 트리들을 시도하면서 다회차를 진행하는 방식이면 더 좋았을것 같아서 아쉬움 볼륨에 비해서 가격이 있는 게임이이지만 타워디펜스류를 좋아하는 사람이라면 해볼만한 게임이라고 생각함 나만의 평점 : 7/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌음, 앞으로 컨텐츠가 추가될지 모르겠는데, 지금 볼륨이면 5000원이면 적당할듯.
Quick and funny Tower Defence game. Easy enough to complete in a few hours, hard enough to be fun while doing so.
banger tower defense (ceuta simulator)
Neat time-waster
esta muy bueno pero me siento robado, muy pocos niveles, espero que lo actualicen rapido
플레이타임 내내 재밌었어요
good, but tbh, really short, took me less than 9 hours too 100% all achievements without any guides, and that was with at least 3 hours just idling around and letting the round won screen sit there. Laser, Fire, Granade, Shock Tower are too Op.
好玩太短了,不值这个价
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
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| $19K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
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| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 | |
| $1.5M | 8.9K | 98% | $7.99 |