
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish there was more content, but I enjoyed it.
Simple, but fun tower defense. 3-5 hours play tops, but well balanced and worth the money.
Wasted a whole afternoon on this one, would recommend :D
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
깔자마자 다깨버렸네.. 재밌네요 금방 엔딩봐서 아쉽지만 재밌게 했습니다.
Pretty fun incremental tower defense. A bit clunky and unpolished, but it doesn't really get in the way, so still worth a try if you like what you see on the trailer.
Good game with potential and need for optimization. 100% completion in 10 hours so worth it at $1/hour rate. Devs, consider prioritization of improvement for: - Skill tree re-spec'ing (I wish I could've removed some things many times over, especially exploding orcs) - UI updates (having boxes in the way of placement was obnoxious, for instance) - More maps (how hard can it be to have more?) - More challenges (vary the challenges so it doesn't feel so repetitive) Otherwise, I enjoyed it a good bit--thanks!
good tower defense :)
Thank you it was a good game. 7h to beat
It was definitely a fun game. Sure, for ten bucks you could get more game for your money, but that doesnt mean this one is bad at all. Just the graphics get a bit bland after some time, but on contrast the game runs well even with 50k orcs at the same time. That's quite an impressive feat. Also awesome on Linux. The levels are well-designed and fun, and the progression is good, despite being a bit grindy. A simple storyline would probably make the game a lot more fleshed-out!
Love the game but it's severely lacking on content for the price. Can't recommend it in the current state at full price.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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