
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quick game, grindy towards the end but isn't a bad 2nd monitor game when you're getting the next upgrades.
Décevant. Fini en 5h, trop cher pour la durée de jeu. Décevant par les tours. 3 slots de créations de partie, pourquoi faire ? Au début on se dit que l'on pourra recommencer avec une stratégie/d'autres tours ... mais non, vous êtes obligé de tout débloquer de toute manière pour finir les maps. Spoiler: on trouve très vite "la" strat ... zone de mort à l'open et plus rien ne passe. On tourne vite en rond, on s'emmerde très vite. Si vous êtes FAN des towers def, vous ne pourrez qu'être déçu. Dommage, sur le papier ce jeu avait du potentiel. Ps: des maps customs ne changeront rien tant que les mécanismes mêmes du jeu (tours, upppgrades, etc ...) n'auront pas été renforcés.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 hours of tower defense First levels keep you chill, while last ones will require you to optimize the positions and synergies. None of towers felt like fillers 100% worth spent money
중독성이 어마어마합니다.
incremental+creeper world+atom zombie smasher is a solid blend! If you recognize the games in the first sentence this might be up your alley.
Fun little game, set up your fire angles, and death zones, do straffing runs, drop nukes, place tesla coils and hope you didn't miss a spot! Took me about 14 hours to finish the game. The tech tree is impressive, and after each game depending on how you did, you can buy upgrades until eventually you unlock the entire tech tree. You'll need it, trust me. Had fun, worth the price, looking forward to more content. 9/10 would recommend.
Прикольная и приятная прогрессия, жаль только что проходится слишком быстро
⣿⣿⣿⣿⣿⣿⣿⠟⣉⣩⡙⠛⢉⣭⡙⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠀⢿⣿⣿⣶⣿⣿⣿⠇⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠿⠿⣷⣄⠉⠛⡿⠿⠛⣩⠼⠿⣿⣿⣿⣿⣿ ⣿⣿⣿⠛⢀⣤⣤⣀⠈⠙⠓⠂⠚⠋⢀⣤⣤⡈⠙⢿⣿⣿ ⣿⣿⡇⠀⣾⣿⣿⣿⣷⣿⣿⣿⣿⣾⣿⣿⣿⣷⠀⠸⣿⣿ ⣿⠏⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠠⣿ ⡿⠠⢤⣿⣿⠟⣩⡉⢿⢿⡿⢿⡿⢿⢋⣍⠻⣿⣿⡤⠄⣿ ⣧⠀⢰⡿⡻⣄⣈⣡⡆⢀⣠⣄⡀⢠⣌⣁⣠⢿⢏⡇⠀⢾ ⣅⠠⠼⣣⣮⣢⣻⣿⣇⠘⢿⡿⠁⣿⣿⣏⡳⣏⣗⠷⠄⣸ ⣿⣆⠠⠗⠾⣢⣾⣿⣿⣶⣤⣤⣾⣿⣿⣿⣭⠿⠴⠆⣀⣽ ⣿⣿⣥⣴⣄⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣄⣠⣤⣤⣿⣿
Muy buen juego para entretenerse, la dificultad es modera y lo superas farmeando
great game very addictif , makes you wanna complet all 100%. waiting for new map
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.5K | 117 | 71% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.2K | 73% | $17.49 | |
| $1.5M | 3K | 89% | $11.99 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 |