
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Оличная игра прошел на все достижения за 5 часов интересный был опыт от него конечно устаешь но механика очень интересная если будет больше уровней и улучшений будет прям крутетско
【程よく頭を使う、楽しいインフレ系タワーディフェンス】 ・最終面を攻略する頃には、おそらくほぼすべての兵装が最大強化 ・しかし、闇雲に配置すればいいというわけでもなく、適材適所に配置する必要がある。 ・「試行錯誤感」が楽しい。当方、タワーディフェンスはアークナイツをかじった程度ですが いわゆる「タワーディフェンス」に比べると優しめなのではないかと思いますが、カジュアルTD楽しめる。 【今後に期待したい点】 ・ざっと遊んで10時間ほどでクリア、やりこみ込み11時間ほどでしたが追加ミッション、追加実績欲しい (値段にしては満足ですが、金払うので追加コンテンツ出してくれ~) ・「倍速モード」などがあると嬉しいかもしれないです。 ・もしくは、バランス調整が難しいかもしれませんが、高難易度も出してほしい 総じて大満足の作品です。一度必死の思いで突破したステージに戻って、強くなった兵装で無双するのも爽快です♪ありがとう。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
det er sku svært at få styr på alle de orker :)
Сер, мы не имеем проблем с орками. ЖДЕМ РЕДАКТОРА КАРТ
Great fun. Hoping it be for more DLCs.
好玩的,但是我需要创意工坊 We need Workshop!!!!!!! Workshop for real!!!!!!!!!!!!!!!!
玩到后面还蛮有意思的,有一种以前玩星际打虫族的感觉
на один вечер пойдет
Fun game but very short. Seems unfinished. Some controls awkward/missing. If it had twice as many levels, it would still be too short.
Fun game, however, I wish it had more levels. A custom map builder with community play would be cool.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $1.5M | 5.6K | 93% | $14.99 | |
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