
In Sins of a Solar Empire: Trinity, you are the leader of a civilization embroiled in a galactic war, fighting for the survival of your entire race against relentless foes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I used to beat this and other stardock games on the hardest difficulties. Now the "FIXED" it and as soon as you start to win it turns on AI cheating to keep you from winning. Even on normal mode. Even if you take 3/4 of the planets and have tones of money and resources, it still overwhelms you. Even if everything on a planet is 100% upgraded and 100% tech tree finished with everything done that is possible the AI will still stomp you. Just give up now. The game devs ruined this game! Stardock has done this will all the old classics! I will never buy their games again!
Olde Man here...I love the balance of action and building. For me, just the right amount of pressure. Well done.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had this game when it first came out and I play it for nostalgia. Fun to play as a group. Vasari space stations rule the void.
Fire Lemme look at the lasers some more
fun
perfektes Aufbau-strategie-Spiel... wobei man bis zu nem gewissen grad sicher auch a wengal "rushen" könnte... mach ich aber selten :)
bello!
I shil fofr no game
best space sim in years
Older and not as complex as Stellaris, but still gives you the universal strategy play.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $115.2K | 232 | 76% | $19.99 | |
| $50.8K | 165 | 32% | $9.99 | |
| $8.1K | 53 | 87% | $7.99 | |
| — | 0 | — | — | |
| $16M | 7.1K | 83% | $49.99 | |
| $4M | 13.6K | 79% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $251.3K | 811 | 79% | $8.99 | |
| $251.2K | 2.9K | 98% | $4.99 | |
| $251.5K | 300 | 38% | $24.99 | |
| $251.5K | 543 | 76% | $12.99 | |
| $251.6K | 843 | 88% | $7.99 | |
| $251.6K | 1.4K | 74% | $19.99 |