
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
game is worth a purchase for the sinner creator alone, considering the fact you get a full playable video game alongside the tomodachi life ant farm experience makes it double worth it. also it's not 79.99 at retail lol.
sssssssssssssssssssssssssooooooooooooooooooooooo pppppppppppppppppeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaakkkkkkkkkkkkkkkkkkkkkk
крутяк
Yum.
You can crucify hatsune miku
Hi, I really like the game, but I’d like to talk about something that’s causing me a little problem. I can't seem to manage my Sinners properly. I can't assign them to hunt or perform any action that doesn't involve interacting with a specific object (like cooking, building, etc.). This is leading to food shortages, making it harder to progress. I’d like to know if this is actually a bug or if I’m doing something wrong. If it’s the secon one, I’d really appreciate if someone helps me. Thanks you.
-20260712 精神時光屋,才買不到24小時...很對胃口的遊戲 個人覺得不介意重複性高,偶爾會覺得小煩的話蠻適合玩玩看 角色之間的互動和遊戲整體的豐富性待加強,有些bug需要修,但不會卡頓 整體會比較乏味,但如果跟我一樣純粹喜歡看自己創的小人走來走去、工作那很推薦 遊戲很有潛力,如果作者未來沒跑路或停止更新的話我會全支持 之後再看有什麼好說的再來編輯
Better than a certain game that's for sure. Even though this game is in an early build this game shows a lot of promise, and ambition. I can tell the dev has a lot to give to this project, and a lot of creative ideas to put into it. Message to the dev - KEEP IT UP! You got this. Also, give me more Saboricaris content. I love that guy.
such a cute lil game, love the nintendo aesthetic to it and the customisation is amazing!
Чудесная маленькая глупая игрушка, не жалею ни копейки потраченую на нее. Пока без багов не обойтись (ранний доступ) и надеюсь на их фикс, но так же и очень надеюсь на дальнейшее развитие проекта. Годная инди залипаловка <3
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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