
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 8 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak. I love evil tomodachi life where we can crucify the poor souls that enter our village and harvest their organs to feed.
yaaayyy ayyy y il ove this game so much this is my favoru tive game ever ever never stop creating it's sooooo good i love it soooo much yaayyy ayyy!!! yaaayy!!! i actually rreally really love itt!!!! <333333333333333
made my dinner
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LOVE LOVE LOVE this game's aesthetic, gameplay, and creative customization, but I can't wrap my head around the concept of this game being finished in less than a year. I have encountered more glitches and bugs than boogers I have picked from my nose, and the updates only come out in BIG updates and not small ones that fix the game so people can play. If I had to make a list of every single bug and glitch, it would take up half of my screen, and there are so many quality of life changes that should be made, or even just how the village part works. As a character creator it's solid. I would recommend most people tho to either buy this just to support development, as for now, being early alpha with only less than a year in mind seems pretty difficult to carry. I would say those who don't want to pay should check out the itch version of it.
this game is addictive as ♥♥♥♥
It's super fun!!! even if i like playing with abundance it's still really entertaining to see my OC's interact with eachother. I also think the demons and demon kings are very very very interesting designs and concepts!! Burogoma and Shirati's descriptions did make me feel queasy reading them. I can't wait for the coming updates, although my one problem is that custom sinners don't have as much dialogue, but there's probably going to be more in the coming months!!! it's a great game nonetheless!!
ye h pretty cool!!!!
For a game in it's early stages, there's honestly quite a bit to do without getting bored. I love the sinner maker so far and how you can make custom facial features. Unfortunately, I have ran into some bugs that I will point out and some suggestions for features that could possibly be added in the future. 1. For some reason, when you have a sinner with facial hair, their mouth and the skin color around it, the square covers the facial hair in that area. I think to fix this you could make it so the mouth is always below the facial hair. 2. I think a 2 color hair option would be cool, maybe we can draw on the hair like we can on clothes etc with the 2 color option. 3. an undo option when choosing facial features would also be nice, also the ability to overwrite custom facial features you've made instead of having to make a new one each time you want to update and change something about it. I think that's everything I have to say, I love this game so far!
i love how many option this game has and it also brings back that nintendo ds nostalgia feeling lolz
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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