
SiNKR 3 is the culmination of the award winning minimalist puzzler series. SiNKR 3 offers a new slant on the familiar contraptions with new diagonal layouts and billiards-style physics. BY PLAYER DEMAND: multi-step undo.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is great but i like the first two more.
O jogo é bom, mas algumas fases são beeem difíceis.
By using diagonal patterns they added more complexity to the puzzles. It is slightly more difficult than the previous two games, but still, you can complete them and not get nuts
More of the same; the diagonals add more to the confusion than to the excitement, to be honest.
Nice and simple puzzle game! Enjoy!
More of the same. No new mechanics. (I don't recommend the first two games either.)
All three SiNKR games are great. The puzzles strike the sweet spot of being interesting but not frustrating. More than once I found myself replaying an already solved puzzle because I thought, "Wow, that was a neat solution, let's do it again!" Just grab the whole trilogy if you haven't played them already.
[h1]Rating: 7/10 [/h1] More of SiNKR (again). This time the pucks can move in 8 directions instead of 4. It uses basically all of the mechanics from the last two games, not introducing any additional ones. The 8 directions can make the screen look a little messy, but it also adds an extra layer to the puzzles in this one. Multi step undo is also a good feature, and I did use it a fair few times in the later levels. This game was still hard at times, but I do think it's overall easier than the last two, and it's possible some of the later levels have multiple solutions, especially since the last three in particular were all head-scratchingly simple. On the whole when looking back at the series, I do wish that there wasn't an emphasis on timing in some of the puzzles, having to quickly react to some of the moving pucks doesn't feel fitting for a puzzle game like this. Although I did enjoy the final installment, I am also happy that there is no more of it, as the levels were starting to all blend together, especially by the end.
Fun just like the other two, some levels are challenging
Al igual que sus antecesores, muy recomendable. Una curva de dificultad bien diseñada, aunque, curiosamente, los 3 últimos niveles resultan más sencillos que algunos anteriores. Sea como sea, es fiel a la saga. Lo dicho, merece la pena.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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