
It is a idle cultivation game set in a mythical ultimate world by Chinese mythology, historical biographies, folk tales, and artistic creations.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что это? И зачем это? И что делать с этим мусором который в инвентарь стима падает?
做游戏之前,先把玩家当个人
单人游戏为什么还有延迟,延迟还那么大,时间到100%后一直不动,重新登陆又重新计时,不好玩
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Drop
Unless your Chinese is good, mine isn't, you wont be able to play the game much as it is not all translated.
对玩家非常不友好
说实话,我不知道在玩什么,而游戏的质量又没有能让我继续花时间研究下去 还搞得一大堆屎污染库存
不太明白把属性场景地图都做成道具放库存里的意义,还有这一分钟一次的“一年”道具属实有点烦人了。建议这些别进库存,只保留素材道具等常规物品。还有增加个批量采集/修炼,一个个点真不叫挂机,另外道具图标也最好简单改改,全用一个图标不点进去看根本不知道是什么道具
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
I'm just doing it for statistics ^.^ Have a nice day
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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