
Fight the evil CORP from the inside. Confront deadly robots in this fast-paced third person shooter with rogue-lite elements.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 62reviews | 82% | — | $18.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have to admit, every time I use the Homing ability, it gives me a little erection! 10/10!
偶尔遇到点bug,特别是第三个角色乱飞的时候,需要重开游戏,注意点问题不大。 随机性可以有提示不大的升级和普通道具,也有提升比较大的金色道具,随机元素在游戏里还是让人有期待感的。 就是难度太高了拿几个金色道具也还是不能乱杀。 总的来说是一款优秀的肉鸽游戏,就是缺乏运气好时无脑乱杀的极致体验。
Fast and fun shooter, the amount of content is not huge but there is quite a bit of variety in terms of playable characters and powerups. It can be quite tough but that's what I expect from a roguelike!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Polish, Japanese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dev is working hard to improve the game daily, and, as it is, it's a great fast paced esperience of classic run and gun games. I'd suggest you to support the game and enjoy it as it gets more and more polished.
Hervorragender Third-Person-Shooter. Man kann zwischen drei Charakteren wählen, die über unterschiedliche Waffen verfügen. Im einzelnen Durchlauf gibt es stetig Verbesserungen sowie dauerhafte, die man zwischen den Runs kaufen kann. Ein Run besteht aus mehreren prozedural variierenden Leveln, zwischen denen das Spiel gespeichert wird, so dass man einen Run nicht an einem Stück spielen muss. Man kann zwischen drei Schwierigkeitsstufen wählen. Super Steuerung und Schießverhalten sowie sehr schöne Grafik. Super Spiel. Muss man als Shooter-Fan kaufen.
语言设置就一个英文选项,这么严重的问题居然不修复~ ♥♥♥♥
Un giochino divertente che vale il prezzo che chiede. L'estetica in stile "tron" è molto piacevole inizialmente poi diventa un po' ripetitiva, il rinculo delle armi è un po' esagerato, soprattutto una volta aumentato l'rpm e le stat al lvl up credo dovrebbero venir riviste (danno influisce su tutti i danni, quindi rpm dovrebbe diminuire il cooldown delle skill?). Ma detto ciò ha un gunplay veloce e reattivo, abbastanza passive per personalizzare la propria build, un sistema roguelite carino e 3 pg ragionevolmente diversi fra loro.
Infelizmente tive de pedir reembolso, o jogo até tem uma premissa boal e comandos legais mas eu queria jogar ele no steam deck, só que está bem instável e mal otimizado pra ele, tem drops constantes de FPS.
Pro: + Good character design, the three main androids you can impersonate are all quite cool looking + Good character kits, the three archetypes are distinct and solidly built, their weapons and skill feel good and satisfying to use + The progression system is nice, easy to unlock and allows a good degree of costumizations for your runs Cons: - The world is bland, visually nice if you don't mind a lot of neon, but uninspired, it a giant steel factory that moves into a skyscraper roof that still looks like the factory and then to a tower that still looks like the factory ,really forgettable - The two bosses i've faced so far are really not impressive, boss 1 has basically 3 moves and boss 2 is one of the characters you can play, the game suffer from 'spawn adds during the fight to cover our lack of interesting mechanic' boss design (partially fixed in patch 1.1) - Sound design is horrible, your android skills, guns and the overall music is fine but the enemies are muffled, silent and barely hearable which is a problem in a game that requires fast reaction time (fixed in patch 1.1) -Wildly unfair, coupled with the sound problem you will be constantly take hits for bs reasons, enemies spawning behind you, enemies you didn't notice that can come unheard at your back because of their lack of sounds, flying drones that shoot while stuck between pipes or up in the sky, it all cooks up to a frustrating feeling that your skill is really not the deciding factor in a run, how much ♥♥♥♥♥♥♥♥ you can endure is (fixed in patch 1.1) - levelling is too slow, i get that stat points are quite impactful but it feels too slow and due to the wildly unfair nature of the fights you'll prolly dump all on HP just to try to stay alive considering how barebones the healing is, both from traits and from pickups (fixed in patch 1.1) Simulakros is, alas, a missed opportunity, there is talent on display here but probably due to the small nature of the team or inexperience of it, we found ourselves with a product that can be fun at times but suffer from some decisive structural flaws that makes it not really enjoyable in the long run. The unfair amount of damage and the cheap, barebone design of the bosses really left a bitter taste on what started as quite a good experience. If skill based gameplay and airtight combat is what you wish i would suggest Kill Knight instead. Recommended 7/10 (pre 1.1 5/10) EDIT 2-1-25: Having tried the game after the latest patch, i must say the improved are quite apparent and welcomed, the sound is far better, the flow of combat and cheap damage has been improved and adressed, the levelling system works far better and the bosses are a far more engaging duel than a kill the add fest that i was before, so i am updating my recommendation and score, kudos to the developer
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 36 | 81% | $2.99 | |
| $2.2K | 11 | 91% | $7.99 | |
| — | 0 | — | — | |
| $0 | 0 | 64% | Free | |
| $249.7K | 562 | 75% | $19.99 | |
| $27.6K | 236 | 69% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7K | 175 | 93% | $4.99 | |
| $18.7K | 87 | 69% | $13.99 | |
| $18.7K | 111 | 91% | $7.99 | |
| $18.7K | 707 | 96% | $0.99 | |
| $18.7K | 59 | 97% | $14.99 | |
| $18.7K | 212 | 76% | $6.99 |