
SimRail is new, advanced railway simulator. Master high-speed long-distance EMU, heavy freight hauls and suburban trains. Travel 500 km of geodetic-data based real routes. Become train dispatcher and control the traffic according to the schedule or cooperate with other players on multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 14 → 6.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 85% | — | $8.6M |
| $34.99 | 174ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
realistyczna — od kabiny maszynisty po zachowanie pociągów i sygnalizację. Czuć klimat prawdziwej kolei, a jazda po znanych trasach w Polsce daje mega satysfakcję. Duży plus za tryb multiplayer, gdzie można spotkać innych graczy, którzy też prowadzą pociągi albo siedzą na nastawniach jako dyżurni ruchu. Super sprawa jest to, że można gadać głosowo z innymi na danym kanale, więc nie trzeba nic pisać — komunikacja wychodzi o wiele naturalniej i bardziej realistycznie. Szkoda tylko, że zamiast sensownych aktualizacji twórcy wolą wrzucać płatne DLC, co trochę psuje ogólny odbiór, bo gra ma ogromny potencjał, ale czuć, że ciągną z tego kasę. Mimo wszystko gra jest bardzo dobra i idealna na nudę — można sobie pojeździć, pogadać i poczuć klimat prawdziwej kolei.
Hello developers and community. I’ve been reading a lot about SimRail's advanced physics engine and the praised "Adhesion 2.0" system. However, my recent single-player experiments completely broke any immersion regarding weight, friction, and locomotive power limits. Here is a brief reality check.Experiment 1: The Traxx MiracleLocomotive: Single BR 186 (Traxx) — 4 axles, ~84 tons total weight.Weather: Winter / Snow conditions.Train Weight: 4,500 tons (Freight).The Challenge: Starting from a dead stop on an uphill gradient without compressing the couplers (stretched train).In-game result: The locomotive successfully started the train and hauled it uphill without infinite wheelslip or the safety system cutting power.Real-life physics: An 84-ton Bo-Bo locomotive on icy/snowy rails trying to start a stretched 4,500t train uphill would instantly grind the rails to dust. The adhesion coefficient required for this is mathematically impossible in the real world. Experiment 2: The Ultimate Physics Defiance. The Situation: Hauling a heavy train forward at 42 km/ч.Reverser setting: Set to MINUS 39% (Full reverse gear).Regulator (Throttle): Open at 38%.Boiler Water Level: Dropped to a critical 25%.In-game result: The locomotive keeps happily cruising forward at 42 km/h without any wheel lock, mechanical failure, or boiler explosion.Real-life physics: Putting a steam engine into reverse gear while running forward with an open throttle creates a massive "counter-steam" effect. In reality, this would either instantly lock/shred the driving gear or cause violent wheel slip in the opposite direction. Furthermore, a 25% water level in a Ty2 (BR 52) boiler would completely expose the firebox crown sheet, leading to a catastrophic boiler explosion. Yet, the game allows this train to just pull forward as if nothing happened. Honestly, I was expecting a true hardcore experience, not these arcade compromises and hand-holding assumptions. 😂I understand that single-player might have some gameplay balances, but when a game brands itself as "the most realistic railway simulator," such arcade-like adhesion, broken valve gear logic, and absence of environmental rules look disappointing. My personal assessment is 50/50. I expected more hardcore.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish*, Czech, Simplified Chinese, Russian, Hungarian, Traditional Chinese, Ukrainian*languages with full audio support
| $34.99 |
| 170ratings |
| 52% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is what i've been wishing for for soooo long ! Singleplayer is a lot of fun, but multiplayer is really where this game shines : - Either as a train driver, driving around poland and interacting with dispatchers - Or as a dispatcher : carefully handling traffic and interacting with everyone. It still needs some love as some bugs are still present, but this is the greatest train driving experience on Steam in my opinion
Overall, it’s really great—from the fact that the game runs on mid-range PCs to the chance to experience the history of Polish railways through this 1:1 virtual world. However, there is one area that could use some improvement: the tutorial needs to be refined so it can be as instructional as TSW or legendary simulators like ETS2.
в данный момент не работает мультиплеер но и без него игра отличная так же цена 1450р это очень мало для такой проработанной кабины почти все работает и даже если тумблер не работает то это все равно очень круто! в одном из поездов есть электрическая плита хоть она и бесполезна было бы странно что к ней нету тумблера, разрабы его сделали! правда он не работает да и зачем мы не можем здесь кушать хотелось бы чтобы добавили понятные ограничения скорости пока что не могу понять вроде говорит что будет новое ограничение а по факту оно такое же.
Moim zdaniem SimRail powini dodać np. ep 09 i tamare wszystko mi sie podoba w SimRail ale powini dodać jeszcze więcej tras kolejowych.
Мультплеер не работает в России, обещали манёвры так и не сделали
Под пиво пойдёт
Chinese(中文): 首先先说一下缺点: 1.没有使用手册说明,上手难度较大 2.目前只有当地波兰的地图路线 3.没有新手指引(但有两个选项一个是冷机一个是已启机) 4.中国玩家少,和国外的玩家只能语音/打字联合(如果英语好可以解决一些问题) 优点: 1.目前市面上很少可以联机的火车类游戏 2.不是那种TSW的拆开线路,是一整张的线路 English(英文): Let me start with the disadvantages: 1. There’s no instruction manual, making it difficult to get started. 2. Currently, only local Polish map routes are available. 3. There’s no beginner’s guide (though there are two options: “cold start” and “already started”). 4. There are few Chinese players, so interacting with foreign players relies on voice or text chat (good English skills can help overcome some of the language barrier). Advantages: 1. It’s one of the few train games on the market that supports multiplayer. 2. Unlike TSW, which features segmented routes, this game offers a complete, unified route.
znalazłem 1 błąd także jak na early access jest super
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7K | 26 | 77% | $17.99 | |
| — | 0 | — | — | |
| $8.3M | 10.6K | 82% | $24.99 | |
| $7.3M | 5.4K | 76% | $29.99 | |
| $4.1M | 4K | 79% | $29.99 | |
| $2.4M | 5.9K | 77% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.5M | 13.3K | 82% | $19.99 | |
| $8.6M | 18.2K | 88% | $17.99 |