
Simona's Requiem is a retro-styled platformer Inspired by old action-adventure games but with a modern touch. Pick up the scythe as Simona and slash your way to the Fisher King who has hidden behind the moon.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Incredibly fun retro platformer obviously inspired by the gameplay of Castlevania 2: Simon's Quest (and improving it). The game shows some very cool techniques for example in parallax scrolling and the art design is absolutely gorgeous. It's short and sweet, perfect for a rainy day or calm night. The only minor gripes I had were some translation/spelling errors (of which I am not quite sure if they were intentional considering the OG Simon's Quest) and some sound balancing issues, mainly during some of the bossfights. Stellar soundtrack btw. Get this, it's good.
A short and somewhat unpolished metroidvania that manages to function well enough despite its unclear plot. It's recommended, but only on sale.
Recommended for its slow & relaxing pace, funny banter between characters, neat music and easy difficulty. Being a discount hunter, I would price this fairly at around $3-4, if you want to get a great bang for your buck. I would only buy at full price, if you really love slow, indie metroidvanias with a short duration of around 2-3 hours.
Difficile d'écrire une évaluation sur ce jeu. C'est presque exactement ce qui est écrit dans la description : un jeu court, avec des mécaniques simples et facile à prendre en main, et une difficulté moyenne. Niveau ambiance sonore : c'est sympa. Les musiques sont pas envahissante, mais correspondent bien à l'ambiance. Les effets sonores sont corrects, calés correctement… rien à redire sur ce point. Côté visuel : on assume à fond la volonté de ressembler à un jeu old-school, même si en pratique rien de ce qu'on voit à l'écran n'aurait été possible sur les anciennes consoles. Le jeu est fluide (heureusement), mais en plus de coller à l'esthétique voulue se paie le luxe d'avoir des effets de lumières franchement sympa sur les sprites. Les graphismes classiques, combiné à des visuels bien choisis font que le jeu a une lisibilité parfaite. Gameplay : ah. simple. Très simple. Peut-être trop simple, mais encore une fois, c'est marqué sur la boite : "court, compact et simple". Mais simple ne veut pas dire simpliste; malgré le nombre limité de mouvement, le joueur dispose quand même de tous le nécessaire pour naviguer dans les niveaux et s'occuper des ennemis. Conclusion : c'est un bon jeu. Un peu court (les 2-3 heures annoncées ne sont pas une blague), mais il n'y a pas de lenteurs ou de remplissage; c'est vraiment 3h de contenu. Des trucs sympa niveau visuel et un gameplay soigné. S'il fallait trouver un reproche à faire, c'est un ou deux passages extrêmement bref où le level design peut paraître un peu hâtif, mais à ce stade du jeu on saura facilement distinguer ce qui est utile et ce qui ne l'est pas.
awesome 2d gameplay. very nostalgic.
This game is my life now. 10/10.
求求了,兼容左摇杆吧!十字键摁得手痛! 2021.7.28 更新后兼容左摇杆了!感谢!终于打通了流程,补充一下我的血泪教训(。_。 总体:这是一款靠节奏游戏(?) 战斗: 1. 敌人有碰撞体积,不可以穿过,就算后面拿了冲刺也不行,撞到会有伤害; 2. 西蒙娜的地面攻击范围比较小;一段跳是圆周攻击,二段跳是360°攻击; 3. 重要的不是快,而是掌握节奏和时机,包括跳机关,攻击,冲刺…… 4. boss战的重点是有耐心,坚持到底,死了重来,亲手摸索才是硬道理; 5. 升级需要杀很多怪……而升级加成的似乎只有HP,所以不需要刻意去升级再挑战boss; 6. 为武器附魔火焰才是增加攻击力的正道。 剧情: 西蒙娜和戈斯塔夫超可爱!国王也很可爱(涉及剧透就不多讲了) 隐藏道具: 一共有6块碑文,藏得比较怪……总之到处走走、到处跳跳、有些墙壁是可以破坏的。 其他: 1. 画面和气氛营造,我个人觉得非常棒; 2. 音乐稍微欠缺了一点,但也不是那么重要…… 不足: 和NPC的对话只有一次,说完重要的内容之后,再怎么对话也只会重复最后一句。 建议改为“循环播放”,不然手快跳过了一些小tips和剧情伏笔还是很难受的。 总结:推荐给喜欢横版过关游戏的“慢”性子。 期待Simona的续作和制作组新作!
Musiken i spelet är på en annan nivå, ni måste släppa ett album. PS. Alla utbrott jag har fått mot bossarna va med 100% kärlek.
If you are looking for a more chilled out version of Castlevania, look no further. I enjoyed my time with it, but I can't see myself playing it more than once. However, it was fun and polished enough to give a recommend. My only real issue with it was the incredibly slow movement of the character, but that gets fixed once you find an item. The graphics and sound design were both quite nice and the dialogue was kinda goofy but never crossed over into cringe territory. I didn't beat it deathless on my first try, but I was able to fly through the game without much trouble. I beat the game in 1 hour and 45 mins and I only missed 2 secret items, so if I wanted to get 100% achievements, I imagine it would probably take another 20 - 30 minutes. I don't really see myself wanting to play this a second time, but I am glad I checked it out.
This game as an absolute gem. Obviously it wears its primary inspiration/reference on its sleeve, but it finds its own voice within that framework and runs with it.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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